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  1. Magic: The Gathering to Fantasy Hero
  2. Adding BODY to a spell
  3. Style/Type of Campaign(long)
  4. An odd talent
  5. FH Grimoire Enchantment
  6. My story needs help
  7. Any here play Diablo2?
  8. I dont know if im supose to be here
  9. HA's vs. HKA's
  10. Wizardry Revisited
  11. Can an artist help me out by drawing few chars
  12. I Need Monsters!
  13. Help wanted doing some modeling
  14. .hack
  15. Spells
  16. Another Good Fantasy Epic
  17. Sorcery
  18. Elementalism
  19. No Dominion - A FH Story Hour
  20. Sortilege
  21. How to Write Elvish/Lost Fantasy
  22. Tattoo/Scar Magic
  23. New Limitation: Does not Stack. Gm's please look
  24. Magecrafting
  25. Plague Challenge!
  26. Preliminary Skilled Magic System
  27. MMM Character Pack now in Online Store
  28. How do i start my story?
  29. Spell Durations
  30. THE TURAKIAN AGE Playtest File Now Available
  31. just a note for the arduin fans
  32. Do all Gm's use the Skill roll for magic?
  33. Drains of Doom? Check out these spells
  34. Recamended Reading
  35. LotR Challenge...
  36. A construction question on special "classes"
  37. How do you handle Str magic and End?
  38. The Swamps of Sadness
  39. Artificer Rough Draft
  40. Escaping HTH Combat
  41. RSR. Can you think of a different way?
  42. building villains
  43. Older FH Products
  44. Need help with magic system
  45. Magic System: Adeptery
  46. VPP / Talent Magic System
  47. What Books do I need for Fantasy hero
  48. Fantasy Hero Character Pack now in Online Store
  49. Fascination
  50. [Campaign] Clutching Nine Arrows
  51. mystical challenge
  52. Converting Amber Diceless to Hero
  53. I have old books (FYI and EBay listing)
  54. Char: Khurragh the Clever.
  55. Slayers Redux
  56. The great armour race...
  57. Exalted Conversion:Harmonious Jade
  58. Plot-sensitive power limitations
  59. [Magic System] Spellweaving
  60. Spirit Magic
  61. [Spellcasting] Looking for the Right Ingredients
  62. Standard Adventurers Pack
  63. Role Playing Challenge
  64. Alternate encumbrance rules (house rules)
  65. Balancing Attacks and Defences Power Levels
  66. Ever wanted to export a book?
  67. [Magic System Comparison]
