View Full Version : Who would be the Super Heroes of your region?
Hermit
Mar 16th, '03, 07:29 AM
After a succesful (I think it's a success) talk about world books and such on another thread, I thought I'd localize a bit. We're already covering 'national' heroes in still more threads. Taking a look at that free PDF of super heroes in the Champion's Universe, there are a whole lot of cities/states that are pretty empty.
Now, admitedly, some places will draw a lot more super heroes than others for different reasons (More population, etc), but still, let's assume every State (or province) needs at least one super hero. Heck, maybe every major city, but that's debatable.
So, in the interest of fan contribution to the pool... so to speak, if you can, please list a basic concept and name for the hero you think you'd have in your area. If your area is too small or whatever (in your opinion) to have a Super Hero, then expand the radius just a bit. :)
I'll work on one for Tennessee, but Misterdeath may want to beat me to it. :)
Ghost Archer
Mar 16th, '03, 08:40 AM
For my home state of California?
The Golden Bear
The 49er
Sequoia
Condor
or for those in Berkeley
Strength Enhanced Person
For where I live now, Virginia?
(How do I do this without my tongue in my cheek? Aw...heck with it!)
Reb/Rebel Yell
Redneck
Cavalier
The Colonial
NASCARman
PETA Man/Woman
The Virginia Lover(unofficial state motto "Virginia is for lovers" yeah, right)
Of course the group would be called The Dominion so former members would be The Old Dominion
For Smithfield
Hambone
For Suffolk
Peanutman
For Williamsburg
Budman
For Virginia Beach it would be something like "Soon to be the home of Virginia's Only Superhero Team and if we don't get them, nobody gets them." or "Our Superheroes are ALL tourists."
Agent Escafarc
Mar 16th, '03, 08:44 AM
From here in FL the first one that comes to mind is Viagra-Man sort of like Hourman but only for 20 min.:D
JmOz
Mar 16th, '03, 08:50 AM
Mosquito: It's the state bird here in ND
Zaratustra
Mar 16th, '03, 09:06 AM
I love how the single South American hero is in Brazil and it's named 'El Dorado'. El Dorado is a Colombian legend. Plus, a really stereotyped Super Friend.
Making all 'foreign' heroes based on native things is somewhat flaky (by that logic, American heroes would be Big Mac, Super Mickey Mouse and Muffler Man), but here are some half-decent names for native Brazilian heroes.
Ordem & Progresso (Order & Progress - text on the flag: Duo of patriotic heroes)
Tupan (Indian god of thunder)
Iara, Curupira, Caipora, Boitata (Indian legends)
Cacau (Cocoa - Mulatto pheromone manipulator miss - The other heroes don't like her much, but other countries always ask her to come with them when they're visiting)
Homem-Bicho (Animal Man)
Rabo de Arraia (Manta's tail: Capoeira martial artist)
Estereotipo (Stereotype - Reflects foreign vision of Brazil: Walks around in minor clothing, speaks Spanish, swings from vines, plays soccer, likes samba, fights alligators)
BobGreenwade
Mar 16th, '03, 09:12 AM
My wife and I have been in so many different Champions campaigns that I've actually used them to forge together a couple of NPC superteams for Portland and spready a few others around Oregon, for possible use in future games. The distribution has changed from time to time, but this is how I'd do it today:
Lightstorm: (Downtown Portland)
Lady Lightning (leader)
Captain Photon
Cyberia [Russian cold-powered cyborg]
Laughing Boy [clown-motif gadgeteer]
Lightray [speedster]
Mental Man [surfer-dude mentalist]
The Silver Knight
The Justifiers: (Beaverton area)
Ms. Steele (leader) [cyborg attorney]
Immobilon [density-based brick]
Miss Dozen [duplicating martial artist]
Rattler [snake-powered mentalist/martial artist]
Shadow Panther [feline-powered martial artist/gadgeteer]
Yellow Rose [rose-themed gadgeteer/martial artist]
Captain Glory: (private island in the Columbia)
Captain Glory [patriotic martial artist/gadgeteer with powered-armor Deep Cover ID]
Lieutenant Freedom [basic brick]
Glory Hound [well-trained dog]
The Raiders (agent support team)
Independent in Portland:
The Emerald Eye [mystical Ultra Boy pastiche]
Guardian Angel [Green Lantern pastiche with angelic Special Effects]
Eugene:
Search & Rescue [gadgeteer duo]
Spike [vampire-hunting vigilante]
More details on any of these may become available upon request. :)
winterhawk
Mar 16th, '03, 10:29 AM
From p. 69 of CU: "Chicago has only one superteam, the Peacekeepers, but a generous helping of independent heroes..."
