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  1. Building the Bo from UMA
  2. Building the Bo from UMA followup
  3. RE: PRE “attack” in a Multiple-power Attack
  4. Damage Control
  5. Unbreakable Focus Power Defense
  6. Absolute Power!
  7. Skill Levels As Powers
  8. Multipower Pool Requirements
  9. Skill Levels As Powers Inspired question
  10. Clairsentience Visible?
  11. Mental Entangles
  12. Invisibility Question
  13. Invisibility (Again)
  14. AI with Interaction Skills
  15. How is the Dragon's Tongue arrow built?
  16. Unbreakable focus modifier
  17. Invisibility
  18. A Followers question because I suspect I have been doing it wrong
  19. Persistant
  20. Hero Designer & MultiPowers
  21. Clarification on Needo's multipower question
  22. Who goes first?
  23. Fun with Dispells
  24. Taser WF
  25. Speaking of Tasers...
  26. What comes first
  27. Shape shift
  28. Breakout rolls against ego rolls
  29. Multiform and SPD change
  30. Summoning & points allocated
  31. example questions
  32. Autofire Explosions
  33. Sight Modifiers
  34. Continuous Clarification
  35. Under Water
  36. Follow up on breakout roll
  37. Auto Fire Explosions, follow up.
  38. Lightning reflexes
  39. Change environment question
  40. Autofire Missile Deflection
  41. Stretching Does Not Cross Intervening Question
  42. Stretching vs Reversal/General Grappling
  43. Blocking a "3" with a "3"
  44. Clips of charges...
  45. A question on specific person summoning
  46. Funky combat maneuver question.
  47. Variable Advantage
  48. Knockback questions.
  49. Always On and OIHID...
  50. Use of "Duplicate/Multiple Weapons"
  51. Follow-up on 5E 309
  52. Summon question
  53. Figured Characteristics
  54. Usable as Attack, Nultiple Targets, and END Cost
  55. Knockback
  56. Overall Penalty Skill Levels: Legal? Price?
  57. Knockback upwards not halved
  58. Money?
  59. Knockback question
  60. Absorbtion vs Mental
  61. Adjustment powers vs. Skill based Spell system.
  62. Clairsentience in an MP slot
  63. Absorbing Triggered by a Block
  64. Drain and power frameworks
  65. One limb grabs
  66. FH Question
  67. Shields
  68. One hand grab follow up
  69. Summon Answers
  70. Linking EC
  71. One hand grag follow up, follow up :)
  72. One More on Summon
  73. END Use for Bases
  74. More on Summon
  75. Computer Question
  76. END Use for Bases Follow Up
  77. Summon - YES, AGAIN
  78. Penetrating Force Walls
  79. negative skill levels and breakout rolls
  80. what I meant to ask was...
  81. Are you sick of summoning questions yet?
  82. Detect Class?
  83. 1d6-1 damage
  84. "No Range" limitation and constant powers
  85. VPPs and Triggers and Charges, oh my.
  86. Chilling Infrared Perception
  87. IPE Hide Effects and Constant Movement Powers
  88. Take a recovery for END Reserve?
  89. Visable power effects
  90. What is the present?
  91. disable element
  92. Drawing on multiple resources
  93. Limited Range or No Range?
  94. Steve: No range clarification
  95. Leaping question
  96. Grab question
  97. Follow-up leaping question
  98. No Range clarification followup
  99. No Range: follow up to the follow up.
  100. Sense-affecting powers question...
  101. Affecting CV
  102. Invisibility to Mental Sense group
  103. Inherent & Always On
  104. Mass Combat questions
  105. One more Mass Combat question
  106. Question about Dispel - use it on Mental Powers already "played"?
  107. "plus"?
  108. Major Transform Limitation Query
  109. Divisible by two?
  110. Main Gauche?
  111. IPE hide effects of power
  112. Breaking out of Entangles (follow-up)
  113. Infrared Perception and obstructions
  114. Applying Any Area to inherently AOE Powers
  115. Controlling an Automaton... illegally?
  116. Tunneling
  117. Summon / Instant Powers
  118. DCV Limitation Cost
  119. Sense-affecting powers
  120. Multipower Limitation
  121. Self Entangle
  122. leg sweep
  123. Constant Naked Advantage
  124. Stretching range
  125. Life Forms Table?
  126. Grab & Disarm
  127. Life Forms Table? #2
  128. missile reflection, ranged, usable as attack
  129. Has this changed?
  130. missiledeflect/reflect, ranged, cost?
