Stone
Nov 15th, '03, 01:18 AM
<font size=+1><b>Shifter</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>35  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>25</font></td></tr><tr><td align="right"><font size=2>26  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>48</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>6  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>50  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>44  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>21"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>7"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 161
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">19  </td><td>Damage Resistance (15 PD / 15 ED), Hardened (+1/4) (19 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">12  </td><td><b><i>Shifting Body: </i></b>Elemental Control, 24-point Powers </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">42  </td><td>1) Stretching 13" (65 Active Points); No Noncombat Stretching (-1/4) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">14  </td><td>2) Physical Damage Reduction, Resistant, 50% (30 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">14  </td><td>3) Energy Damage Reduction, Resistant, 50% (30 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Shifting Abilities: </i></b>Multipower, 30-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3u  </td><td>1) <b><i>Shifting Body: </i></b>Shapeshift (Sight Group; Imitation, Variety of Shapes: Limited Group of Shapes) (30 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">2u  </td><td>2) <b><i>Big Fist: </i></b>Hand-To-Hand Attack +6d6 (30 Active Points); Hand-To-Hand Attack (-1/2) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">3u  </td><td>3) <b><i>Blade Hand: </i></b>Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. ED) (30 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">3u  </td><td>4) <b><i>Long Legs: </i></b>Running +15" (30 Active Points) (added to Primary Value) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">5  </td><td>Life Support (Expanded Breathing) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 147
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">15  </td><td>+3 with HTH Combat </td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Climbing 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Computer Programming 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Concealment 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Contortionist 14- </td></tr><tr><td valign="top" align="right">3  </td><td>KS - Physics (INT-based) 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Electronics 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Disguise 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Mechanics 12- </td></tr></table><b>Skills Cost: </b>42
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>35  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>25</font></td></tr><tr><td align="right"><font size=2>26  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>48</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>13  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>11  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>2</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>0</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>15  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>6  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>24</font></td></tr><tr><td align="right"><font size=2>12  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>50  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>44  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>21"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>7"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 161
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">19  </td><td>Damage Resistance (15 PD / 15 ED), Hardened (+1/4) (19 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">12  </td><td><b><i>Shifting Body: </i></b>Elemental Control, 24-point Powers </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">42  </td><td>1) Stretching 13" (65 Active Points); No Noncombat Stretching (-1/4) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">14  </td><td>2) Physical Damage Reduction, Resistant, 50% (30 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">14  </td><td>3) Energy Damage Reduction, Resistant, 50% (30 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">30  </td><td><b><i>Shifting Abilities: </i></b>Multipower, 30-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3u  </td><td>1) <b><i>Shifting Body: </i></b>Shapeshift (Sight Group; Imitation, Variety of Shapes: Limited Group of Shapes) (30 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">2u  </td><td>2) <b><i>Big Fist: </i></b>Hand-To-Hand Attack +6d6 (30 Active Points); Hand-To-Hand Attack (-1/2) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">3u  </td><td>3) <b><i>Blade Hand: </i></b>Killing Attack - Hand-To-Hand 2d6 (plus STR) (vs. ED) (30 Active Points) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">3u  </td><td>4) <b><i>Long Legs: </i></b>Running +15" (30 Active Points) (added to Primary Value) </td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">5  </td><td>Life Support (Expanded Breathing) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 147
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">15  </td><td>+3 with HTH Combat </td></tr><tr><td valign="top" align="right">3  </td><td>Bugging 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Climbing 14- </td></tr><tr><td valign="top" align="right">3  </td><td>Computer Programming 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Concealment 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Contortionist 14- </td></tr><tr><td valign="top" align="right">3  </td><td>KS - Physics (INT-based) 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Electronics 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Disguise 12- </td></tr><tr><td valign="top" align="right">3  </td><td>Mechanics 12- </td></tr></table><b>Skills Cost: </b>42