- Throwing Characters around
- adding Cost end to characteristic bought with powers
- Telekinesys, Fire and Gases
- Is this a rule?
- Question about faq "Cost Endurance"
- Naked Advantage END Cost
- Increased END Only to Activate Instant/Attack Cannon
- Follow-up to Extra Time Only to Activate Instant/Attack
- Increased END vs. Circumstance Taken Multiple Times
- Adding Jammed and Burnout to RSR
- Explosion: Glue Grenade Mk. II Example
- VUlerable to Drains and Transfers
- Test Question for Steve
- Multipowers: increasing the pool with EXP
- Glue Grenade/Entangle + Explosion Again
- Entangle + Explosion
- Endurance for actions, and PSLs for pulling punches
- Mind Scan Damage Shield
- Multiform questions
- Followup on Endurance for actions
- Mind Scan Damage Shield Followup
- Penetrating Attacks
- Mind Scan Damage Shield Followup Revisited
- Vehicle Point Base Question
- Timing question on charges that last an extra phase.
- Adjustment Powers and Skills
- EC, DCV & Luck
- What are Everyman Skills And How Do They Work?
- Escaping Grabs with Growth or Shrinking
- Mind Scan Damage Shield (again)
- Swinging and Turn Mode
- Penetrating follow up
- Total Newbie Question
- Clairsentience through the senses of others
- Total Newbie Question #2
- Normal Recovery on Drains
- Movement in Combar
- FAQ query - Costs Endurance
- End and Ocv
- CV and END follow up
- 5 Points for an alternitive same weapion?
- Continuing charges and endurance
- NND & AVLD
- Armor coverage
- Different movement types in a MP?
- RSR Penalties Bypassed?
- TK and invisible power effect
- Move Through and AP
- Question about MP adding together
- Auto Fire on a Multi Power
- FAQ Clarification
- FAQ Clarification part 2
- OIHID and Other Actions
- Usable By Others and Stacking Powers
- MPA Timing
- Mental Powers v. Mechanon
- Itty Bitty Half Moves
- Mental Attacks Using Normal CV VS CV
- Knockback Half Phase
- Flight Skill levels
- Resurrection Healing and STUN or "How much STUN does a corpse have?"
- ? re: cost endurance w/ power in multipower
- Mental Defense and VPPs
- OCV Levels with Noncombat Movement
- ecv
- MP and Mind-Link
- MPA Haymaker
- TUB and "Must Follow Grab"
- Continuous Aid - basically useless?
- Linked versus Compound
- Citizen Keen's Linked Q: Followup?
- haymakering an area affect attack
- Regaining STUN After Having It Suppressed
- AoE and Mental Powers
- Equipment
- CSL & Teamwork
- A weird question
- UMA Question
- Reduced END As A Naked Advantage
- Succor + Continious
- Combat Skill Levels And Mental Powers.
- Density Increase
- Cumulative and Adjustment Powers
- Concentration and Inaccurte Questions:
- Mental Block And Mental Dodge
- Hardened...defined or undifined
- Computers and Physical Stats
- Megascale Teleport and Floating Locations
- Megascale II
- choke hold
- Absorbing Drain
- c.s.l and martial art
- 5th Ed. Shape Shift Error?
- Absorption in TUB
- Partially-Limited VPP
- Find Weakness & Hit Location
- Continuing Charges & Extra Time
- Missile Reflection
- Characteristics in Multipowers: Clarification Requested
- A quick question...
- Fantasy Hero Armor and Weapons Element ?
- multiple layers of hardened and Multiple AP/Pen Attacks
- Is Aiding one's self an attack action?
- Recovering Aided points
- re: multiple layers of hardened and Multiple AP/Pen Attacks
- Steve: I know this is inapropriate
- Trigger/MP/Persistant Power
- Succor and Continuous...
- Long Term Stun?
- Summon
- Always on Shrinking
- Limited Speed?
- Blocking & Action Sequence
- Find Weakness, Basics
- Missle Deflecting/Reflecting AoE
- Find Weakness Clarification
- Missileer Overkill?
- No Range Modifier and Range Skill Levels redundant?
- Find Weakness Addendum
- Alas, poor Edsel
- block
- Overthinking Find Weakness and Damage Resistance?
