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  1. How do I...?
  2. Question about a limitation
  3. Multiform and Disadvantages?
  4. I am confusing my self! Suppress PDr?
  5. Stats reduced too or below 0?
  6. Looking for suggestions on building a power...
  7. It's all about willpower
  8. Value of this limitation?
  9. THE MYSTIC WORLD Now Available For Playtesting
  10. Advanced/Prestige Packages
  11. Martial Cringe
  12. Character Building Issues Midgame
  13. Is there a Hero to Gurps conversion?
  14. How many points?
  15. How to apply this Side Effect....?
  16. *yawn* build it
  17. Ye Old "Hero is Hard" Debate
  18. Side Effects that cause damage?
  19. Martial Art Manoeuver Creation
  20. Martial Art Style Creation
  21. How would you build this "enchant" power
  22. Damage Shield [and Continous] (moved from the MPA thread...)
  23. Can some one clear up the multi-heads thing for me?
  24. Clairvoyance and Memorization
  25. Martial Arts for winged folk
  26. Variable Power Levels for Heroes
  27. Some suggestions for FRED revised.
  28. Old Hero gamer looking for a GM
  29. Were Forms
  30. Need an adventure STAT!
  31. Succor Question
  32. How much in Disads?
  33. Two New Playtest Manuscripts Available!
  34. Computer Assisted Power Supression Unit?
  35. 4 Arms and punching alot. What do you like?
  36. Always On or Physical Limitation? (on inherent DI)
  37. How to Build: "Wreaths of Holy Fire"
  38. Water teleport. The cost?
  39. Cost of strength vs. benefit
  40. Hero Central opinions wanted
  41. Earthdawn Magic Weapons to HERO
  42. Earthdawn Magic Weapons to HERO
  43. woohooo!
  44. Transform ideas/advice please....
  45. Kudos to Hero editors
  46. Change Environment: what i Can/Cannot do?
  47. Tornado Entangle
  48. Poison Field
  49. A Gaggle of Power Questions
  50. VPP Gun power with charges?
  51. Regen.
  52. charge for linked powers
  53. Hit Locations Halved When Target Stunned?
  54. local game HERO AnswerMan vs. being GM?
  55. Overpowered Elemental control?
  56. Linked vs. Compound Powers - educate the new guy
  57. Spell Circle
  58. Enhanced Power
  59. Super Speed Accelration
  60. How To: the Photon Tube
  61. Spreading Mental Powers
  62. System promotion
  63. Two-headed Oge
  64. Mind Trap: How To Build It?
  65. I've Gone Totaly Mental!
  66. CHARs as Powers
  67. Freddie
  68. Compiled list of H5E modifications and edits
  69. Ultimate Hibernation
  70. List of superhero gadgets
  71. END Reserve... every time?
  72. Mind Control on CV
  73. Powers that turn off after a given time interval
  74. Theory: Odd COM Mechanic
  75. Sidekick Spreadsheet?
  76. Ultimate Brick usefulness outside a supers game
  77. ... and pass me the ammunition.
  78. Darkness: Can be penetrated by Nightvision.
  79. Rules FAQ Updated
  80. Matrix Hovercraft
  81. Okay... retry... Play in a one shot
  82. Naked Advantage Question
  83. BOLOs
  84. A view from outside
  85. concept vs. booklegal
  86. Need (More) Help With Marvel Age Game
  87. EC Concerns... what is legal?
  88. How to Do Scaling Damage Reduction...
  89. Bolos in Hero
  90. How to: Cup on the River Oceanus
  91. Missile Reflection
  92. Is this Munchkinish?
  93. Powered Armor: OIF versus OIHID
  94. Multiform Cost?
  95. What am I missing, Instant Stand?
  96. Growth, DI and Figured Characteristics
  97. Cumulative Side Effects
  98. Wow, what a differnce...!!!! <Gir Noise here>!!!
  99. Grabbing Hand
  100. Disad Advice
  101. Power duration
  102. accepting rules suggestions for 1st Annual Combat Wombat Steel Cage Grudge Match!
