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  1. pushing and shoving
  2. How to Build: Cloud Form + Flight + No Running
  3. How to Build: an emulation of the Harp/RM Study effect
  4. New GM seeking advice for a light-powered HEROS campaign
  5. Steve's Chat This Week
  6. House Rule: New Mechanic: Scale
  7. Possession
  8. How To Do This?
  9. multiple instances of a power, AKA "quantity"
  10. Mindscaping
  11. List of canon Limited Power disads?
  12. Help with the Regeneration Power?
  13. How to Build: Pain resistance?
  14. Campaign: Philosophical: Definition Of Mechanic
  15. Question: Weapons and Strength
  16. Campaign: Philosophical: Definition Of A Mechanic
  17. area of effect /explosion?
  18. Stupid Question
  19. Can't find description of a power
  20. Healing
  21. Chat Tonight!!
  22. How to Build: Double Header
  23. Adaptive Invisibility
  24. Simulating Drowning with Images
  25. How to Build: Brooklin Rage! (part 2)
  26. Question: Analysis: Attack Vs Limited Defense Energy Blast
  27. Campaign: New Mechanic: Lightning Speed
  28. Handcuffs on a budget
  29. Analysis: Deconstruction of NND/AVLD
  30. How to Build: Having trouble Possessing villains in one shot? Try this!
  31. More precise "Universal Skills"
  32. Ultimate Martial Artist:Differences between 4 & 5 Edition
  33. Question: 5e Minion Control Sheet Or Similar?
  34. Personal: Learning from the mistakes of others
  35. Buy Off Disadvantage
  36. Ultimate Index Updated!
  37. How to Build: a variation on teleportation
  38. Utsusemi aka Blink?
  39. Make something difficult: FateMan
  40. Philosophical: The Meaning Of Active Points And Real Points
  41. A few questions
  42. We're outta here, gang!
  43. How to Build: Dual Strike
  44. How to Build: Cleanse the Planet
  45. New Mechanic: Effective Attack Modifier
  46. New Mechanic: Skill Framework
  47. How to Build: gravitic well
  48. core "modes" of gameplay
  49. Looking for Sci-fi Campaign Ideas, preferably hard core...
  50. Combining Powers?
  51. How to Build: Guardian Angel
  52. How would you write up this NPC
  53. Cotu!
  54. How to Build: Smog elemental
  55. Rules Question: Making a power have variable phase time
  56. Rules Question: Logical Consequences vs. Conscientious Point Allocation
  57. How to Build: Phone back tracter
  58. Ship-Flipping for Evil Bricks
  59. URBAN FANTASY HERO -- What Do *You* Want To See?
  60. New In The Store!
  61. Ability Check Variant: Count the Body
  62. Would Like everyone to take a look at this power.
  63. Universal Skills
  64. [NEWBIE] How to decide encounter power
  65. House Rule: New Rule: SFX Control
  66. Consolidating Skill and Combat
  67. What do you think
  68. Question: Transforms, CSLs and Disads
  69. How to Build: Holographic AI
  70. How should I do this power?
  71. How to Build: Dresden files anti-tech aura
  72. Idea for a new GM resource book
  73. Noob Question
  74. Attacking an object
  75. Help I Missed Something Obvious
  76. Power advantages to Martial Arts
  77. Question: how in the heck!
  78. Spectre of 6e
  79. How to Build: Anti-electrical power, a thread for munchkins, rules lawyers, and rules abusers
  80. How to do a huge range power for Clairsentience
  81. House Rule: New option: Absolute Abilties, help please
  82. Adjusting adjustment
  83. Unified Defence Question
  84. Combining Genres
  85. What costing for noncombat movement without penalty?
  86. Fanatasy and Star Hero hard copies
  87. Danger Rooms
  88. How to Build: Possession
  89. Review: Excel Spreadsheet for tracking Combat Order
  90. Question: Dropping defences
  91. How to Build: Shell Personality
  92. Steve's Chat Tonight (Weds., Sept. 3)
  93. Death Traps Anyone?
  94. Building Things Instantly
  95. How to Build: Incarnation Awareness
  96. Yes, but what about the other guys?
  97. House Rules
  98. Best place to sell guides / books
  99. Links to Visual Aids: "Handmade Pictures"
  100. How to Build: Various Powers at Edge of System
  101. How to Build: Faster Adjustment recovery with rest
  102. Chat tonight!
  103. Question: Rolling lots of D6s
  104. Accelerate
  105. Multiple Power Attacks: How much is too much?
  106. Question: Can this be done x 2
  107. How to Build: Mimic Help
  108. Question: How would you build an arm with an A.I.
  109. How to Build: Innate Powers Archivable Mimic Pool
  110. Does anyone use the Independent Limitation?
  111. Question: First meeting of game group to consider HERO System
  112. Question: Any white knights out there that could talk to me?
  113. How to Build: Cost efficient VPPs
  114. Building Hero with Hero
  115. Need Help: Costing MoS Based Hero
  116. two (sigh) PRE questions
  117. Better Block
  118. How to Build: Mending an item
  119. Quick Question
  120. How to Build: This Human doesn't smell threatening
  121. power pool question
  122. Noob from Heroes Unlimited/Rifts...
  123. Steve's Chat Tonight (Weds., Sept. 17)
  124. Fine Manipulation
