- Area of effect: Line and No Range
- Indirect, STR, and Move Through
- Find Weakness (Only Vs. STUN)
- Invisibilty and Senses
- Advantaged Presence Attacks and Continuous EBs
- Automatons and CSLs with DCV
- You can drive it off the lot for the low, low price of.....
- Elemental Control
- Characteristics as powers: Follow up and tangent....
- Transforming Body, Mind, and Spirit
- ? on disadds
- HTH defense against guns
- BODY vs. wounds
- Rock you like a hurricane...
- Whipfighting
- Limited Range on Enhanced Senses
- An OIF as well as an OAF
- triggers and multipowers
- 1/2d6, 1 pip and adding adders
- CE and Activation (burn out) Rolls
- Followup: You are subscribed to this thread CE and Activation (burn out) Rolls
- Follow Up to Triggers
- Effects of Aid
- naked advantages
- can suppress be used on advantages?
- An Immaterial Question
- Lose Weakness
- Find Weakness vs Multiform
- END question
- Autofire Drain-o!
- A newbie question about non-killing damage and 1/2 dice
- mental illusion vulnerability
- Multiple END Reserves
- Accidental Change
- mental illusion vulnerability, take 2
- Teleportation and BOECV
- Mind Scan and Line Of Sight
- Find Weakness and new defenses
- Drain/Suppress Power with Activation Limitation
- Area Effect Selective on a Non-Attack Power
- END Cost for Range Based on STR attacks
- Stretching at Range
- Out on a Limb with Stretching
- Aiding Speed 5 to Speed 7
- Re: Speed Changes
- Killing attack vs. Defense
- Entangle that is continuous
- Analyze and Normal Sight
- Block and Damage Shield
- Moving After Attack
- Resurrection Dissection
- Resurrection Questions Resurrected
- Followup re: Block and Damage Shield
- Lack of Weakness and Defenses
- Speed Boost
- Increasing NCM for Racial Packages
- Move Throughs
- Combined half moves
- Ugly but concealable
- Charges as an Advantage
- Charges follow-up
- Duplication
- Duplication - Another Question
- Pip-Pip Hooray!
- Optional Luck variants
- Breaking walls
- Breaking Walls part 2 : Digging large objects
- Velocity Based DCV
- Absorption with Explosion
- Linked Area of Effect powers
- Senses & Flashes
- Duplicate Powers and MPAs
- duplication and being aided
- Base and bonus damage
- Mind Scan in multipower: Conflicting FAQ entries
- Confused about Limitations for Multipowers
- Change Environment
- Vehicle and Combat Skill Levels
- What is the Base Cost of the Block Standard Maneuver?
- Vehicles and losing systems
- 1/2 move acceleration
- Eeeek - PRE attacks
- Clarification Needed: Characteristics and Modifiers
- Are Sense Modifiers considered Adders?
- Superleaping straight up
- RE: Superleap straight up
- Foci and losing systems
- Limited Pre & CE
- Penalty cost on "Must take a recovery action to use" in an Endurance Reserve.
- Recovery and aborting to dodge
- Fine Control for TK
- Buying off a Limitation with an NPA: Legal, or no?
- Superleap
- Dual-mode vehicles & Combat ___ing
- Is there a DCV penalty for falling?
- Entangle w/Linked Attack
- Stupid Question
- Continuing Charges
- Linked Powers and AoE
- Follow-Up: Adding Damage to Attacks with Advantages
- Follow-up: Entangle w/Linked Attack
- Automated Weapons in a Base
- Stupid Follow Up
- EGO Rolls and Presence attacks
- cumulative MC and visibility
- Base Weapon Systems
- KA dice
- Attack Power Linked to a Movement Power
- Linked attack with teleport
- Entangle/TK
- Limitations on only an Advantage
- Hitting A Force Wall
- Multiple Martial Flashes in a Martial Arts style
- Multiple Martial Flashes in a Martial Arts style (2)
- Follow-up on an old Set question
- Re: Follow-up #2 on an old Set question
- The Brace maneuver and ½ DCV attacks
- "Number of Items" In a Multipower.
