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  1. Equipment Issues
  2. Environment Issues
  3. Combat Issues
  4. Disadvantages Issues
  5. Power Frameworks Issues
  6. Limitations Issues
  7. Advantages Issues
  8. Powers Issues -- S-T
  9. Powers Issues -- L-R
  10. Powers Issues -- F-K
  11. Powers Issues -- A-E
  12. Powers Issues -- General Questions
  13. Perks And Talents Issues
  14. Skills Issues
  15. Characteristics Issues
  16. General Rules Issues
  17. Steve's Guiding Philosophies For 6E -- Please Read Before Posting
  18. Why We're Creating The 6th Edition -- Please Read Before Posting
  19. Rules Of The 6th Edition Forum -- Please Read Before Posting
  20. Introduction -- Please Read First
  21. GM Advice in 6e
  22. Please differentiate between player and character
  23. A 6e challenge for Steve
  24. Guiding Philosophy #7
  25. Emotional Responses to 6th Edition (NOW EMO-FRIENDLY)
  26. Social/Intellectual Combat System???
  27. The SPD chart
  28. SPD as a Primary Characteristic
  29. Linear vs Logarithmic Scaling
  30. A simple matter of approach
  31. Some observations...
  32. HERO Skins
  33. Core Components of the Hero System
  34. What rpg.net is saying about 6th edition
  35. The MISSING Philosophy
  36. Meta-Rules of the HERO System
  37. 6th Ed Summary of possible changes
  38. Universality
  39. So how much to gamble?
  40. 6E = Two Books, Possible Bundle
  41. Why Our Group Rejected HERO, but play it now.
  42. How about "Force Points"?
  43. Simplification and Presentation.
  44. Replacement for SPD, END, and Speed Chart?
  45. Toolkitting
  46. Automatemplate
  47. An impassioned plea
  48. Susano's Thoughts On 6th Edition
  49. New Disads: Plot Threads
  50. Incomplete Characters 6th Edition (Consolidated Character Creation)
  51. Power Categories Threads
  52. 6th Ed Champions Universe
  53. COM: the Fairest in the Land
  54. Mental Powers, Senses, and Presence Attacks
  55. House rules for held actions - gap between start of segment and character's DEX
  56. Learning Curve for 6th Edition?
  57. Size of the Rulebook
  58. representing the genre
  59. Request for idealized guinea pig for mathematical modeling.
  60. 6th ed HD
  61. If I may get in my general comments on the to-be 6th
  62. Simplify!
  63. How about Character Level Advancement?
  64. Spiral Binding
  65. Crazy idea on replacing the speed chart
  66. Any chance of breaking these threads up?
  67. Playtesters?
  68. Do Villain (Protagonists) Need to be Designed like PCs?
  69. 6th Edition Fantasy HERO
  70. Power Skill usage
  71. Is this goign to be a "tweak" or a complete overhaul?
  72. Modular themebooks?
  73. A possible change to Movement
  74. Redefining Endurance thought
  75. Some suggestions from GT
  76. Character Sheet Format Suggestion
  77. Movement: Running, Leaping, and Swimming
  78. 2 cents from the guy with 30 Hero books but who has never played the game
  79. Casual STR
  80. RE-coupling Skills & Characteristics