- Trigger
- Last note on FW (for the time being anyhow, I promise!)
- Proportional Drain a la Absorption
- Entangle and Endurance
- Hardened Confusion
- Does Tunnelling default to Move Through?
- Attacking an Entangled Character
- Tunnelling and Unstable Ground
- Abort & Constant Powers
- Abort II
- The sound of one hand grabbing?
- Analyze gives you everything?
- NCM Costs
- NCM Clarification
- HA Limitation on HA Multipower?
- MA Question
- Weapon Costs in FH
- Fade/Return Rates and Zero Speed
- The DEF of Fill Material
- Autofire Damage calculation
- Hka Nnd
- Linked to Strength
- Drain BODY linked to an attack that does BODY...
- BOECV Damage Shield
- Are Mind Control/Mental Illusions Attack Powers?
- Force Field Questions
- Telepathy Attack/Mental?
- Transport Familiarity and Vehicle Perk
- Senses that can't normally sense Desolid
- Firing into Melee
- Quick Vehicle CV question
- Embarassingly simple question
- Assigning CSLs to increase DCs
- Shields - am I interpreting this correctly?
- Avld +3/4
- AVLD Followup
- Limited form of Aid
- Speed costs END?
- Just how does Rapid Autofire work?
- Smart Bases & Vehicles?
- Doubling In Heros
- Missile Deflection Question
- Early DC Optional Rules Question
- Aborting
- Aid in a Multipower question
- WF and CSLs
- Can martial maneuvers be linked?
- Teleport and Surprise
- Force walls and penetration
- Missile Deflection Question
- AoE, No Range, on self
- Automatically resetting Trigger
- Grab And ... Delay?
- Entangle as Armor
- BODY that Costs END
- End Reserve Only For Spells And Magic Effects -1/4 Question
- Bases providing income
- Spreading = AoE?
- incomplete Knockback Resistance
- FHG2 - Areomancy Spells build using Differing Modifiers
- Two questions
- Take Two: Spreading = AoE?
- HA+STR+Manuever Followup
- HA+STR+Maneuver damage Follow up
- HA + STR + velocity followup 2
- Son of HA+STR+Manuever
- rule clarification
- Power point cap for VPP
- Falling DCV?
- "Tracking a target" for the Set Manuever
- Military Awards, working on a Military game
- A few Move Through questions
- Suppress and Healing Questions
- Possibly UMA errata?
- Invisible opponent (flashed/darkness, too)
- A Question about Aid and it's Advantages
- Tunneling
- Fantasy Hero: Deadly Blow
- Continuous in a linked power that ends?
- Question About Multiform
- Another Multiform Question
- Question on Activating/De-Activating Powers
- Question About Power Frameworks
- 0 phase action
- Velocity?
- Spell Books
- OCV penalty for attacking while prone
- A Question with regards to Adjustment powers
- Unnoticed questions...
- Silly Question
- Clarification of Active Points for VPPs
- Activating/De-Activating Powers Follow-up
- Transfer END
- Multiple Movement Powers (was: Activating/De-Activating Powers Follow-up)
- How often can you use Healing?
- USO CSL END Cost
- Martial Arts Question
- Multiple Movement - Continued
- RSR and Char rolls...
- Negative Combat Skill Levels
- OCV levels for guns
- PSL's and Autofire
- Spending EXP in a multi-power
- Similar to last time
- HA and STR
- Detect and Enhancned Perception
- FMove component vs. Move-through/move-by
- Super Hacker with BOECV Transform and Mindscan
- Spending Experience
- DC Piercing Rule
- Thaumaturgic Sculpting for the FH Grimoire
- Morse Code, etc.
- NonCombat Teleport
- Another Piercing Question
- WF: Homemade Weapons
- HA and STR, 2nd
- dispel abort
- Cumulative Mental Illusion
- Find Weakness, Counterstrike
- Dispel Abort II
- Change Environment and Weather
- Concealed and Mobile
- HA and STR (yet another question)
- Character who can turn into a vehicle
- desolidified duplicate
- counterstrike clarification
- Partially Limited Power and Multipower.
- Transfer & Area Effect