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View Full Version : HERO System 6th Edition Rules Questions



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  1. No Concious Control
  2. Autofire and Area Effect
  3. Autofire, Handweapons, and Martial Arts Question
  4. Side Kick Mind Control
  5. Mind control question
  6. Blind Teleportation
  7. Blind Teleport; follow up question
  8. Flight and AOE question.
  9. Set Effect Limitation on Entangle
  10. I can't Mind Control myself... can I?
  11. Ladybug! Ladybug! Fly Away Home!
  12. USP - "Can't Hit Me" power questions
  13. Multipower and Continuing Charges
  14. EXtra time desavantage on persistant power
  15. Mind Control and Power Availability?
  16. Flashing Clairsentience
  17. Machine Class of Mind Control
  18. Grabbing One Arm
  19. UOO, AOE & Other Acronyms
  20. Roll with Punch
  21. Long-Lasting
  22. Autofire linked to Autofire?
  23. 1 Charge clips + Recoverable or Continuing
  24. Entangel vs. Damage Shield - Timing
  25. Autofire Limitation value?
  26. Custom maneuver "blocking grab" question.
  27. Continuing Charges + Shape Shift (and other body affecting powers)
  28. Increased Reloading Time
  29. Defense Powers for vehicles
  30. Flight and fixed or Floating Locations
  31. Damage Question
  32. intra-hex obstacles
  33. Must Pass Through Intervening Space
  34. (Im)personal immunity?
