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  1. Multiple Attacker Bonus
  2. Flashing Paralyzing attack
  3. Loop model of RPGs and why long chargen is okay
  4. Some questions which are coming up.
  5. Power Build: Speak with Animals?
  6. Three or more Eyes
  7. Straight up easy question . . .
  8. How to build this power
  9. Is it a staff or a staff?
  10. HERO VEHICLE Stat Contest (with prizes)
  11. Always On (and Inherent): okay i'm abusing it...
  12. Spacecraft and END
  13. Help me model this disad
  14. HSEG Bundle I now in Online Store
  15. Help with a power please
  16. Looking for this Adventure
  17. a few BoECV Questions
  18. Parylitic Touch
  19. City of Heroes to HERO conversion?
  20. Build question on a VPP
  21. Super-Strength Smash-Through Question
  22. how to make this power
  23. Help with a name
  24. Spray: Flash + AVLD
  25. Knockback: just checking
  26. Ideas for a hero name ?
  27. Shooting Through Water
  28. Knockback and Bullets
  29. Heya, I'm new...
  30. [Rules-fu] Resistant Power Defense
  31. Human Computer
  32. Strike: must follow block
  33. Just picked up Hudson City...
  34. Extra Limb for Extra Action?
  35. Help building a mental illusion-based invisibility
  36. The Quintessential BODY
  37. Cybersnake
  38. New Perk
  39. defining explosives and shells
  40. Harry Potter Hero?
  41. Value of, "Only to Protect Against NNDs," Limitation
  42. How to make an Omni Jointed character
  43. Electromagnetic Pulse
  44. Quick Force Wall Question
  45. Repulsive Odor
  46. kyokugen
  47. Odd Skill Enhancer Question
  48. I'm going to have a WHAT?
  49. What do you think...
  50. 'So wait, how do I hold this thing?'
  51. Old School Hero Newsletters
  52. Taking Names
  53. Strength and Human Weight
  54. Power levels of PCs and NPCs
  55. First Time Mastering HERO (and new player)
  56. Help su Martial Maneuver
  57. Best way to do this....
  58. [KillerShrike.com] General HERO Docs
  59. Prone Problems
  60. Two-Weapon Fighting and Ambidexterity
  61. Lack of Fully Developed Worlds
  62. Move Through without Knockback or Knockdown
  63. Hero Wikipedia Entry!
  64. A request for a conversion...
  65. Missle Deflect and Spreading
  66. Help needed with power...
  67. Creating Our Own World
  68. Planetary: Size Templet
  69. Planetary: Size Templet
  70. Vehicle Search
  71. Invisible FF or Armor that Costs END
  72. Shrinking
  73. Gravity Trap
  74. New HG book concept - opinions requested
  75. Setting Developers
  76. Creating A Supplement, Part 1
  77. building sense how to make a 'mind's eye'
  78. name for 5er?
  79. Two ways but which do you prefer.
  80. Bluffing Skill
  81. Bluffing Skill
  82. Question about shotguns and different ammo loads
  83. Purely Positive Thread
  84. Converting "Space Dock" to HERO
  85. Questions (Question board giving me errors)
  86. Damage Reduction hit by Armor Piercing
  87. Damage Reduction hit by Armor Piercing
  88. Square Kilometers to hexs conversion
  89. Square Kilometers to hexs conversion
  90. Emotionally Affected Powers
  91. Another How would build question
  92. STUN and stunning attack
  93. Martial Manuvers with a Pick
  94. Firearms granularity
  95. "I've only got one shot . . ."
