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  1. Buying negative running through a focus
  2. Blowing a Complimentary Skill Roll
  3. I'm a fraud, this is actually a cleverly concealed 4th edition question...
  4. Suppress vs. Dispel gadgets
  5. Distance Shoved
  6. Defensive Maneuver IV
  7. Costs END SPD And Recoveries
  8. Costs END SPD And Recoveries, II
  9. Followup to Suppress vs. Dispel gadgets
  10. Focus Breakability Question
  11. Multipower charges question
  12. Clarification of the Block Combat Maneuver
  13. Can you abort to speed etc.
  14. Minor clarification on foci "of opportunity"
  15. Multipower charges question: Followup
  16. Autofire Swept HTH attacks
  17. High Str w/ Low HA w/ Advantages
  18. Advantaged HA + Str+MA
  19. Stealing Powers With UAA Naked UBO
  20. Oihid
  21. Voice
  22. Re: OIHID
  23. HA Stacking with other abilities
  24. "Racial ECs"
  25. Going First With Fast Draw Rather Than Dex
  26. Utterly Unbelievable Martial Arts Construct!
  27. Power Defense
  28. Linked Powers
  29. draining primary stats
  30. Hardened figured characteristics/ burning
  31. Undead Senses
  32. Weapon & Vehicle Familiarities
  33. Breakout rolls and penalties
  34. Cumulative Mental Powers
  35. Fuel charge & MP
  36. Moving Someone Else as a Dive For Cover
  37. END cost of a Continuous Suppress
  38. Decoupling SPD from Hero System Game Mechanics
  39. Followup Fuel Charge / Continuous Power
  40. How do you balance the game?
  41. Multiple Suppress Attacks...
  42. Advantaged Martial Maneuver plus Weapon
  43. New User Question
  44. Speed Reading vs Rapid for Normal Sight
  45. Some rule questions
  46. Held Actions and Recoveries
  47. Memories of the Dead
  48. Trigger Damage Shield w/ Maneuvers
  49. Two Weapon Fighting Question
  50. Aborting vs. Sweep
  51. Follow-up Trigger / Martial Maneuver
  52. Criminalistics kit inside a VPP?!
  53. Fuel Charges for Attack Power?
  54. Does this make Sense?
  55. Strength aura power-up
  56. Questions, questions, questions
  57. Scaling back Darkness
  58. Questions On Demand
  59. some alternate form questions
  60. frameworks and powered armor as a focus
  61. Growth Spell (UBO) in a VPP
  62. Aid (and other Adjustments) to Expendable Characteristics
  63. Nightvision and Sense Modifiers
  64. Personal Immunity and Reflecting Entangles
  65. Personal Immunity and AOE, Usable as attack Powers.
  66. Absorption as Healing
  67. Shape Shift & Shrinking. Are both needed?
  68. Increased Reloading Time on Clips
  69. Is my character legal?
  70. What the?
  71. Help I can't reply or edit! lol
  72. clairsentience POV
  73. Adjustment Powers: Fade Rate question
  74. Hit Location and Sectional Defenses
  75. Naked Advantage: Usable By Other
  76. Naked UBO Follow-Up
  77. Uaa
  78. Stretching
  79. Duplication, All or Nothing?
  80. Microscopic senses vs Shrinking
  81. DNPC competance
  82. Aid vs Succor
  83. Drains
  84. Enhanced Senses - Class of Things clarification
  85. Autofire vs a Focus
  86. Advantages on Hand-To-Hand Attacks
  87. Where I can get the complite discription of all the rules?
  88. A duplicate with Multiform?
  89. CSL for OCV Only
  90. Aid Construction Question
  91. And now for CSL for Ranged Combat
  92. Supression Fire
  93. Aid Questions, part deux
  94. Usable By Others again
  95. Recovering from stunned in same segment as stunned
  96. Failed Coordination/Teamwork
  97. Damage Reduction for Power or Flash
  98. Buying Damage Reduction for my Entangle
  99. "Danger Sense" vs "Invisibility to Danger Sense"
  100. Transform Unluck.
  101. Adder costs
  102. Invisibility to Mental Group
  103. Mental Invisibility
  104. Damage Reduction question
  105. One point CSl's ?
  106. Variable Advantage Question
  107. Damage Shield Question
  108. 1 point CSLs (again)
