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  1. Battlesuit build.
  2. playing online
  3. Converting Players to HERO
  4. Rebuilding yourself
  5. Steve's Chat Tonight (Thursday, Feb. 22)
  6. Vertigo
  7. Healing NERFED - petition
  8. Who threw that?
  9. BOECV for STR
  10. How do you hide a saved half?
  11. Time Travel Hero Resources
  12. Lims controlling multipower switching
  13. Help with Find Weakness vs. Mental Defense
  14. Characteristic Maxima thoughts
  15. Question on Martial Arts Manuever
  16. Rolling Over versus Under
  17. Power construction question:
  18. [Killershrike.com] temporarily offline
  19. The Ultimate Skill
  20. Alternative skill system
  21. Multiple Strikes
  22. Blurred Reflection/Photographic Image
  23. HeroCentral.net issues
  24. Avatar the Last Airbender
  25. Power Building Quandry
  26. Megascale and Teleport Sighting
  27. Regeneration as a Spell
  28. Guided Missile Question [HERO: Combat Evolved]
  29. Custom Powers
  30. HERO Combat - I love the options
  31. Raising the Dead
  32. Keplers Conjecture
  33. Kepler's Conjecture
  34. Kepler's Conjecture
  35. Power Request: Bouncing
  36. Fake Websites
  37. Hit Location Immunity
  38. Inherent
  39. Build your Super Self
  40. I have never used a VPP
  41. Subspace Engine Design Help [HERO: Combat Evolved]
  42. Odd Situation
  43. What is the best way to build this?
  44. Bringing accuracy into the equation
  45. House rules for Comliness - critique, please
  46. Luck Power Advantage Idea
  47. Help with Psychic Sword
  48. Darren's Chat
  49. Question about Leaping
  50. Original Artwork: Grindstone
  51. Slow recharge rate?
  52. Rethinking AVLD
  53. Vulnerability vs. Interaction Skill
  54. Building grenades for a grenade launcher
  55. Steve's Chat Tonight (Thursday, March 8)
  56. Opinion on Limitation
  57. VPP: Number crunching, Complementary Skill, or bonus Skill Level?
  58. I'm in charge!
  59. Any suggestions for an intercom?
  60. Haymaker out of combat
  61. Technomorph
  62. Accumulating points
  63. How to build: HKA to flesh
  64. Aborting Rules: Dodge v. Dive for Cover
  65. Master List of Scales in HERO
  66. Extra Arms for Blocking
  67. Idea - Hero Points
  68. Moving out of combat
  69. Examining existing rules
  70. Blowing up your own power armor
  71. AI's and Vehicles, and Automations Oh my!
  72. Need help with Enhanced Senses and Megascale
  73. And this is my special eff... er, I mean, my Sidekick.
  74. Help me build a tricorder-like hand-computer
  75. Computer Memory?
  76. Ogre NND Question
  77. How to build a power to stop someone from talking
  78. How Long Does Combat Take Your Group?
  79. Dispelling Fires
  80. Drain with Limitation
  81. SPX Ideas for Drain Magnetism Power
  82. Reducing Movment speed... Drain or Entangle?
  83. What is STUN?
  84. Seeking build suggestions for "Always on" missile deflection
  85. Power build help... player wants a player that can make "wormholes"...
  86. House Rules for low-level VPP magic use - critique, please
  87. Steve's Chat Tonight (Thursday, March 22)
  88. Move-By with HA question/opinion
  89. Universal Analyst
  90. Does having 16-20 BODY in a Char. Max. game break things?
  91. Looking for input or an example on a character build idea
  92. ...spanking...
  93. NND vs Vuln: x2 BOD
  94. Automaton Takes No STUN (but can be Stunned)?
  95. Memory Edit Power
  96. Experiments in Character Construction
  97. Addictions!
  98. That's Easy?? Show me how _you_ did it.
  99. Capital Class Weapons & Armor [HERO: Combat Evolved]
  100. Multiform Question
  101. Ego vs EB (BOECV)
  102. Trying to come up with a way to compartmentalize a mind...
  103. movement
  104. V2.42 Hero Degsiner Custom Export Template
  105. Spiritual Powers
  106. Some Mental Power thoughts and opinions sought
  107. Critical Hits?
  108. Astounding Arrival!
  109. Qusetions on ultras
  110. This Seems Busted
  111. Is STUN more important than BODY?
  112. Mother Nature Game Effects
  113. How would you create this power
  114. Stretching + Autofire STR: how would you handle it?
  115. Alternate System: Size Stat
  116. Hero Miniatures battles....
  117. [TV:Heroes] Peter Petrelli - How can it be done?