  131. Adjustment Powers Vs. Unusual Characteristic Costs
  132. Find Weakness questions
  133. Hand to Hand Attack
  134. Comliness Cost
  135. Suppress Conundrum
  136. Usable Simultaneously
  137. Some more questions
  138. Applications of Healing
  139. STR Minimum
  140. Multiform true form question
  141. Followup true form question
  142. Multiform/True Form
  143. Reduced END Question
  144. Dependence (weakness)
  145. Mental Awareness as Targeting Sense
  146. Vehicle Size and DCV
  147. Is Recovery a "physical" action?
  148. Reduced END Followup
  149. Speed Gains
  150. Max damage with HKA
  151. Speed Gains followup
  152. Slow fading Aid increased by a fast fading Transfer
  153. No Range Cone
  154. Follow up to Max Damage
  155. Duplication
  156. Darkness Power
  157. No Range Cone followup
  158. Invisible Power Effect
  159. Summon and Personal Immunity
  160. Gradual Effect and Dispel
  161. Flying Dodge?
  162. Desolids & Side Effects
  163. Sorry if this is in the book
  164. Variable Limitations
  165. Summons and Characteristics under 10
  166. Succor
  167. Nonpersistent Skills
  168. Usable Against Others Advantage
  169. Water Elemental
  170. Usable by Others question
  171. Vehicle Question (again)
  172. Loyalty for Unusual Summonees
  173. VPP Limitation Follow-Up
  174. All or Nothing
  175. Uses Character OCV Not Vehicle OCV
  176. Multiform and duplication
  177. VPP clarification
  178. Desolid, Invisibility, IPE questions
  179. RSR and active points
  180. Multiple Equipment and Usuable By Others
  181. Additional Desolid Question
  182. New guy,Multipower question
  183. Side effects & multipowers
  184. Correction: Side effects & multipowers
  185. RSR & Persistent powers
  186. Dangerous Velocities
  187. Indirect Telekinesis
  188. One more on TK
  189. How do you pay for extra damage classes?
  190. constant attacks
  191. Two Newbie Questions
  192. Susceptibility to Sensory Extremes
  193. Background Skill Question Revisited
  194. Armor Piercing and Damage Reduction
  195. overall skill levels & RSR
  196. Conflicted
  197. Multiple Delayed Effect Types
  198. adding to an advantaged power
  199. Questions around "Uncontrolled"
  200. Haymaker & Mental Powers
  201. Enhanced Senses
  202. Delayed Effect issues.
  203. Mental Power and Find Weakness
  204. Sorry, clarification on Senses
  205. Secret/Public ID
  206. Rounding Damage Reduction
  207. Accidental Change
  208. Resurrection
  209. Adjustment Powers vs. Variable Effect
  210. Variable Adjustment Powers II
  211. Size Category and extra Body
  212. Club weapon manuver
  213. Multiform & Vehicles
  214. Trigger
  215. Fear vs Berserk
  216. Club weapon followup
  217. Haymaker an Entangle
  218. Haymaker edit
  219. Computers & Automatons
  220. Dispelling fuel charges
  221. Size / Perception?
  222. Automation Followup
  223. DCV levels, only to increase 1/2 DCV amount
  224. Force Wall englobed DCV
  225. Advantaged HAs, STR, Martial Arts, and max dice
  226. Linguist, Literacy, and Native Languages
  227. Full phase for a full turn
  228. Full phase for a full turn answered?
  229. Desolidification and Summoning
  230. Size Category and Body (take 2)
  231. Building a V-1...
  232. Gestures and Incantations
  233. Mounted Knights missing in FH?
  234. RE: FH Missing Knights, Mounted.
  235. Invisible Weakening of a Drained Power
  236. Multiple Uses of Power Skill
  237. Weapons and Martial Arts
  238. Weapons and Martial Arts, p2
  239. Variable Limitations
  240. Just to clarify
  241. Double Knockback Telekinesis?
  242. VPP SFX
  243. Leaping Question
  244. re leaping part 2
  245. Variable Special Effect and Adjustament Powers
  246. Regarding animals as followers
  247. Limitation value
  248. EGO/PRE vs. Presence Attacks
  249. Does Adjusting Body Affect Point of Death?
  250. "Fuel Charges" for Summon?