  68. Not wishing to offend
  69. World creation help (Magic system question)
  70. 1st time HERO System GM advice
  71. Help with map drawing techniques
  72. Wizards Armor Spell?
  73. Still new GM looking for long term spell answers...
  74. EqualArmor(tm) PCs. Fair and simple?
  75. Big City... what rules? GM question
  76. Spell for making a sailing vessel move more quickly
  77. "Fantasy HERO general comments & ?" pt.1
  78. What about the warriors
  79. How to build this weapon?
  80. Old names?
  81. [Magic System] Runeforging
  82. Need Turakian Age info...
  83. The Ugdul
  84. Divination magic & EGO
  85. Alignments
  86. First Shot at a Magic System
  87. HeroHelper Suggestions Please
  88. Hero Designer v2 - Helpful or Hurtful
  89. Special Materials
  90. Killer Shrike: Armor
  91. Favorite type of fantasy
  92. CHAR: Sir Rodderick of Vargas
  93. Alternate hit location rules
  94. Preistly "Domains" Help, Please
  95. Fantasy Hero Conversions
  96. ECV, Priests and spells, oh my!
  97. Gods: How do you handle them?
  98. Creation Myth
  99. Language Trees: Do you use them?
  100. Turakian Age PDF
  101. ENCYCLOPAEDIA TURAKIANA Now Available On The Free Stuff Page
  102. Package Deals for a 25/25 game
  103. How would I represent this in HERO
  104. The Dovani
  105. alternate weapon design mod: "spreadable" dc +1/4
  106. alternate weapon design mod: undreadys -1/4 or -1/2
  107. WuXia Hero
  108. Spell Law?
  109. Character creation problems solved
  110. Darts
  111. Valdorian Age Sword & Sorcery Setting Info
  112. Character: Belit, Queen of the Black Coast (Hyborian Hero)
  113. Climate help
  114. How would you describe the "feel" of the Turakian Age?
  115. Setting Idea
  116. Ambrethel Map in Free Stuff
  117. How not to come up with a magic system!
  118. What kind of nations are in Ambrethel?
  119. Once more in English, please?
  120. What the heck is a Migdalar?
  121. Subjects of the Realm
  122. Another FH5th Question: Races?
  123. Ambrethel and the FHG
  124. Character: Arkelos the Mage, Write-up?
  125. Rage's Build a world thread.
  126. Steve, you dirty boy!
  127. Fantasy RENAISSANCE hero?
  128. Sword of Omens come to (cough, cought) sorry hairball
  129. What do you call this genre?
  130. Strange Race Question
  131. Shelf life for potions and scrolls
  132. A troubling Ambrethel issue.
  133. Ambrethel/Blazing Saddles Moment
  134. D&D 3rd ED convert
  135. TA Story hooks
  136. Tenmporary Weapon Enchantments
  137. THE TURAKIAN AGE Reviewed On RPG.Net
  138. Order of the Stick
  139. Limits on CSL's? General consensus?
  140. help with a spell
  141. Magical VPPs & RSR
  142. Planescape Adaptation
  143. Weapon Style Creation
  144. Speed in FH
  145. Dwarf Martial art
  146. Spell Storing Ring
  147. Could somebody check this spell for me?
  148. Translating Magic Resistance
  149. Sleep spell - one GM's take
  150. Question on The Turakian Age
  151. Two New Playtest Manuscripts Available!
  152. Spell: Traveling to the Dreamland
  153. Question about a world (Wargod's Own) David weber
  154. David Weber Universe Question
  155. Draconians from D&D
  156. Limitation for Spell Casting with Armor and Helms
  157. Y R axes better than swords???
  158. Sailing from Venice to Cairo
  159. How would you define...?
  160. Legendary Armor
  161. Thrown Weapons
  162. Modern-Day Fantasy
  163. Campaign: The Turakian Age
  164. Spirit Magic
  165. Meters or yards or feet?
  166. [Campaign World] Clockwork Fantasy
  167. THE TURAKIAN AGE Now in Online Store
  168. Where toi start
  169. Savage Earth Update
  170. Why play Fantasy Hero over other fantasy games?
  171. Where are the low fantasy worlds?
  172. Need help creating a drought power
  173. Bolos in the Hero System
  174. Anti-Magic?
  175. Qliphothic Hunter Picture?
  176. That is Entertainment ……
  177. When Heroes become Villians
  178. Bolo Mk.1 Dungeon Siege Unit
  179. Midnight Hero
  180. Magic Skill Levels
  181. FH Grimoire Index
  182. Why must humans rule?
  183. men in turakian age
  184. STR Requirements from 4th Use for Spells in 5th
  185. fantasy hero gamers
  186. Achoo . . ..
  187. CnS to Hero conversion
  188. Ncm:15
  189. Combining sources
  190. A Race a day (sorta)
  191. Taking the plunge into Fantasy Hero ... help!
  192. Combat Balance
  193. Norse Rune Stone Magic ?
  194. Norse Rune Stone Magic ?
  195. Thoughts on having a multi-racial game...
  196. The English system
  197. Knot Another Magic System!
  198. Spell: Faerie Fire?
  199. Doing The Almost Done Dance (Hero Helper v2)
  200. Magic Skills and Spell Penalties
  201. Monsters in the Turakian Age
  202. Zelda HERO
  203. Mythologies -- FH Storytime
  204. question of a new player
  205. Is "evil race" an intrinsically rascist concept?
  206. Divine Grace?
  207. magic roll
  208. Fantasy Races
  209. The World of Solem
  210. New talents for Fantasy Hero
  211. The People of the Young Kingdoms
  212. Just a couple questions
  213. Waterspout Spell: -21 to Water Magic Roll?
  214. How much do you make your players pay for magic?
  215. Losing items or death?
  216. Any good mapmakers?
  217. Help Thag build a character:Chinese alchemest
  218. Question on how much to charge for a custom talent...
  219. Vicious Spells
  220. turakian question
  221. If magic cost full price...
  222. What is Evil?
  223. Deadly Blow talent too powerful?
  224. It is your Destiny!
  225. Bag of Rats Help
  226. Myworld - Stuff
  227. How do you reveal magic items?
  228. turakian age the lataro
  229. Cursed Items
  230. Thanks to Keith Curtis...
  231. Need Help! Starting a FH game
  232. My Dee-en-Dee conversion!!!1
  233. A spell that shatters swords
  234. Sword Masters
  235. Japan-based Fantasy HERO
  236. Trying to write a magic system...
  237. Spell/Item Idea : What do you think of the mechanics
  238. Transfer power and me
  239. Cool to the touch disadvantage...Thoughts?
  240. A question for those who have purchased turakian age
  241. Turakian Age question: Ebistan Tarthu
  242. Doulocracy: how's it work?
  243. <i>Fantasy Hero Battlegrounds</i> Errata?
  244. Anyone else have Eberron and wonder how it would look converted to Hero.
  245. Magical Reality and Society's Reactions...
  246. Hero points?
  247. "Magic" Through Scientific Laws?
  248. Meta Creator
  249. D&D Classes as FH package deals
  250. Did anyone else...