  125. COM as a function of health...?
  126. House Rule: A different way of doing Disads
  127. Elemental Control Vs. Multipower
  128. Rules Question: Mind Control: What happens if the controlled person is knocked unconscious?
  129. Hero System Light
  130. Rules Question: Naked Advantages Single and Grouped
  131. Starwars Vehicles: Any ideas?
  132. How to Build: I am wearable by others
  133. How to Build: Vertigo Immunity
  134. Question: Uses varied on Time Chart
  135. House Rule: New Mechanic: Scaling Invulnerability
  136. Noncorporeal template
  137. The real cost
  138. did i do this right
  139. How to Build: Moving Entangle
  140. House Rule: Area Of Effect: Personal Space
  141. Rules Question: Damage Shield/Area of Effect
  142. How to Build: Forcing a Step Backward
  143. How to Build: Avoiding The Blow/Artful Dodging
  144. Steve's Chat (Weds., October 1)
  145. Blasting Mental Blast
  146. How to Build: Mnemonic aid
  147. Rules Question: Normal Smell/Taste one sense?
  148. How to Build: Filth Related Problems Resistance
  149. New Guy Saying Hello
  150. Not feeling well
  151. A limitation that does not limit
  152. How to Build: Bladesingers (A Jolting Epiphany Just Before Bed) [Long, I think]
  153. How to Build: Pyrokinesis
  154. How to Build: The Witcher/Alchemy
  155. House Rule: Trying out a new Limitation
  156. Getting to two
  157. Mental Martial Arts Madness?
  158. 6th Edition WAGs
  159. Help with Multiform
  160. The Great Champions Online Ping-Pong Ball Contest!
  161. Rules Question: How Much Experience?
  162. Extended breathing: Howzat work?
  163. Question: The power of Recovery
  164. Steve's Chat (Weds., October 8)
  165. Trip Down Memory Lane on Google
  166. Ditching PS12
  167. combat luck
  168. Question: HERO noob
  169. How to Build: Clouding the Mind
  170. How to Build: Ancestor Magic
  171. How to Build: Animal facilitated clairsentience and more…
  172. Question: Need help building a Merge power
  173. Class of Mind
  174. Question: Sidekick vs. HERO
  175. House Rule: Social Conflict
  176. How to Build: Tk with no strength defense
  177. Rules Question: 5 Point Doubling?!?
  178. House Rule: Does anyone really roll 30D6?
  179. Sell my friends on DCV
  180. Disadvantages...lists anyone?
  181. Rules Question: Everything Costs END
  182. half move then move through?
  183. How to Build: Gestalt of Electability
  184. Rules Question: What is "Pushed Str DC" ?
  185. A bit of advice for fellow newcomers...
  186. Rules Question: Powerframe&Maximum Points
  187. Questions on HTH enviorment modifiers
  188. Bestiary builds, what do monsters do with experience?
  189. So, what do you need?
  190. All right. Monitary value of point designed items?
  191. Big List of Disads
  192. How to deal with items that offer powers...
  193. Prefect Duplication?
  194. Killing Damage VS Normal Damage: Preferences?
  195. THE ULTIMATE BASE -- What Do *You* Want To See?
  196. How to Build: 'En passant' extra attack
  197. Rules Question: Growth
  198. House Rule: STR vs STR for entangles/grabs??
  199. What does a "20 Comeliness" look like to YOU?
  200. How to Build: Cyber-Driver... looking for suggestions...
  201. Random musings on Clinging
  202. Need Advice
  203. Somewhat Confused
  204. How to Build: Chrono Trigger-themed Dual Techs
  205. Where To Find?
  206. Power Manipulation Skill
  207. Question: Mental Illusions: Can attacks look like nothing?
  208. How to Build: How would you build the power to Adapt to hostile conditions?
  209. STR level cut-offs.
  210. How to Build: stock manipulator
  211. New Advantage: Stunning
  212. New Advantage: Combined Special Effects
  213. Darren chats tonight 11/3
  214. How to Build: AOE: Line plus Teleportation
  215. Multiform Question
  216. THE BOOK OF DRAGONS -- What Do *You* Want To See?
  217. Rules Question: 4th Edition Package Deals
  218. How to Build: Virtigo
  219. Resurrection, my players dislike it
  220. Rules Question: Noob question - Defensive Strike and Martial Strike?
  221. Rules Question: Quick Damage Reduction Question
  222. How to Build: Detect Teleportation Destination
  223. How to Build: New Power: Width Increase
  224. Question: Invisibility
  225. Vehicle/Base construction question
  226. Question about deflection
  227. A completely different question
  228. How to Build: Focus - only to remove limitations
  229. Combat Tracker
  230. Conversions and other links?
  231. A further question on Invisibilty
  232. Really quite crazy campaign idea....
  233. Tooth Fairies from Hellboy II
  234. Working with Multiform
  235. stats for common Construction Equipment
  236. How to Build: Instant powers
  237. How to Build: If you stare too long into the abyss...
  238. Mind Control and Mental Illusions
  239. How to Build: Shunamitism
  240. Steve's Chat Tonight (Weds., November 19)
  241. Rules Question: Mind Scan confusion
  242. How to Build: Hammerspace
  243. How to Build: Power Null