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  1. Master Polymath
  2. Steve Long, Thank you
  3. Looks like giant when using Growth Powers
  4. Steve's STORMlords Setting
  5. Rules Question: Variable Power Pools...
  6. Energy Being
  7. Combat Rating
  8. Game With Me And Pat Rothfuss At StellarCon 36!
  9. Mythic Hero
  10. Unofficial Advanced Player's Guide 3 Survey.
  11. Nook/Kindle And Hero. Cheap PDF Hero System Books Without Trouble?
  12. 6e to 5e Martial Arts
  13. Hard Back Rule Book
  14. Question: How many "Powers" can one have active at one time?
  15. Creating a Wheel of Time Magic System with the Hero System.
  16. Character: Help Me Build Hex
  17. Rules Question: Any Limits as to how many times a character can purchase Combat Skill Levels?
  18. What do charges cost?
  19. Rules Question: How do you interrogate thugs and villains?
  20. No Range/Overhauling Damage
  21. Team as characters
  22. Exterminate, Regenerate
  23. Magical Created Supersolider
  24. Rules Question: Damage Reduction
  25. How to Build: The Sanity Stat
  26. Question: How can I build a power that does all knock-back?
  27. MYTHIC HERO Kickstarter
  28. Secondary stats
  29. How to Build: Time Bomb Blast Effect
  30. Google Spreadsheet Hero 6E Character Sheet Template
  31. Building a Computer Virus
  32. Quick Question about Linked and Trigger
  33. Support HERO Indirectly...
  34. Record Sheets
  35. House Rule: Damage over time as Limitation (please discuss and help balance)
  36. Hero 6E Power Design Sheet (google docs)
  37. Rules Question: Help with the Zombie template
  38. Rules Question: How do I determine this...
  39. Artifact: The Coin Of Shifting Fortunes (5th Ed)
  40. absortion ?
  41. Rules Question: Everyman Skill Improvements
  42. Fear Itself: How do you handle it in your campaigns?
  43. Using the covered Maneuver
  44. Making a Summoned Being a Follower
  45. Rules Question: Using a limitation only on an advantage
  46. Question: 5th Edition vs 6th Edition
  47. Rules Question: Unarmed Damage Cap?
  48. Transcript of Steve Long's MYTHIC HERO chat -- Feb. 22, 2012
  49. How to Build: Demonic Swarm
  50. Rules Question: 5th Edition; the correct application of the Independent power limitation
  51. From 4E D&D to 6E Heroes: The Intimidation Factor
  52. Physical Manifestation
  53. Pdf
  54. How to Build: Regenerative Shields
  55. Meta Effect
  56. Hero system basic book question
  57. Regeneration as a Defense
  58. Rules Question: Falling damage: all the right angles?
  59. Question about physical quality of 5e Revised
  60. How to Build: New Hero System Players And Game Masters
  61. Is there a document listing differences between 5th and 6th editions?
  62. Monster Hunter International
  63. Brick Help
  64. Brain in a jar
  65. Metal Skin
  66. Bell curve spread?
  67. How to build the appearance age in 5ER
  68. Mega Scale advantage question
  69. Regeneration again
  70. Received my latest order from Hero Games
  71. Banshee
  72. How to Build: Ultimate Weapon Summoner
  73. Weirdness Magnet
  74. House Rule: Can be used as...
  75. Essentials
  76. How to Build: Emotional Binding
  77. the generic world project
  78. Military baseb character with an eyepatch
  79. Question: 6th ED - play or not to play (and what I need to do it)
  80. Personal: Hero System Charater Creation Cheet Sheet...Would You Like One?
  81. How to Build: state of the art comm-suite
  82. How to Build: Damage Reduction for Adjustment Powers(or stuff with the normal defense of Power Def)
  83. How to Build: On board Holographical computer/HUD
  84. How to Build: Hunter's Eye
  85. How to Build: Looks more dangerous than he really is.
  86. Elephant's Strength
  87. How to Build: Biotic Powers from Mass Effect
  88. These are small, those are far away...
  89. VPP Frequency?
  90. RFC: Mental Defense Adds To EGO on Mental Illusions/Mind Control/Telepathy
  91. Rules Question: inhearnt
  92. How to Build: Naked Autofire
  93. How to Build: Easily infected wounds
  94. Making a Invisible Power more Invisble.
  95. Well, look who just caught up...
  96. MH Kickstarter almost over...
  97. 6E: Can Change Environmen apply an OCV penalty, or would that have to be a Drain?
  98. Question: Disaster Rules?
  99. Defense tiers?
  100. Clairsentience?
  101. VPP Change
  102. How to Build: Triad
  103. Balancing social skills and role playing
  104. Martial Arts Disarm maneuvers
  105. Abortable advantage, leading to a more general question of resolution mechanics
  106. Question: Can you post character builds on these forums?
  107. Flash attack that affects self as well as target.
  108. What third party Hero products would you like to see?
  109. Rules Question: Preportinal (from Advance Players Guide) and Mulitpower.
  110. Gremlins
  111. House Rule: Background Rewards
  112. Campaign: I can't decide what to run! Which of these sounds fun?
  113. Ranged weapon reload times
  114. Normal term, Mediam Term, Long term flash
  115. Force Wall and limitations
  116. Rules Question: Gates and gating
  117. How to Build: 400 pounds per square inch = ???
  118. 6e binding issue
  119. Character: Titanoboa
  120. Takes No Stun and Absorption as a Defense
  121. Rules Question: Effect of Flash on Sense of Touch
  122. How to Build: Fear of being entangled/smothered/grabbed
  123. How to Build: Compound Eyes
  124. How to Build: Ants Antennae
  125. Question: Do You Allow Damage Reduction for Other Defenses?
  126. How to Build: Communicates by pheromens
  127. Just got my Book of the Empress
  128. Question: Too Many Complications
  129. Question: Sign Language
  130. Question: Only up to PRE+EGO AP useable
  131. Unified Feedback Rules...
  132. Career Templates
  133. Review: STORMLords
  134. Should Player Role Playing Skill Give Their Character A Bonus In Game?
  135. How to make a Spirit Material.
  136. How do I create a new sense group?
  137. "Realistic" gun damage
  138. How to Build: Bases
  139. Rules Question: Oddest (yet maybe the simplest) question of the day...
  140. Rules Question: AoE HTH attacks and Blocking
  141. Rules Question: Point Caps: Why are limitations inferior to advantages?
  142. How would hero handle a lantern character?
  143. How to Build: A character that calls to him/herself a sword and changes form
  144. VPPs and Variable SFX
  145. Campaign: Considering running a Champions campaign - what do I need to buy....
  146. Tags
  147. Community compilation of powers?
  148. Tentacle Creature (5th ED)
  149. Rules Question: Knockout Gas
  150. Rules Question: Old school Champions (3rd edition) question re Damage Resistance
  151. Thread on RPG.Net about HERO's complexity
  152. Help with Adding Damage
  153. How to Build: Teleport Dodge, did I do it right?
  154. Question: Kusari (chain) weapon build fifth ed
  155. Hero GUI
  156. Hero Designer 3 die roller ported to Android?
  157. High Range Radio Perception with visual display?
  158. Rules Question: Another 'Old School' 3rd edition question about END cost