  96. HERO's Newest Fan
  97. Experience points question
  98. Should hitting something be a skill?
  99. Help With Some Builds
  100. Telekinetic Multitasking and Extra Limbs
  101. Would you allow...
  102. Teleportation UAA question
  103. Streetwise and Contacts
  104. Damage Reduction
  105. Another firearm rules thread
  106. Pistol Damage Class By Caliber
  107. Massive Gun Manufacturer List
  108. Should the combat system and the skill system use the same mechanic?
  109. Should the combat system and the skill system use the same mechanic?
  110. Concealed Carry
  111. Walking On The Sun
  112. Just Plain Unnerving
  113. Building "Chain Lightning Storm"
  114. More Newbie Questions.
  115. New Power: Desolidification
  116. Announcing — HERO PLUS ADVENTURES!
  117. An idea on making the system a bit more dangerous
  118. Hard Target: Statting The Minigun
  119. Since guns are a hot topic...
  120. Big guns and targeting (sort of a math question)
  121. Health Stealing Attack?
  122. Munchkinpalooza
  123. Building "Eye of Thoth" (Kult Conversion)
  124. Ever have one of those moments when...
  125. RANT: Astral Projection
  126. What the....
  127. Hero Book
  128. Question about No Range EB and H-t-H attack.
  129. Summon help
  130. Occult Powers Difficult to Stat in Hero
  131. Naked Power Advantage Complications [PG13+]
  132. Psionic Empathy with Animals
  133. Animal Enmity Disad (Kult Conversion)
  134. SPD, DEX, and Movement
  135. A Percentile Analysis of Relative OCV
  136. Remind me again why the "Parry" maneuever gets an OCV bonus.
  137. Modelling Disadvantages which bestow negative Die Roll modifiers?
  138. Submitted For Your Perusal (Kult Conversion)
  139. Overland Movement
  140. Hero Games Get-Together At GenCon
  141. how to attack end
  142. limited effect CSL's
  143. That way lies only madness...
  144. New Power: Invulnerability
  145. Thinking about stats below 10
  146. Consequences of failed Demolitions check?
  147. Manipulating opponent position in combat - how?
  148. Logic behind Object Defense...
  149. IR vision and Smoke...
  150. Troop morale
  151. Duplicating alot
  152. Where is Martial power kick?
  153. 5ER Question
  154. So yeah, about those Star Hero lasers....
  155. New defence power: Damage Conversion
  156. How much attention do you give to powers' Senses visibility rules?
  157. Carrying a Big Stick -- Clubs, How Much Damage?
  158. And in his wake ... desolation (Power Design Help)
  159. Introductions and a question about jumping.
  160. power limitations as naked power advantages?
  161. Curious of Other Opins
  162. Missile Deflection question
  163. If you hate Killing Attacks, how would you replace them?
  164. Making sense of DCV
  165. CHAMPIONS WORLDWIDE Now Available For Playtesting
  166. 'Bots 'n' 'Droids 'n' Star Hero
  167. Independent without Foci
  168. Did I miss something?
  169. A variation on time delay?
  170. A reason to play a 'straight' MA
  171. Vehicle question.
  172. Is Combat Driving Enough?
  173. Adjustment Power vs. Base Points only
  174. How to do very small creatures?
  175. Half Phases for Fractional Speeds
  176. Thinking of another SPD/Initiative system
  177. Null Characteristics replaced by negative CHAR rules?
  178. How big is he?
  179. Thoughts on using 1d20 instead of 3d6?
  180. Book recommendation for guns?
  181. Why exponential progression doesn't work for damage
  182. OCV Penalty on Powers
  183. Avlse
  184. How to do this?
  185. Gen Con and HERO @ the ENies
  186. I don't quite grok the Multiform rules.
  187. Double Knockback, How do you find it?
  188. How to do "Remote Zombie Eyeballs"?
  189. Brass knuckles and high strength characters
  190. "Running Systems" off of an END Reserve
  191. Ideas for Cliched Cartoon Powers
  192. Making Hero more deadly
  193. Average Human Running Speed and What is Sprinting
  194. I should know this...
  195. Overwhelming PRE attacks
  196. Big Props to The Ultimate Mystic
  197. Incredibles
  198. New Option for Vehicle Combat
  199. HELP! Need Marshal Arts Hero 4 Tonight
  200. Vehicle DEX
  201. Hero with a bad ticker?
  202. Silly question, How much damage do nukes do
  203. Attack based on Characteristic other than Dex
  204. needs disadvantages ideas
  205. Essence of Desriability
  206. Should Nukes kill Ghosts?
  207. Innate combat skills
  208. Who is the greatest Marksman (or Woman)
  209. Black box recorder
  210. Problem with creating a FH spell.
  211. Non-continuing charges on Invisibility
  212. BL's Vehicle Movement Streamlining Thread
  213. How do I make this Force Field?
  214. Japanese Literacy
  215. THE ULTIMATE METAMORPH -- What Do *You* Want To See?
  216. How would you build these powers?
  217. Willpower: a power?
  218. Broad category skills
  219. Bye all
  220. Detect Vulnerability
  221. I'm sensing something's wrong
  222. More on Block and STR
  223. Disadvantage
  224. Followers as DNPCs
  225. Help converting a couple of GURPS abilities to Hero
  226. How to Ka-Girl your friends (and foes)
  227. Double Focus Limitations
  228. Permanent Size Changes...
  229. The purpose of a system - academic and geeky...
  230. Improvisation and Embellishment
  231. Segment based movement
  232. How would you Do this???
  233. sweep question
  234. #@&!% Distributors
  235. Hand Attacks Question
  236. Feints
  237. A new thread, asking for help in building a rather unusual character...
  238. No Levels for Familiarities
  239. Genetically engineered humans
  240. Slowly Buying Up CSLs
  241. Champions Sourcebook Errata/Question
  242. Gimme a schoolgirl!!!
  243. I know I have seen this lim before
  244. incantation
  245. Skills
  246. Skill Sponge
  247. Rate these Disadvantages!
  248. Building robots
  249. Linked Powers
  250. Multiple Attack: EC vs. MP