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  1. Prefab Problem...but I bet I'm just Blind
  2. Martial arts and powers
  3. Multi-Form and the Connected Templates thing and one other thing...
  4. Modifers on Skills Levels
  5. Question about Matrial Disarm
  6. No STR Minimum for Equipment (or even Power)
  7. Extra Time
  8. Figured Characteristics From Powers
  9. Spaces in Export Templates
  10. IF_NO_ROLL?
  11. Prefab primer?
  12. Middle Mouse Button
  13. Bases & Partial Coverage
  14. Character and Prefab Exchange?
  15. Extra DCs for Martial Arts as Weapon
  16. Negative Adders
  17. Elemental Control Active Cost Suggestion
  18. Charges not working properly?
  19. Normal Char Maxima Bug
  20. New Feature: Before Rounding
  21. Usable by others in 2.09
  22. Feature Request: Costs
  23. Turning "off" a framework
  24. Invisibility to special sense
  25. Version 2.10
  26. Feature request: relative IMAGE_PATH
  27. Bug: Knowledge Skills as Power 2.09
  28. Strength Min
  29. Problem with 'no non-combat limitation' during export with custom export template
  30. Invisible Powe Effects on mental powers
  31. Additional DCs for killing martial maneuvers
  32. Names-Cosmetic Bug?
  33. modifier logic stuff
  34. Silly NCM Question
  35. Version 2.11
  36. CD-ROM version vs. download version
  37. Modifying Templates
  38. Pasting
  39. Custom Modifier Bug?
  40. IPE and BOECV powers
  41. RKA END cost
  42. 2.11 Change Log Typo
  43. Racial packages and custom templates
  44. No range, and increased max range (bug?)
  45. Basic Hero Template
  46. Naked Mod on Martial Arts
  47. Charges
  48. Vehicle Movement
  49. Removing Martial Maneuvers?
  50. Rearranging Skills with Scholar Enchancer
  51. Custom Template Null Error
  52. Endurance Reserve
  53. Rounding error?
  54. Real cost of Compound Power in an Elemental Contro
  55. Preview Characeter 'quirk'?
  56. Vehicle Help
  57. Moving a p;ower out of a framework
  58. Naked Advantages Question
  59. Version 2.12
  60. Feature Request - Bulk opening of characters
  61. Burnout
  62. Exporting Templates and Excell
  63. NCM as a Power
  64. RTF exports and paragraph breaks.
  65. AP of suppress with Variable Effect advantage
  66. Weird Save As Bug
  67. Does Hero Designer v2 handle REALLY big #s?
  68. Eporting Lightning Reflexes
  69. Skill Cost Question
  70. Template Error
  71. Characteristics in an EC
  72. Double the Number of Items
  73. force prefab to load with template?