  103. Is OAF worth a -1 limitation?
  104. Voluntarily Mental Illusion Effects
  105. Free version of the HERO System
  106. A(nother) request for Gary
  107. Greatest American Hero type character????
  108. Zero END-ed Strenght and HKA
  109. Forum Thingies
  110. Knockback and 1/2 DCV
  111. 5E & Online store
  112. How to make this power, Shadow Dagger
  113. IDD and PRE, EB, etc.
  114. Hard to build powers.
  115. Multiform base form question
  116. Delayed Effect + Extra Time = ???
  117. Origins Award Voting Now Open!
  118. Equipment: CP, Money or "Real Cost/5"??
  119. Comeliness?
  120. Base Quandries
  121. Sonic Boom: Speedster SFX
  122. Unluck Modification (curse)
  123. Master Lists Prefab Question
  124. Possible New Persistant House Rule
  125. Mind controll Vs Mind Controll
  126. Uses for low-level mind control
  127. Movement benchmarks
  128. MH Press acquires two HERO licences!
  129. Getting Started
  130. Got an idea at work today.
  131. Cost of Armor vs PD/ED+Damage Resistance
  132. AoE and Mental Powers
  133. Best way to do this?
  134. Bashing people with chairs, lightpoles, automobiles...
  135. Ranged Martial Arts too limited?
  136. Programmable memories
  137. Time Traveling Characters
  138. How would you design this with FREd?
  139. Holcomb Merriweather
  140. A Unique Problem
  141. Clean forebrain
  142. Quick Damage reduction question
  143. Rage-Enhanced Strength
  144. Online USPD PDF
  145. Dramatic Hooks?
  146. Instead of END, Focus uses STUN?
  147. What the heck is BODY anyways?
  148. Whats your favorite Attack?
  149. What genres?
  150. Heropunk and Fuzionpunk
  151. Enhaced Senses
  152. Tentacles...
  153. Martial NND Manuevers
  154. Kitty ~ How to write
  155. Enhanced Perception vs. Telescopic
  156. How to buy?
  157. Multiform cost END
  158. prerequisites as a limitation
  159. New to HERO and looking for advice on some issues...
  160. Old HERO System Games For Sale
  161. I thought this was in Dark Champions
  162. Power Reflection or Inversion
  163. Starting Meduim Fantasy camp. need advice
  164. What's the Benefit of Having Same Power Twice?
  165. Explosive
  166. Finally...HERO is on it's way!
  167. Help with two power stunts?
  168. Robocop's Holster
  169. Introduction/ myself and to the Hero System
  170. House rules: Luck
  171. VPP Limit: Reduced Real Point Pool
  172. Only in Hero ID
  173. Usagi's cell-phone
  174. Multiple-Power Attacks w/ Martial Arts?
  175. 11- or better 10+
  176. Impairing / Disabling rules
  177. Suggestions for Brick power
  178. Frozen Feet: Entangle?
  179. Paying END for Powers
  180. .44 desert eagle to your [expletive] dome
  181. VPP: Shapeshifting Pool
  182. Second Piece of Equipment
  183. Lack of Power coverage
  184. Newbie Question on XP Points
  185. Would you accept no more figured characteristics?
  186. Owing Favors
  187. Are partially limited VPPs valid constructs?
  188. Beesting Allergy
  189. is this legal?
  190. <<== Look over there...
  191. Is Hebrew similar to German
  192. What sort of benefits do Fringe Benefits confer?
  193. Your rules for sleeping?
  194. I am ALWAYS watching you
  195. Help with a power write up (Dancing Sword)
  196. Do you allow Find Weakness in games using Hit Locations?
  197. Really cool automatic reloads...
  198. In order to prevent Munchkinish...
  199. Stretching vs. Telekinesis
  200. catch
  201. Complementary psych lims question
  202. Always On + Linked
  203. Using Attack Roll as Burnout Roll
  204. Tweaking a Modern-Day Character
  205. DARK CHAMPIONS Playtest Manuscript Now Available
  206. [eBay] 4th Edition HERO, Rifts and other RPGs Like New
  207. Please review this new advantage
  208. Spidey powers
  209. -0 Limitations and Zero point disadvantages
  210. Replicating Lensman powers in HERO 5
  211. Power Problem
  212. Real and Active Point Limit Campaigns
  213. Help? Need power to counter shapeshift
  214. Solo Campaign...suggestions
  215. The Perfect Alibi
  216. Area Effect: Line
  217. What if REC was based on EGO, not STR?
  218. I need help with the new transform - Mouth Breathers
  219. Base body and def question..
  220. Do characteristics break the Hero way of doing things?
  221. The Cost of Martial Dodge
  222. Absorbsion, usable by others...
  223. Ulcerman, the Cavalier, and the Movie Martial Artist
  224. Speed Rebate
  225. 5th Edition Changes Summary
  226. abstract wealth as a power
  227. Your Favorite "Analyze"?
  228. Our name is Legion, for we are many...
  229. Stun Only
  230. Strange Question 1: On Robots that Bleed and can be Stunned
  231. Strange Question 2: Recovery in a Multi-Power
  232. Multi-Power and recovery
  233. Robot Warriors: How to build an Escape Pod?
  234. Sectional Armor Values (Excel)
  235. Stretching Question
  236. Complementary skills incentive
  237. Costs END only to activate
  238. Bringing new players to HERO System.
  239. Healer Nerf
  240. CSLs and upkeep...
  241. Weirdest Hero question yet
  242. How to handle Posession as a power?
  243. Armor Piercing and Martial Arts
  244. A Bathroom
  245. trying to design a power..
  246. Moving through the crowds
  247. 6v1 Even Fight
  248. Recombining Schizophrenia
  249. Knockback Only
  250. open rpg and hero