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View Full Version : Weaknesses That Don't Last



mattingly
Mar 5th, '03, 05:19 AM
I want to design a Find Weakness power that only works for the next strike. If the attacker wants to attack against half the defenses again, he'll have to Find Weakness again. This also means that there can be no quartering or eighthing of the defeneses.

Find Weakness 13- with Melee Attacks; Weakness is Not Persistent (-1)

Does a -1 sounds right for that?

Steve Long
Mar 5th, '03, 06:27 AM
Sure, that sounds reasonable.