  35. Martial Arts - OIHID ?
  36. Damage Followup.
  37. BOECV and Ego attack
  38. area of effect with damage shield
  39. Rowing?
  40. AVLD & Damage Reduction
  41. Noobie question: What is the scale for maps for Champions, please?
  42. Vulnerability to Entangle
  43. Instant Change in 5th Edition?
  44. Regeneration UBO With Differing Modifiers
  45. AOE 1 Hex Accurate + Continuous Question
  46. Re: Regeneration UBO With Differing Modifiers Followup
  47. Holding a Phase
  48. Followup to Regeneration Usable By Others With Differing Modifiers
  49. Kepler's Conjecture
  50. CSL's and Analyze
  51. OCV after having been knocked down
  52. Instant Change Mk II
  53. Instant Change Mk II followup
  54. 2 Quick "How to" Questions
  55. End Paying Question
  56. END Reserves
  57. Summon & Another Naked Advantage Question
  58. End Paying & Limited Speed
  59. How would I handle STR with AP?
  60. Desolid Clinging
  61. Summon
  62. Summon/Task
  63. Healing Haymaker
  64. Mass combat Unit/Prominent Character interaction
  65. Haymaker and Maneuver Bonus
  66. Rapid Fire & Multipower Question
  67. Rapid Fire with 2 Different Weapons Question
  68. Adjustment Powers and Talents
  69. Why are lockpicking and security systems separate skills?
  70. Firearm Builds in DC
  71. AI senses and base sensor Clairsentience
  72. Reflection on a trigger
  73. Protecting Other Character Options
  74. Block and acting on the next phase + Accelerating and normal movement
  75. About Teleportation
  76. Offensive Strike
  77. Mental Illusions: One or two way?
  78. Powers that Only Cost END to activate
  79. Transform: How Far can I go?
  80. Aiding a triggered power
  81. Diving For Cover
  82. And the trigger attacks how in the what now?
  83. Trigger question
  84. Invisible Skills
  85. Jumping from a Moving Vehicle
  86. Multiform Point Rules (Clarification)
  87. Force wall and personal immunity
  88. Regeneration and Resurrection
  89. Healing and Decreased Reuse Duration
  90. Healing, Aid, and Drain
  91. Healing Always On (was Healing and Decreased Reuse Duration)
  92. Healing the Endurance Characteristic
  93. Invisible Skills, part 2
  94. Invisible Skills Part 3
  95. Requires a Skill Roll
  96. Movement Powers and (Flying) Dodge
  97. Calculating “Real World” Leaping Speed
  98. My last healing question (honest!)
  99. Clarafication on Strength
  100. PSLs
  101. X Damage Reduction
  102. Flying Dodge??
  103. Dark Champs Questions (plus one VA question)
  104. Uncontrolled powers and Taking a recovery
  105. Experience Points as a Disadvantage
  106. Earning Experience Points
  107. How do I create a shared Charges pool?
  108. Very Varied Variables...
  109. Haymakered Aid
  110. Casual STR and Knockback
  111. Vulnerable to your Susceptibility
  112. Dr. Terror's Fear Aura/Change Environment
  113. Settle this, please
  114. END Cost on split STR
  115. Mechanic Vs. Special Effect
  116. The Great Missile Deflect Debate...pt 2
  117. Missile Deflect vs NND
  118. Dr. Terror's Fear Aura Followup
  119. Triggers and recovery
  120. grab and strike
  121. Perception and Concealment
  122. Damage and Incantations
  123. Killing Damage with a sword
  124. Killing Damage with a sword
  125. standard effect rule question
  126. Darkness vs Images
  127. Stretching and Haymaker
  128. Life Support and HERO
  129. Re: Stretching and Haymaker
  130. Multipower Pools and Slots
  131. Leaping, Move-Through and Size Alteration
  132. senses in ECs
  133. Tuala Morn Troll/Fae Blood
  134. Duplication in the same body
  135. Shape Shift
  136. Find Weakness and Shrinking
  137. Shrinking and Foci
  138. Autofire Hand to Hand Attack Confrimation
  139. Luck and Overall Levels
  140. Re: SERch
  141. Foci and Force Fields
  142. Foci and Force Fields redux
  143. re-Re: SERch
  144. STR and NND Martial Maneuvers
  145. Combat Luck
  146. HTH Damage Classes
  147. x2, x2, oh my
  148. Requires a Skill Roll and Multipowers
  149. Speedster
  150. Automaton DCV
  151. Elemental Controls and Drains
  152. End cost only to activate
  153. Shrinking Bricks and stretching
  154. taking a recovery
  155. Re: SERch, redux
  156. Teleportation and Invisibility
  157. SERch redux redux
  158. Partial Standard effect
  159. Movement Multipower
  160. End Reserve and Pushing
  161. Variable Advantages
  162. Multipower question.
  163. Compound power Multipower slot
  164. Deadly Blow, Naked Advantages and Super-Skills
  165. STUN w/out BODY done
  166. Martial Maneuver Advantages & Weapons
  167. Simultaneous power activation
  168. Question about the Security Clearance Perk
  169. Multiple BreakFalls
  170. Limited Speed
  171. Security Clearance examples
  172. Aid Question
  173. Does Speed 1 receive Action in initial Segment 12
  174. Aid Revisited
  175. Casual Strength and Knockback
  176. Images AOE UAA vs. Invisibility question
  177. Persuasion question
  178. END Reserve
  179. Duplication and XP
  180. SPEED past 12
  181. Variable Limitation
  182. Re: Variable Limitation Followup
  183. Autofire skill and DCV
  184. Adding naked advantage to existing power
  185. Automaton Powers for non-Automata
  186. Ablative and Hit Locations
  187. Noob question
  188. entangle question
  189. A few questions regarding Size powers
  190. Clinging vs Change Environment
  191. Images AOE UAA vs. Invisibility question, part 2
  192. Armour, Area and Other Arguments
  193. Mental Absorption
  194. TK in a EC
  195. Tuala Morn Geas Question
  196. Extra Time
  197. High Speed Clairsentience
  198. Invisibility and Desol
  199. Extra Time Redux
  200. Question about the Cumulative advantage
  201. Drain/Suppress Body and NND/AVLD
  202. Adjusting Charges that Never Recover
  203. Question: Defense Combinations
  204. Defense Combinations Followup
  205. Defense Combination Corollary
  206. Stunned and Limited Speed
  207. Stunned and Limited Speed followup
  208. Seducing more than one person at a time?
  209. Re: Grabbing Small People
  210. Stunning question
  211. Previous Questions
  212. +1 DC maneuver
  213. Hand-to-Hand attacks with NND
  214. Adjustment Power Advantage "One Power at a time"
  215. Variable effect Healing
  216. Adjustment Power question
  217. Non-combat combat
  218. Non-combat combat followup
  219. Variable effect Healing - Followup
  220. question about Aid
  221. Aid/Succor question
  222. Flight Usable As an Attack
  223. Teleporting
  224. Linked and Range/Area of Effect
  225. Linked vs. Compound Powers
  226. Hipshot & Movement
  227. Using multiple Adjustment powers - point gain limit?
  228. Autofire Aid
  229. Suppress and Succor questions
  230. TK vs. multiple small things
  231. 3 point CSL question
  232. Multipower slots w/OIHID
  233. Re: Linked vs. Compound Powers Redux
  234. Movement drains and strength
  235. Hurry & Movement
  236. Aid Maximum Effect
  237. Question regarding Uncontrolled + Damage Shield (& Continuous)
  238. Desol and "Affects Physical World" on STR
  239. I am having trouble finding this
  240. Negative Body, Positive Stun
  241. Gliding
  242. Summon, Slavishly Loyal, and Robots
  243. Defense (Only for Sturdy Equipment)
  244. Damage Shield Usable Only With Block
  245. Armor piercing
  246. Growth and PD
  247. "Our arrows will block out the sun"
  248. IPE and Flight?
  249. Cats vs. Chimps
  250. SPD Drains....