  74. Vehicle and Missing Characteristics
  75. Targeting Funky Math
  76. Skill Levels and name not displaying
  77. Choke Hold DC's appear wrong
  78. NCM Worth Points and Equipment Together?
  79. Simon... speaking of large numbers. :-)
  80. Best export template for skill/power monsters...
  81. A request for Skills
  82. the freebie "built-in" templates
  83. Free Stuff: Prefab Q
  84. Export/Template Q
  85. Hero Designer cost vs value
  86. Its been quite
  87. Hero Designer on Gentoo Linux
  88. Ack, how do I put a picture in??
  89. Help Aligning Text
  90. Die Roller?
  91. Version 2.13
  92. Stupid Question
  93. v2.13 not displaying power modifiers
  94. Lim: STR Min
  95. Lim: Str Min
  96. AVLDs
  97. Non-IE Export Template Behavior
  98. Systems Op bug?
  99. Making Prefabs
  100. Missing Language
  101. Compound powers and common modifiers
  102. Everyman TFs
  103. Extra semicolon in Variable Limitations display
  104. A Couple Questions For Other HD Users
  105. Three Questions - CE and Compound powers
  106. END on Naked Adv.
  107. Combat Export Template
  108. Base END costs?
  109. Size Powers and END
  110. Setting USESEND=Yes not Affecting Advs/Lims
  111. Creating New Powers and Displaying
  112. Limited Power displayed text
  113. VPP...
  114. NND defenses not displaying
  115. Export Template for MS-Word How To Copy the .DOC Code?
  116. Update Request - Proper Fractions -- i.e., ¼, ½, ¾ ?
  117. Decreased Stun Multiplier
  118. Martial Arts and Custom Templates
  119. Possible Detect bug
  120. Weirdest Problem with Reduced END
  121. Version 2.14
  122. Selling back CHA with a Limitation
  123. Inserting Date into an Export Template?
  124. Editing Sample Templates
  125. Package Deal Export (Character - Normal = Bonus/Penalty)
  126. <!--IF_NAME> usage
  127. Naked Modifier, 2.0.14, negative point cost
  128. <!--Replace--> Tag
  129. Buying back Leap to zero?
  130. saving
  131. How do I....?
  132. Mentiac - UNTIL Defenders of Freedom pg. 141
  133. Multipower Pool Points
  134. Default Vehicle (export) Template
  135. Defense Question
  136. Seperator Behaviour
  137. Background Tab Enhancement Request
  138. Custom Martial Arts Maneuvers & Damage
  139. Creating new characteristics
  140. Using Hero Designer
  141. Display vs Text Export Tags
  142. Conditional Logic Export Tags for Power Types
  143. Export Template Help
  144. Vehicles & Bases perk question
  145. Possible Bug in Martial Arts
  146. Help!!!
  147. Java Upgrade Causes HD Error?
  148. Editing v1 Prefabs in v2
  149. Equipment Weight & Value
  150. Yo, Derek Hiemforth!
  151. Possible new idea?
  152. Version 2.15
  153. Fonts/Display/Skins?
  154. Limited Arc of Fire
  155. Range Display
  156. Timestamp Format (How to "Short Date Format" YYYY-MM-DD)
  157. Campaign Divisor
  158. Display Life Suport Extended Breathing Durations
  159. Everyman Transport Familiarity (TF)
  160. Incorrect numbers?
  161. Typo?
  162. Partial Coverage for a Base's DEF
  163. Questions about walls...
  164. Tieing a templete to a campign Rule
  165. Import using XML
  166. Enhanced PERception Totaling Options (Primary, Secondary, Do Not)
  167. Modifier weirdness
  168. Version 2.16
  169. Powers not exporting
  170. Input on new Export Template
  171. Weird Window Bug Thingy
  172. Selling off fractional Leaping
  173. Canot be escaped with teleportation
  174. naked adders as prefab items
  175. Validate All Modifiers
  176. 2.16b Observations
  177. How to install a computer or AI into a vehicle in HD2?
  178. Multiple Copy and Paste
  179. Spatial Awareness + Telescopic Vision causing load error
  180. Increasing DEX makes SPD cost more?
  181. Version 2.17
  182. Quick DCV Levels Question
  183. V2.17 smaller than v2.16b?
  184. Indirect cosmetic bug
  185. Wrong name for Characterisitcs in Characteristics Tab
  186. Request:Plugin for HD2
  187. Apple Java 1.4.2
  188. Description/Background tab
  189. Similar problem to 'Telescopic Vision causing load error'
  190. Money vs. Money
  191. bug in movement display (export)
  192. Campaign Rules - CU?
  193. New Feature: SFX
  194. Damage Class Cost Affecting Other M. Arts Costs?
  195. Fantasy Hero info in Hero Designer
  196. Pictures - Hex or Binary?
  197. Fractional values - limitations
  198. compound powers and movement
  199. Seem to have lost Equipment
  200. Version 2.18
  201. MA Maneuvers and END
  202. Creating a staff of light
  203. Mac Java 1.4.2 crashes
  204. Opinion Question
  205. A plea for help
  206. selecting SFX
  207. Buying Skills and Skill Levels Only
  208. Minor typo
  209. Premade Write Ups missing info
  210. Upgrade search...
  211. AP on HKA
  212. Martial Arts DC's in v2
  213. Enhanced Senses showing Negative Values in 2.18
  214. possible rounding error in STR END calculations
  215. Printing problem!!!
  216. Adding Powers to VPP from PREFAB triggers Over CP Limit Warning
  217. Array index out of range Error
  218. Leaping Again
  219. Is it really worth my time?
  220. Need some template building advice
  221. Weirdness
  222. Custom Powers
  223. Compound Powers
  224. Base Skill values
  225. Modifier Intelligence
  226. CE Explosions
  227. Custom Characteristics
  228. Feature Request - Knowing which Export Template is set
  229. Hero 4.5 Custom Character Template.
  230. Another Custom Characteristic question
  231. Naked Advantages and END
  232. MD
  233. Old Fashioned Reduced END
  234. New Formatting request
  235. Something Funny...
  236. Several Export Tag items
  237. Yet another custom template problem
  238. Bug: Interaction of Str Min and Growth
  239. Version 2.19
  240. DCV Penalty
  241. END Cost on MP slots where Multipower reserve has advantage
  242. What happened to HDv1 Forum posts?
  243. deflection at range advantages
  244. END Reserve Display not outputting
  245. Variable Special Effects
  246. STR Minimum
  247. Suggestion Box
  248. Bug: Mousewheel
  249. Feature Suggestion: Levels of Cramming
  250. My Favorite Pastime: Leaping Bug Identification!