PDA

View Full Version : HERO System Discussion



Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 [14] 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36

  1. Hero's and Villian's
  2. Help: Spirit Bottle
  3. Mutliform and Followers/Bases
  4. Need a Horse
  5. Drain
  6. Opinions Sought: Limitations that great additional function
  7. A Modest Proposal: an approach to character balancing
  8. Stuff I didn't know (the world's longest post)
  9. What types of Skill Levels do YOU allow with Dive For Cover?
  10. A grenade thought...
  11. Transform
  12. Willing Targets of Mental Powers
  13. Question about Move Throughs/Bys
  14. Shapeshift accuracy
  15. Stretching + HTH Attack + Move By?
  16. What limitation level for "turtle mode" Desolid?
  17. Gadget Design Advice Needed
  18. Power Construction - theoretical question
  19. I'm Turnin' to Stone
  20. Hand Attack
  21. Minor Magicks: VPP 20 + 20 control cost
  22. Long Term Endurance Limitation
  23. Puppets
  24. Hero 5er!
  25. Leaping is persistant?
  26. I just bought Hero 5th Edition Revised instead of GURPS 4th Edition.
  27. Need Help With a Character Concept
  28. Quick Enraged Questions
  29. Using the toolkit to build a different game!
  30. Special Drain - Is this possible?
  31. Is it possible to Aid OCV?
  32. 5er question on AVLD
  33. Silver Threads in Cyberspace
  34. Tk enhanced Dexterity
  35. Desol and Stretching
  36. Ten Commandments of Game Mastering
  37. Accidental Change and Free Sensing
  38. End usage
  39. Alternative Disadvantage Concept
  40. Powers with Negative Cost
  41. Autofire Images
  42. Space & Time or Hexs & Phases
  43. Oil slick
  44. Premonition?
  45. Falling Prone
  46. Idle Scalability Notion
  47. Only In Hero ID questions
  48. How do you feel about Hero overall?
  49. Kill the PCs?
  50. Trying to evade con-stun
  51. Should CV be a base characteristic?
  52. PREDATORS Now Available For Playtesting
  53. martial art
  54. Hero System Guru in 20 days or less.
  55. Stormbringer (Hero in a Sword)
  56. Fox1's Hero Debate
  57. CSL silliness.
  58. How Much Of A Tinkerer Are You?
  59. A Suggestion to Fix a few Dangerous Advantages
  60. An approach to resurrection (not the power, not a rules issue)
  61. Chasing Missles (from Superman: The Movie)
  62. Hero Mods
  63. Taking Your 11, or Taking Your 3
  64. Should END be more? Was 2nd Edition essentially right?
  65. At what point does a character become unrecognizable due to XP?
  66. Does Body, bypassing defences
  67. Pip?
  68. Hudson City Maps - Kudos to Keith
  69. Perfect Memory
  70. Multipower Charges and Durations
  71. Megascale Movement and Perception
  72. Grows Stronger Through Death
  73. Modifed Ego
  74. Is seduction all wrong?
  75. Demonic Metabolism: how to model it?
  76. stress
  77. Spending Experience
  78. Biokenesis powers
  79. Cheap excape
  80. END -- Do You Need It?
  81. Von D-Man's Character Depository
  82. Recovery
  83. Skill Sets
  84. Starting Combat on Seg 12
  85. Succor Constructs
  86. Shrinking
  87. Bases Foci
  88. Searching for a Cause
  89. Character sheet for heroic characters
  90. Always use the biggest gun
  91. Need viper agent - Urgent
  92. In need of help!
  93. EMP - Dispell or Suppress
  94. Endurance Proposal: Costs and Effects
  95. Hunted Q, or can this Opposites work?
  96. What if END was "Super!"
  97. Combo Attacks
  98. Favorite Abuse
  99. Teleportation Usable As Attack
  100. Biggest whine about HERO
  101. Transform targets in multiple buildings?
  102. Champions mods
  103. Alternate Turn Modes (WARNING: Math/Physics Intensive)
  104. Hid Q
  105. A question of a curse
  106. Alternate balance concept
  107. Clarifying Core Defense Mechanic
  108. Disadvantages
  109. Variable Advantage Confusion
  110. Tetrodotoxin
  111. Walking Past Combatants (Attacks of Opportunity)
  112. Ultimate Martial Artist status?
  113. How do I build Fear?
  114. Armor = Normal Damage
  115. Should Hero have stayed Champions?
  116. I'm Looking for thoughts on Distinctive features and Invisibility.
  117. Genre Books:Like or Dislike?
  118. Activation Roll vs. Required Skill Roll
  119. Reality check time: so what about the players' feelings?
  120. Special Efx versus Limitations (re: Life Drains)
  121. Psychic Hunches
  122. Where can I buy hero system stuff?
  123. Fine Manipulation
  124. Sweep + 2-weapon fighting
  125. It's My Dice
  126. Summon to simulate seeking projectiles
  127. Solving for Speed
