Sociotard
Mar 27th, '04, 04:07 PM
The Swamps of Sadness
" Atreyu and Artax had searched the Silver Mountains, the Desert of Shattered Hopes, and the Crystal Towers without success. And so, there was only one chance left. To find Morla, the ancient one, the wisest being in Fantasia whose home was the Shell Mountain somewhere in the deadly Swamps of Sadness. Everyone knew that whoever let the sadness overtake him would sink into the swamp"
<img src="http://www.nevstory.com/pics/swamps05.jpg">
For every hour spent in the swamps of sadness, characters face a 1d6 NND Ego Drain (Defense is Ego/5 + any mental defense). After he has been drained to Ego 0, the character will begin sinking ⅓” per phase. To resist sinking, characters must make an ego roll (even a 0 ego character has a 9-). If the roll succeeds, the character has felt a flicker of hope, and counteracts ⅓”worth of sinking. For every ⅓” a character has sunk, he suffers a -2 modifier to the roll.
Other characters may attempt to help him using a presence attack. All characters encouraging the victim to roll presence attacks. Total all the dice. For every 5 points rolled, the character gets +1 on his roll.
Note: "When the scene for the "Swamps of Sadness" was being shot and the horse was supposed to "sink", he really did. The platform lifts failed and the horse died. Noah Hathaway (Atreyu) was so upset he couldn't do anything for two weeks.
" Atreyu and Artax had searched the Silver Mountains, the Desert of Shattered Hopes, and the Crystal Towers without success. And so, there was only one chance left. To find Morla, the ancient one, the wisest being in Fantasia whose home was the Shell Mountain somewhere in the deadly Swamps of Sadness. Everyone knew that whoever let the sadness overtake him would sink into the swamp"
<img src="http://www.nevstory.com/pics/swamps05.jpg">
For every hour spent in the swamps of sadness, characters face a 1d6 NND Ego Drain (Defense is Ego/5 + any mental defense). After he has been drained to Ego 0, the character will begin sinking ⅓” per phase. To resist sinking, characters must make an ego roll (even a 0 ego character has a 9-). If the roll succeeds, the character has felt a flicker of hope, and counteracts ⅓”worth of sinking. For every ⅓” a character has sunk, he suffers a -2 modifier to the roll.
Other characters may attempt to help him using a presence attack. All characters encouraging the victim to roll presence attacks. Total all the dice. For every 5 points rolled, the character gets +1 on his roll.
Note: "When the scene for the "Swamps of Sadness" was being shot and the horse was supposed to "sink", he really did. The platform lifts failed and the horse died. Noah Hathaway (Atreyu) was so upset he couldn't do anything for two weeks.