  118. A seed
  119. Images, Invisibility, Shapeshifting and Telekinesis?
  120. My Dependence is also my Susceptibility
  121. Wacky attack
  122. I feast on your energy! Mu-ha-ha-ha!
  123. Shaman power question
  124. Steve's Chat Tonight (Thursday, March 29)
  125. What would be the effect of Extra Limbs, Useable as Attack?
  126. Diagnostics
  127. Help with some wacky power lims
  128. HD v3
  129. Obvious/Inobvious
  130. need help on a mobile base
  131. Alternatives to Megascale for movement
  132. STR and Damage Shield are too expensive
  133. COM - What does it mean?
  134. Stupid Velocity Question
  135. Multiform Question
  136. Dresden Files -- Magic
  137. Activation and Uncontrolled?
  138. Steve's Chat (Thursday, April 5)
  139. Alternative Healing Rules - Public input requested
  140. And I'll Form Your Head!
  141. Limited STR instead of using HTH Attack
  142. Multipower with different kinds of Charges.
  143. arcane lock
  144. Multiform & Point Balancing: What am I missing?
  145. "Genetic Memory" as a power
  146. Multiform-Help!?
  147. Remote Control
  148. Now to: Missing time
  149. Review: The Ultimate Skill
  150. Armour has a fixed SFX?
  151. Susceptibility Idea
  152. Sweating
  153. Rise up and smite them!
  154. Ablative defences
  155. Move Through Interception
  156. Penalty Skill Levels for Sweep
  157. Critique of my villain?
  158. Interesting Fact about Throwing
  159. Poisons
  160. Should I keep going with this article?
  161. Get the tomato juice ...
  162. Unluck as a Power
  163. Mental Plane Battle
  164. Analysis Thread: Synergistic Advantages
  165. System Analysis: Organizational And Concept Change
  166. Looking for an equipment guide
  167. Few Questions about Sweep, and Combat Skill levels
  168. Mansions
  169. Strength and Doubling Damage
  170. Beam vs. Walls and Entangles
  171. Firewalling Mental Attacks
  172. How to build: Traffic Light Changer
  173. A question of balance
  174. Material Science
  175. Invisibility vs IPE what's the fuss?
  176. Vampires, RKA No Range, Continuous, Desolid
  177. So I went to EBAY
  178. Sooo... Immunity to magic
  179. Scaleable immunity
  180. Making Growth power Inherent
  181. Teleport Object
  182. A venom gun?
  183. The relation between NND & Does Body: Killing Attacks
  184. New Power: Scalable Immunity
  185. Vampire the Masquerade
  186. New Talent: Find Weakness
  187. Points Equality
  188. Hadoken!
  189. abort question
  190. Extra STR, Only Vs. STR Min
  191. Foxbat on MySpace
  192. Lycanthropy
  193. Player Adventure Feedback
  194. The Ten Eyed Man
  195. Monday Chats
  196. New Mechanic: Universal Framework
  197. Defences in 5th edition: Changed Premises
  198. New Adder: Killing Attack
  199. Killing Attack Mechanics
  200. Killing attack question Re: Sylar's attack Monday night
  201. i Can't Die! No matter How Much I want To!
  202. Steve's Chat Tonight (Thursday, April 26)
  203. New Mechanic: Killing Attack
  204. Muscle control
  205. Is this really THAT abusive
  206. (+1/4 END Only For Activation) and (-1/2 END X2)?
  207. Possible New Player/GM with Questions
  208. New Mechanic: Meta Defense
  209. Danger Sense question
  210. The Ultimate Tragedian? (Caution: Long, maybe better for posting under GD)
  211. Transform ?
  212. Measurement in HERO
  213. Looking for an adventure to run at a gaming convention.
  214. teleport
  215. Who plays: Jack of all trades, master of none
  216. Mech-Play links desired
  217. Megascale Move(damage) question
  218. Char: The Demolisher(s)
  219. Theory Discussion: Defense Alternative
  220. New Mechanic: Killing Attack Adder
  221. Standard vs. Dramatic scenes (Torg-inspired)
  222. Steve's Chat Tonight (Thursday, May 3)
  223. Reprints - worth it?
  224. Introducing the Game to new players
  225. Visa/Green Card
  226. How would I write up this power
  227. Jury-Rigging
  228. Implicit Mental Senses
  229. Combat skill levels
  230. Sickness in Hero
  231. Green Goblin Jet Boarding Questions.
  232. IR Perception Question
  233. KA Vs Energy Blast
  234. Look out! It's Conservation of Energy Man!
  235. Newbie to the HERO system
  236. Force Field LImitation Question
  237. Another "stimulating" power build question
  238. Pleasure Effects
  239. The "Sentient Vehicle" style of character
  240. OIF: Items of Opportunity
  241. Endorphines & Metabolism (DAMAGE REDUCTION QUESTION)
  242. Musing on D&D spellcasting conversion
  243. System Conversions
  244. Transform - Do We Need It?
  245. Steve's Chat Tonight (Thursday, May 10)
  246. Power Question
  247. Ultimate Martial Artist, Revised
  248. What does HERO Games have against >30 DEX, INT and EGO?
  249. Ruminations on Skills
  250. Few Qs about Hero and my setting