The Peacekeepers:
Dwarfstar (literally a pocket Brick)
Windstorm (an air manipulator with a Samurai code)
Santeria (a white witch)
Hellion (a damned ex-street thug, my PC)
Mr. Fix (a blue collar Gadgeteer, easily the most 'Chicagoish')
Chicago is very neighborhood oriented, so most of my independents are associated with a neighborhood. The Independents:
The Rumor (vigilante with the ability to 'hear' radio transmissions. In the day of cellular communication, he is one of the most dangerous men in the city)
Donyell Bullitt (Brick hero of the South Side)
D'Fly (MA hero of the Austin Neighborhood)
Professor Fog (Fugitive from the White Wolf Mage Universe, a Son of Ether with a matter transmuter gun)
and the rest of the PCs which are being worked on.
I've added another team, the Argonauts, who were formed on the "So You Want to Be a Hero" Reality TV program, inspired by a post from Zootsuit (I think). The Argonauts:
Athena (highly trained MA/Gadget-User)
Daedalus (Powered Armor Gadgeteer)
Charon (wormhole teleporter)
Arachne (MA/Gadget-User)
Phaeton (Light based EB)
Talos (Brick)
Hermit
Mar 16th, '03, 11:03 AM
The Volunteers
Named after a famous fallen Tennesse Super Hero, as well as the state nickname, the Volunteers have only two years under them as a team. Their reputation is solid through out the state, but they often get over looked in national news unless something really big happens. The location of their base is unknown and they are not registered, for like many Tennesseans, the Volunteers have a healthy distrust of big government.
Passion Flower- A powerful Tele-Empath, able to read or inflict raw emotions on others. The down side of things is she can get caught up in the emotions around her, but her will is strong and she can normally surpress this. Some mistakenly think that as both the woman on the team, and as a "wimpy mentalist', that she must be the meek one of the crew. Far from it, she's as rough and tumble, if not more so, as the rest of them. Her costume is mostly sunrise pink and form fitting, but it covers her from toes to neck with a light protective mesh. Skimpy costumes might be fine for bullet proof heroines, but she'd like to stay alive thank you very much.
"The next person who calls me 'The Pink Ranger' is going to end up afraid of his own shadow... I mean it!"
Three Star- A bit embittered he can't take the name "Tri Star" without risking a lawsuit, Three Star is the "Brick" of the team, not as powerful as some, but his ability to split into three identical duplicates more than makes up for that. Three Star is quite proud of his state's diversity, and since he can split anyways, can often be seen walking Beale Street in Memphis, or enjoying a Vol's game at U.T. on the same day. One thing he's not proud of is the K.K.K. and it's history in his home state. Bigoted villains are usually his first target. He is the "Flagsuit" of the group; his costume having its three star design on his chest.
"There is no comparison. I wear a mask to inspire hope, they wear hoods to inspire terror."
Atomic- The grandson of a scientist who worked in Oak Ridge for their part in the Manhatten Project, Atomic was fascinated by the power of the atom. He also believed it could be made much safer than people were giving it credit for. Still, how to prove it? His answer came when a defeated super villain's armor was sent to him for study. It was crude, but it was also inspirational. Here was a way to test his theories, in a self contained prototype battle armor. He soon had his own design and the atomic powered hero in armor eventually joined the Volunteers. For some reason, he's the least popular member with the over all public. No matter how many times he assures them he won't go 'boom', they just have trouble believing him. The fact that he has a whacky sense of humor not normally associated with scientifically minded super heroes doesn't help.
