- Healing: Two different healing powers
- Falling: magical armors and normal armors
- Extra Damage Classes through a Focus
- Adjusting Compound Characteristic Powers
- usable as another form of movement
- Time Limit and Linked
- Maximum Effect Limitation for Mind Controll/Mental Illusion
- Do Attack Powers imply that the power is considered an attack?
- Nonresistant DR and Killing Attacks
- Order of multiple Haymakers in same segment
- delays and failed teamwork rolls
- AP v Resistant Protection
- His power is faster...
- Crafting rules?
- 6th ed hit locations and stun mod
- 5th Edition Multiform
- Martial Arts and Blast
- Require a [Skill] Roll with two/more skills
- Mega Scale and Constant Powers
- Summon Question
- Defense to Killing Attack AVAD With Does Body
- Haymaker and Extra Time
- Martial Disarm and Weapons
- PSLs and Multiple Attacks
- Duplication, Multiform and Time Limit
- Alternate Combat Value
- Martial Arts and Aid
- Concerning Size Templates
- Sleep deprivation/being waked just after starting to sleep.
- Simulate Death
- Costs Endurance only to Activate and Power Duration
- Making an Attack Action a Normal Half Phase Action
- Leaping Up
- Sense Modifiers
- VPP Control Cost
- Question on Mutant Madness - Radiation Sickness
- Megascale Senses
- Megascale Sense Group
- Automatons and Equipment
- Absorption as Defense
- Question about Skill Roll Guidelines on page 35, vol 1.
- Question about Transfer
- Damage Negation and Vulnerability
- A little confused about Defensive Absorption
- UBO Through Mind Link/Scan
- Shove and Double Knockback
- MA damage adding quetions
- Damage Based Endurance cost for Defenses
- Multi form allowable point max.
- Aid and Extra Time
- Stretching and Running
- Weapon Familiarity and Weapon Elements...
- Constant Area Effect and END
- Active Point Total for Differing Modifiers
- Sticking an Attack Power + AoE to a target
- Autofire Questions
- TK, Shove and Area of Effect
- Charges and UOO
- Ultra slots and Delayed Effect limitation
- (Followup) Charges and UOO
- Aborting to Trigger Defensive Powers
- Variable Slots and Delayed effect
- Multi Weapon Fighting
- Character with one side of his body being human and the othe side being mutant
- When to roll DEX tie-breakers?
- Indirect and Attacks From Behind
- Absorption as a defense and variable advantatge
- Absorption, expanded effect and Defense
- CSL with limitations
- Splitting Expanded Adjusted Characteristics
- Focus and Always On
- Computer/AIs,Mental Combat Maneuvers,& END
- Desolidification and Telekinesis
- Adjusting Resistant Defenses
- Beam and Boostable Charges
- 1d6-1 vs 1/2d6
- Telekynesis Grab and Moving Targets
- Rangeless Telekinesis and STR
- # of Autofire hits on a roll of 3?
- Foci vs. Killing Attacks
- Critical hits and autofire
- Setting CSL before combat starts
- Desolid Duplicating
- Teleportation and UOO
- Follow Up: Desolid Duplicating
- Life Support, Dispel and Drain
- Active Point Calculation
- Just saw 6th Edition
- Partially Armor Piercing Blast
- Making a target blind via Transform
- Barrier that doesn't last forever?
- Up to date errata
- Duration of Deflection
- Duration of Deflection (followup)
- Aiding skills
- Concentrating on Regeneration
- Multiform - Affects Body Only?
- Multiform-Extra Time and Personality Loss
- UOO and Time Limit (in multipowers too!)
- Naked Autofire Advantage and Example Weapons from 6E2 204
- What blocks Mental Awareness
- "Taking a Recovery" and Endurance Reserve
- Martial Arts and Weapon Multipower Pools
- 'Cannot Recombine' Duplicants across dimensions
- Range on Crippling Depression
- Adjusting an Area
- Adjustment Powers(Absorption) and Charges
- Barrier Size, Shape, Configuration Confusion!
- Doubt on Grant Wish spell build
- Adjustment Powers questions
- Powers w/ Trigger Advantage and Knocked Out
- How make make PD/ED from Growth resistant?
- Repeated Healing
- Two-way Transparent Barrier
- Adjustment power affecting all powers of multiple special effects
- 5th to 6th?
- Entangle and Positvie Adjustment Powers
- Simplified Healing Example on page 233
- 6e errata
- Minimal STR with combat manuevers
- AdvPlrGd2 - Based On CON questions
- Versions of Based On Con that aren't as limiting
- Psionics (AGP II 49) and Mind Classes
- Based on CON
- Barely Off The Ground
- figgired Characteristics
- 3 questions for Transparent Barriers and No-Range Attacks
- Affects Desolidified and a Desolidfied Attacker
- Personal Immunity vs Summoned
- Drain Fixed Locations
- AVAD versus special effect
- Multipowers w/Advantages and END cost
- Knockback Damage and Absorption
- PRE Complimentary to Charm?
