Toadmaster
Mar 15th, '03, 02:49 PM
I want to make a smoke screen effect that is weaker around the edges. I was thinking Darkness AE, Change environment (-3) AE (larger than the first) Change environment (-2) AE (larger than the second) Change environment (-1) (larger than the third)
Or the easier but more twisting of the rules route Darkness explosion with the SFX that instead of losing dice the darkness begins to become a penalty instead of blocking sight as it loses points.
Also would you allow a lim "follows the wind" for an AE or explosion, instead of making a radius the AE / EX spreads in an oblong shape with the direction of the wind, the amount of oblong dependant on the wind speed.
Any other ideas for doing any of these?
Or the easier but more twisting of the rules route Darkness explosion with the SFX that instead of losing dice the darkness begins to become a penalty instead of blocking sight as it loses points.
Also would you allow a lim "follows the wind" for an AE or explosion, instead of making a radius the AE / EX spreads in an oblong shape with the direction of the wind, the amount of oblong dependant on the wind speed.
Any other ideas for doing any of these?