Register
Help
Remember Me?
What's New?
Activity Stream
New Events
New Blog Entries
Mark Forums Read
Forum
Blogs
Chat Rooms
Advanced Search
Home
Activity Stream
If this is your first visit, be sure to check out the
FAQ
by clicking the link above. You may have to
register
before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
The HERO Chat is dead. Long live HERO Chat! We've put in a new chat software in preparation for a large-scale forum upgrade. The new chat rooms are accessed via the main website, using your login for the main website/online store. Please let us know if you have any problems or questions.
Activity Stream
Filter
Sort By
Time
Show
Recent
Recent
Popular
Popular
Anytime
Anytime
Last 24 Hours
Last 24 Hours
Last 7 Days
Last 7 Days
Last 30 Days
Last 30 Days
All
All
Photos
Photos
Forum
Forums
Blog
Blogs
New Activity (
)
Older Activity
May 26th, '12,
09:00 AM
bigbywolfe
replied to a thread
Camouflage?
in
HERO System Discussion
Which begs the question, was the change in wording in the skill description meant as an intentional rules change and the Bestiary and Size Template...
see more
34 replies | 224 view(s)
May 26th, '12,
08:57 AM
GhostDancer
replied to a thread
Custom gear, do you let your players have it?
in
General Roleplaying
Sounds like my practice is similar to the all of the above. For our Pulp Hero game, reasonable free gear. For super games, gear cost points. Our...
see more
19 replies | 326 view(s)
May 26th, '12,
08:49 AM
Laundry Knight
started a thread
Hero System and Backwards Compatibility
in
HERO System Discussion
I was looking at some of the pre-6th edition stuff at the online store. Some of the items look intriguing and looks like they would interesting to...
see more
0 replies | 6 view(s)
May 26th, '12,
08:08 AM
Steve Long
replied to a thread
How long for a perception Roll?
in
HERO System 6th Edition Rules Questions
There is no set amount of time required to make a PER Roll — it’s up to the GM. Some things a character can take in with a quick glance; others he...
see more
1 replies | 32 view(s)
May 26th, '12,
08:02 AM
CrosshairCollie
replied to a thread
Power Skill...How Do You Use It?
in
Champions
Wow, am I late to the party ... but that's never stopped me before. ;) I use the Power skill in my games two ways ... 1. Frivolous uses of one's...
see more
24 replies | 1716 view(s)
May 26th, '12,
07:55 AM
CrosshairCollie
replied to a thread
Camouflage?
in
HERO System Discussion
Yep; it also was part of the 5e Size Templates for being smaller than human-sized. Also in 5e, the Concealment skill specifies that it can be used...
see more
34 replies | 224 view(s)
May 26th, '12,
07:44 AM
Hugh Neilson
replied to a thread
Facing and Passing
in
HERO System Discussion
I think allowing "takes no time" actions during movement (or any other action), but requiring a half phase end to take any other action, is the most...
see more
146 replies | 1140 view(s)
May 26th, '12,
07:41 AM
Escafarc
replied to a thread
Custom gear, do you let your players have it?
in
General Roleplaying
I don't remember if it was Danger International or Super-Agents but there was a system for Agent Equipment called Brownie Points.
see more
19 replies | 326 view(s)
May 26th, '12,
07:35 AM
Martin2
replied to a thread
Custom gear, do you let your players have it?
in
General Roleplaying
So how do you cope with game ballance if one player looks through the UNTIL weapons and says I want Autofire 10D6 blaster rifle, 6D6 AoE flash, 3D6...
see more
19 replies | 326 view(s)
May 26th, '12,
07:25 AM
Christopher
replied to a thread
Well this just sucks. (Commercial rocket aborts on launch.)
in
Star Hero
And they successfull opened the hatch:
see more
17 replies | 255 view(s)
May 26th, '12,
07:16 AM
kahuna's bro
replied to a thread
Genre-crossover nightmares
in
Other Genres
walker texas gi joe well he'd be a niightmare for cobra
see more
5558 replies | 278222 view(s)
May 26th, '12,
07:10 AM
Bolon
replied to a thread
Building times
in
Fantasy Hero
I was into something like this with a Harn game. We developed an inn with a number of small businesses connected. There is the Kingmaker scenarios...
see more
48 replies | 892 view(s)
May 26th, '12,
07:08 AM
Lucius
replied to a thread
Darklenz Character Advice
in
Champions
Sounds like the Darklenz entity should be a Hunted. Lucius Alexander Hunting palindromedaries
see more
5 replies | 90 view(s)
May 26th, '12,
07:07 AM
Xavier Onassiss
replied to a thread
Well this just sucks. (Commercial rocket aborts on launch.)
in
Star Hero
Because I can't watch? Sorry, I'm having trouble getting the link to work. Edited to add: Oh! That's weird. It didn't work in the first post, but...
see more
17 replies | 255 view(s)
May 26th, '12,
06:31 AM
Zotman
replied to a thread
Power Skill...How Do You Use It?
in
Champions
Wow! An eight year old thread, and I finally find the fix to my one of my biggest HERO system issues. I like this idea, but I think in addition to...
see more
24 replies | 1716 view(s)
May 26th, '12,
05:56 AM
Christopher
replied to a thread
Material Girl
in
HERO System Discussion
The idea itself is okay. It's details/effects pheonix wants that are problematic: I could built this on a simple multiform if you would just...
see more
51 replies | 475 view(s)
May 26th, '12,
05:48 AM
Ian Mackinder
replied to a thread
Custom gear, do you let your players have it?
in
General Roleplaying
At least one HERO gm I know takes the line that, if a character can reasonably acquire something in-game (buy, use connections, "find" in an...
see more
19 replies | 326 view(s)
May 26th, '12,
05:44 AM
quozaxx
replied to a thread
Sentry City
in
Champions
Wow, I printed all of this in 2009! That was 3 years ago. The original Sentry City has been replaced by a new game "New Players Welcome". It's the...
see more
48 replies | 3108 view(s)
May 26th, '12,
05:18 AM
Lord Mhoram
replied to a thread
D&D 5th Edition Announced
in
General Roleplaying
Yeah - that and residuum were the two best things of 4E. The basic rules (what we are playtesting) are teh simplist combat rules. When we get the...
see more
442 replies | 10974 view(s)
More Activity
No More Results