- Teleporting Dive for Cover
- Stretching & Contortionist
- Last question for dive for cover
- Stretching & Contortionist Followup
- Question re: Invisibility
- Visible Invisibility
- Damage Shield and HA
- Block Strike with Sweep
- Find Weakness vs Flash Defense
- First Time Rules Clarification Questions (Be Gentle)
- Abort to Stand Up
- I'm having trouble groking DC to dice conversions for advantaged powers
- Entangle Takes No Damage
- Stretch & Grab (Follow-Up)
- Healing where _patient_ has RSR
- two more on stretch & grab
- summoning a weapon
- Characteristics at or below zero?
- Stretching Duplication
- De-energification, Dephysicalization....
- Desolid Force Wall
- Giant Force Wall
- Using Rapid Fire, Rapid Autofire
- Martial Maneuver 'Response' Element Question; Grappling Throw CV bonuses?
- A gagging entangle
- Final Fantasy Style Summons
- NND or AVLD for STR?
- One More Question re: maneuver 'response' element
- Hardened Focus
- Stretching: new question
- Skill levels and entangles
- Calculating End Costs
- Transform attack roll?
- Naked Advantage on Martial Maneuvers.
- Double focus
- Multipower Slots Sharing Charges
- Ranged Advantage/limitation
- Continuing Charges and XDM
- End Reserve REC
- Presence of an AI
- Speed Zone in a Multipower
- END Reserve questions
- Defensive entangle
- Falling
- Adjusting Power Defense
- Hit Locations
- Hero FAQ availability
- Built to Last
- Block
- Block- Let me try that again.
- Involuntarily Size/Density Change and Size/Density Powers
- Follow Up: Re: Involuntarily Size/Density Change and Size/Density Powers
- Change + Images
- AVLD/NND Question
- Changing Speed question
- "Prone" combat and CSLs querry
- Prone again...
- Ranged MA +DCs and advantaged weapons
- Automatically Reseting Trigger in a Framework
- Death & Conciousness
- Multiple Power Attacks and Doubling
- Changing Speed follow-up question
- Penetrating Telepathic Communication
- Drain Stun (or END)
- Abort to Dispel ?
- Concentration and MPA
- Summon Power Question.
- Skill level increases of Presence Attacks
- Multiple Power Attacks and Block
- Constant vs. instant in Multipower
- Power effects and misdirection
- Multiple instances of telekinesis in multi-power
- Sweep and Penalty Skill Levels
- Duplication and Dispel Questions
- Re: Dispel
- Images
- MA and Advantaged STR
- Follow Up: Images
- desol and accessible focus
- Hand-To-Hand Attack And Advantages
- Duplication and Regeneration
- Stop bleeding
- RE: Duplication and regeneration
- Choke and Nerve Strike
- Choke and Nerve Strike again!
- Endurance Reserves
- Martial Arts DC w/ Killing Attacks
- Elemental Control (EC) and Inherent Powers.
- Movement Question
- Density Increase and Figured Characteristics
- Why does Combat Luck only have one level of Hardened?
- Line of Sight or Mental Power
- Where's the human package deal?
- Boostable Charges
- What does the level of hardened on Combat Luck apply to?
- Danger Sense question
- Force wall and Personal Immunity – what does it mean?
- Fooling Telepathy
- Coordinate - helping movement for Move through
- Perception: Seeing inside my invisible, intangible, large self
- PSLs and Hit Location Chart
- Armor
- PSL vs Hit Location, Mk II
- Move By and HA
- Active Points of a Limitation buy off
- HAs and Str in a Multiple Power Attack
- Conserved Charges (Heroglyphs 16)
- Phy lim for martial artists
- Normal Senses with Discriminatory
- Value of lifting worth
- Normal senses and Discrimintory follow up
- Hand Attack
- Multiple Attacker Bonus
- hardened missle deflect?
- FMove martial maneuver
- Fate of this thread
- moving x-dimly to "any location"
- Usable By Others... only by Others?
- Haymaker question
- Duplicating at Range
- Martial Maneuvers applied to a magic sword?
- Metamagic Spell Build Legality
- Explosions
- Mental Paralysis by Touch
- re: Works Against EGO, Not STR
- followup?: Works Against EGO, Not STR
- STR advantage and KA Martial Arts
- Extra Time in Multipowers
- Offsetting Growth Minuses
- Question about Usable on Others advantage
- 6E: Deadly Blow vs. Weaponmaster vs. Limited Damage
- Followup: 6E: Deadly Blow vs. Weaponmaster vs. Limited Damage