  109. Rapid Fire & Two-Weapon Fighting
  110. A Requires Skill Roll Question
  111. On the Subject of Luck RSRs
  112. Negative Statistics
  113. Missle Reflection Question
  114. Ma & Tk
  115. Standard Effect
  116. BODY Stats for Weapons
  117. Odd Elemental Controls
  118. Transfer to ?
  119. Armor Piercing NND?
  120. New to the system
  121. autofire w/ selective tagreting on AoE
  122. Old dog new tricks
  123. Area of Effect and Damage Shield
  124. Transfering Defenses??
  125. Life-Support vs being buried alive
  126. More AOE Damage Shield Stuff
  127. Combat Luck & Injection Poison
  128. BEOCV vs DCV
  129. hardened def. vs AP & Penetrating
  130. Absorb with an Elemental control.
  131. Alternate Disarms and Defense
  132. HTH attack versus FORCE WALL
  133. Vulnerabilities Question
  134. Force Walls and Coordinated Attacks
  135. Forcefield and VPP
  136. STUN drain and Knockout
  137. Calculating Figured Characteristics
  138. Question about Continuous vs Sticky
  139. Suppress Stun and sleeping - SPells Of.
  140. Computers and Vehicles
  141. Sleep Deprivation
  142. 2 x Effect from Mental Illusions and damage
  143. 2 x Effect from Mental Illusions and damage Follow Up
  144. Buying Duplication
  145. Running Into Things
  146. Mental power question
  147. Running Into Things, Pt II
  148. Aid Equipment
  149. Dispel Compound Power
  150. Ranged Missle Deflection and Multiple Targets
  151. Aid to "everything"
  152. Two questions, one post
  153. Change Environment's Telekinesis
  154. And an Indoor, Heated Variable Power Pool.....
  155. RSL rounding
  156. Change Environment's Telekinesis Follow-Up
  157. Fuel Bandolier?
  158. Martial Arts/Combat Manuever: "Crack The Whip"
  159. Confused About Left Hand penalty.
  160. Moving past an opponent
  161. Leaping from air to air
  162. Personal Immunity...to what, exactly?
  163. 'Class of Mind' Clarification
  164. Clarification of Immunity
  165. Killing Damage and Defenses
  166. Multiple Instances of TK
  167. "Brick Tricks" And TK
  168. Transport Familiarities
  169. Multiple Instances of TK part II
  170. Persistent Powers in Power Frameworks
  171. Multiple "parts" of Equipment?
  172. Redundant Automaton Systems
  173. Missile Deflection & Range Penalties
  174. Building sentient swords and the like
  175. Aborting to powers in MPs and VPPs
  176. Stunning News for Robots
  177. When are Package Deal Stat Mods Applied?
  178. Dropping Da Bomb
  179. Tracking Scent & Invisibility to Smell
  180. Multiple Levels of Area Effect with Selective Targeting?
  181. Multipower Question
  182. Mikala's Coin Sorter
  183. Desolidification quirk
  184. Trigger
  185. entangle
  186. Mind Control Question
  187. Duplication Question(s)
  188. Telepathy and Detection by Target
  189. Disease, Supernatural or Otherwise
  190. Follow-Up: Telepathy and Detection By Target
  191. Your Second Attack with Two Weapon Fighting
  192. Entangle
  193. Yet More Entangle Questions
  194. More Questions Before The Ultimate Mentalist
  195. Life Support Question
  196. Mental powers questions
  197. Mind Scan and telepathy
  198. Grabbing hit locations
  199. Newbie question: Entangle with Stops Hearing Group...
  200. Ce: Tk Str
  201. Side Effects clarifications
  202. Life Support and Other Defenses
  203. Side Effects Clarifications Part II
  204. Defensive Entangle
  205. Lingering
  206. Re: Grabbing Hit Locations
  207. RE: Re: Grabbing Hit Locations
  208. Time Travel/Time Stop - the great "How do I...?"
  209. Darkness Fields
  210. Passive Radar/Sonar
  211. A question on building a multipower
  212. Two for the price of one!
  213. Resource Points/Equipment Availability
  214. Grabbing 2 characters
  215. Choking The Life Out Of Someone
  216. Choke Holds and Grabbing the Head/Neck
  217. Grab/Choke Hold and Recoveries
  218. Quick Martial Arts-type question...
  219. Weapons Elements, Powers, and Ranged Martial Arts.
  220. UMA HA + Martial Arts question
  221. Re: Passing Strike
  222. Hitting the Head during a Grab
  223. Yet another MA-related question
  224. Experience points
  225. Valdorian Age Tokens
  226. One Hex Accurate - AOE special, or normal ability?
  227. END Calculations for Strikes, etc.
  228. Stacking - a d20/HERO cross over question.
  229. Shrinking & Summon
  230. regarding clips
  231. regarding charges
  232. Fastbreak’s Move By
  233. Fastbreak’s Move By (sorry for the amendment)
  234. Autofire/Rapid Fire & Stunning
  235. TK indirectness
  236. Autofire/Rapid Fire & Stunning: Followup Question
  237. Haymaker question
  238. Sweep w/ Passing Strike
  239. Aid & Transforms specifically in FH
  240. AOE Transfer
  241. If you miss an AOE w/ No Range that targets your own hex, where does it go?
  242. Some Summon Questions
  243. Sneaky Attack
  244. Zombies in Chainmail
  245. Summoned creatures and Heroic equipment
  246. Faerie Fencing
  247. Further Faerie Fencing
  248. Hipshot and Hurry
  249. Cover
  250. Variable Effects