Devon
Apr 6th, '04, 10:03 PM
How would one generally handle limitations to suit special defenses against ordinarily uncommon special effects which suddenly become a real threat?
To wit, a villain gets the power to manipulate a force which is, in most cases, a -1 to -2 limitation. Defenses against this particular effect are cheaper because it's just not that common.
Suddenly that force becomes a daily threat for the PCs, who then start designing spells to counter it, for example, "Desolid -- only vs. this effect". Could be strange radiation, could be temporal flux, something which can generate a wide variety of special effects, necessitating the "Desolid"" approach for defense.
Should the limitation (only vs. this effect) be contextually devalued because of the current plot situation (effect USED to be rare, but now it's a common threat, so you only get a -1/4 or -1/2 limitation), or should it be valued in the context of the entire campaign, especially if the PC's quest is to eliminate the very threat this force would cause?
Any GM advice would be welcome,
- Devon
To wit, a villain gets the power to manipulate a force which is, in most cases, a -1 to -2 limitation. Defenses against this particular effect are cheaper because it's just not that common.
Suddenly that force becomes a daily threat for the PCs, who then start designing spells to counter it, for example, "Desolid -- only vs. this effect". Could be strange radiation, could be temporal flux, something which can generate a wide variety of special effects, necessitating the "Desolid"" approach for defense.
Should the limitation (only vs. this effect) be contextually devalued because of the current plot situation (effect USED to be rare, but now it's a common threat, so you only get a -1/4 or -1/2 limitation), or should it be valued in the context of the entire campaign, especially if the PC's quest is to eliminate the very threat this force would cause?
Any GM advice would be welcome,
- Devon