- Single Power Naked Advantage and STR from Various sources
- Follow up to Christopher's question...
- Immunity to pregnancy
- Instant movement powers
- Penality skill levels and multiple attacks
- Full move dodge maneuver and Dive for Cover
- Naked Advantage: Useable As Attack?
- Accurate and Beam
- Damage Shield
- Absorption as a Defence vs. Hit Locations
- single hit location creature
- Giant Robots?
- Overall Combat Skill Levels applied to DCV
- Naked Advantages and Adjustment Powers
- Standard Effect Rule Aid and Maximum Effect
- Follow-Up: Absorption as a Defence vs. Hit Locations
- Another Follow-Up!: Absorption as a Defence vs. Hit Locations
- Calculating dmage classes for an advantaged power
- Naked advantage vs compound powers
- Combined Attack
- Powers as Weapon Elements
- Telekinesis versus Vehicles
- Question: How to make the weapons from the book
- Not Using Framework Advantages
- Touch Sense (Group) and Range
- Severe Transform - Appearance change plus Loyalty change
- Combined Attack vis-a-vis Multiple Attack
- Does "must pass through intervening space" give "safe blind" teleport for free?
- Variable Limitations - Increasing existing limitations
- Breakfall and Skill use
- How Damage DC works and Adding Damage
- Reponse to Re: How Damage DC works and Adding Damage
- Defenses Against Analyze Rolls
- Adjustment Powers and Sense Affecting Powers
- Aid - Fading and Endurance cost
- Selling back a Sense or the Sense Group
- Empty Hand / Weapons Element Martial Arts
- Using CSL and PSL with Multiple Attacks
- Simulating a Mental Attack and Targeting
- Change Environment with Multiple Varying Effects
- Shape Shift and Transform
- Hardened (and Impenetrable) Resistant
- Further Questions on using CSL & PSL.
- SPD, END, and Time Chart Penalties
- Teleportation Gates and Close Combat
- Combining Haymakers
- Reduced Endurance and VPPs
- CSL for unarmed combat
- Follower - Selling Back DEX, STR and movement
- Which way to round when Hit Location modifiers are halved?
- Combiend Attack and Extra Limbs
- TK grab vs attacks
- Tracking and Desolidification
- Buying less than 1D6 of Transform or Mind Blast
- Followup: Buying only 5 Points worth of Mind Blaster or Major/Severe Transform
- Clairvoyance question
- Absorption vs. Damage Negation
- Defense Powers and VPP
- Time Travel And Time Ancor Question
- Trigger and Universal Focus
- Confirming Rules for AVAD relating to NND
- Knockback Clarification
- Sweep/Rapid Fire choice of targets
- Computers as Foci
- Damage Shield..ish
- Triggered power interrupting anothers action
- Q: Mental effects & effect roll modifier
- Surrounding a character
- Striking Appearence
- Ranged Martial Arts
- Damage Shield
- Barrier Versus Class of Beings
- Time for a Talk
- Evil Twin
- VPP: Sensor Pool w/ Megascale
- Evil Twin Follow Up
- Character Size and Autofire
- Move Through and Turning Angles
- Move Through and Desolidification
- Penetrating "Force Wall" like Barrier
- Combat Skill Levels and DCV
- Invisibility and Cover Maneuver
- Odd little technical question
- Physical Powers Going On DEX, Mental Powers Going On EGO
- Cramming and Weapon Familarity
- Damage Shield and Autofire
- Change Environment
- RKAs maximum damage
- Cramming Follow-up: Craming And "Use Art..."
- 6ed Basic Rules Transfer
- Question About Constant
- Problems of the small
- Speed (only for specific actions)
- Overlapping Psych Complications--how does that work?
- Endurance Costs for Movement with Adders...
- Mixing up movement for a Move Through
- Club Weapon: specific maneuver or general concept?
- Blt Action Rifles
- Endurance Costs for Movement with Adders Followup...
- Regeneration in 6th
- Dispel KBr
- Senses Relating to Vehicles, Computers and Automations
- Further Queries regarding Senses for Vehciles
- Deflection question
- Side Effect
- Combat skill level w/firearms
- Side Effect Follow up
- What is considered a Combat Maneuver in regard to Penalty Skill Level
- Differing Modifiers and Charges
- Resurrection Spell
- Query: Limiting Adding Damage; No more than Double Base DC
- Follow Up: Query: Limiting Adding Damage; No more than Double Base DC
- Combat Skill Levels - Relating to using for DCV.
- Hand attacks, Strength and advantages
- Side Effects Calculations
- Acv