  128. Challenge: "Pope" as a Package Deal
  129. Best way to promote Hero and attract new players
  130. So why do you play Hero?
  131. Retrocognitive Tracking
  132. Limited Life Support
  133. Adjusted END: Does it stick around?
  134. Impossible to abuse / Absolute Balance challenge.
  135. Lightning Reflexes.....is it worth it?
  136. Piercing - where is the description located?
  137. What can we expect from the HS Equipment Guide?
  138. Mix'N'Matched Char+Skill Rolls
  139. Background skills
  140. Special Armor Piercing Q
  141. Dive For Cover
  142. Creation philosophy
  143. Rep Points?
  144. Rep Points
  145. Mega senses
  146. Rules Question: Multipower with Variable Limitations
  147. Taking STUN from Killing Damage
  148. help! how do I build the super sniper?
  149. Adjustment powers...
  150. Ranged, STR Adds Damage
  151. Character Design Theory
  152. HERO System 5th Ediiton, Revised back in Online Store
  153. Body Drains and Stunning
  154. Building a Welding Beam
  155. Why does the USS Iowa only have a 10 Defense?
  156. Animate Shadow, how would you build?
  157. Intelligent multipowers
  158. New System: Adjustment Powers Redone
  159. How can an Napoleonic Era frigate fire a broadside every 12 seconds?
  160. Constant Powers and Charges
  161. A New Look at Martial Arts
  162. cosmic awareness EC
  163. Haymaker & Mental Entangle?
  164. Partially Limited Multipower Reserve?
  165. An impact question
  166. Building "Flying Out of the Sun"
  167. 5er questions
  168. Partially Limited Powers, Adders or Advantages?
  169. Throwing question
  170. Martial Arts as Multipower?
  171. Searching for costs on different dice damage
  172. Question on a build
  173. Entangle question
  174. The Akane Tendo Culinary Institute
  175. Side Effects explanation
  176. Green Lantern
  177. Critical Sweep?
  178. Extra Time (Regeneration Only)
  179. BODY drain vs. electrical devices
  180. Teleportation, really that different?
  181. Character link to Base Computer
  182. How to build a drag chute?
  183. Rules that have changed
  184. Review my characters
  185. Frameworks Question
  186. Hiding from Detect
  187. Stretching/Multi-Grab, Area Grab Question
  188. Language Idea
  189. Regulating Power Skill
  190. Size/stretching
  191. Issues/concerns around Flash
  192. Cool M1 Abrams tank site
  193. Power that prevents resurrection
  194. Making people fall down
  195. Lands of Mystery
  196. scenarios wanted
  197. Help! Would You Allow This?
  198. Review: Villainy Amok
  199. Martial Arts and /Style/
  200. How would you build Wikipedia/HHG in Hero?
  201. Hurling Agents into other Agents
  202. Entangle vs Force Wall
  203. 5ER question
  204. Foot chase rules?
  205. Help with TK/Mental Powers
  206. Questionite Shield Question
  207. Entangles
  208. Ghost-Archer's, Surbrook's...
  209. Question about Two Perks
  210. So, how am I supposed to defelect an AE attack?
  211. STR minimum question
  212. Disgust of wind...(defining the cost of sfx)
  213. Spiderman 2 Webbing Power Questions
  214. EC AN (Ad Nauseam)
  215. Maintainable Advantage
  216. How do you Keep from having your Mind Read?
  217. How to do this Celtic myth power?
  218. Mental Powers - another approach
  219. Is Multiform a Standard or Special power in Revised?
  220. "Merging" acharacter with a thing...
  221. A Question about Adjustment Powers
  222. Converting 4th Edition
  223. Elastic Powers How To Question
  224. Returning to Champions
  225. How long to make Master Mold?
  226. Unexpected Collisions?
  227. Difference between Ultraviolet Perception and Nightvision?
  228. Aikido as a Damage Shield/ Abortable Attacks?
  229. A few more rules questions
  230. I got the snot beat out of me in my first HERO combat.........
  231. Who do you trust? Hero Board savants
  232. Two Weapon Fighting
  233. Hardened Defenses question
  234. More Strength for Martial Artists?
  235. Take my hand if you want to kick butt
  236. Invisibility and Haymaker
  237. Combat Skill Levels....how many should you have?
  238. Can I use independent here?
  239. Multiform Question. Does this look correct?
  240. Percieving something through all senses
  241. Media Darling
  242. Markdoc's Mass Combat Quickie Rules
  243. Gallant H-90
  244. Another 5 to 5er question
  245. 4th vs 5th
  246. Animating Objects
  247. How many power skills?
  248. disguising subconscious
  249. What is a pip and how much damage does it do?
  250. Help building a "presence" power