"What's a little vigilantism here and there? I mean, I'm already wearing an unlicensed nuclear accelerator over my whole body..."
Bender- With all the jokes one makes about drunken binges and Cartoon robots, you'd think Bender (and not Atomic) would be the joker of the set. He's not. The team's stretching hero is actually a serious minded and introverted young man. Even the rest of the Volunteers aren't sure what eats at him. He has learned to use his powers in various ways, and apparently comes from affluent background because he's helped fund the team a great deal. His costume consists of light and darker blues.
"I'm the only one who can get in there. Get the innocents to safety, I don't matter."
(And yes, each one of these guys has a tie into the state symbolism or history)
Dr. Anomaly
Mar 16th, '03, 12:01 PM
From the state of South Dakota:
Rushmore, the flag-suited speedster.
Badlands, a tracker and bounty-hunter (modern version of a D&D-style ranger).
Deadwood, an incredible shot with any ranged weapon.
Moriah, an astral projector who can channel the spirits of the dead (named after Mt. Moriah, the ORIGINAL "Boot Hill.")
Corn King, who can accelerate plant growth in general and create animated "soldiers" from cornstalks (automatons).
From the state of Missouri:
Missouri Mule, a brick with a really powerful kick.
Bagnell Catfish, with the unusual power to eat things that really shouldn't fit in his mouth (can also breathe water)
The Arch, a superheroine with mega-scale stretching
Steamboat Willie, with a suit of simple but tough steam-driven "power armor", and with self-contained underwater breathing & propulsion (Robert Fulton was a Missourian)
Twain, a sarcastic duplicating investigator
From the state of Texas:
Cattle Baron, a brick who becomes a humanoid bull, like the minotaur
From the state of North Carolina:
Kittyhawk, a fast flyer with mental control over felines
From the state of Kansas:
High Plains Drifter, a gliding hero with a suite of enhanced senses
Doug Limmer
Mar 16th, '03, 03:48 PM
Originally posted by BobGreenwade
My wife and I have been in so many different Champions campaigns that I've actually used them to forge together a couple of NPC superteams for Portland and spready a few others around Oregon, for possible use in future games. Now, why couldn't I find people like you when I was actually in Corvallis? (yeah, I know: graduate school)
Did you ever think of using the 'Alchemy department' at Oregon State University? :) (One building has the word "CHEMISTRY" surrounded by alchemical symbols on it. I can't recall if it's still is the Chemistry building or not.)
assault
Mar 16th, '03, 03:57 PM
From Queensland, Australia, but also sometimes found in neighbouring states and countries:
Assault: He drinks legendary quantities of beer, eats glass, throws cars, makes insurance companies nervous, and shows disrespect to all authority figures.
(He cultivates this reputation deliberately. While he actually does all of these things, he is immune to both the alcohol and the glass, rarely throws cars much anymore, and doesn't really like insurance companies and authority figures much anyway, so sod them.
In fact he is actually a pretty fair crimefighter, despite his attitude problem.)
Quotes: "I always eat the glass after I have a beer. Don't you?"
"What? You don't like my attitude? Well, that's just too bad..."
He is, of course, an ex-PC.
Alan
Seraphim
Mar 16th, '03, 04:15 PM
Well Being from Wales, UK.
i would have to say maybe
The Red Dragon - An Actual human Dragon Hybrid who has been sleeping under the montains of Wales for eons.
Karma
Mar 16th, '03, 04:30 PM
NED: A PA hero. Yes, he's quite aware that he's taken the name of a notorious criminal, but what else is he going to call himself. "And anyway, Edward Kelly was just a victim of the repressive English government"
Kookaburra: Another PA hero (also named after a notorious criminal (who is actually his father) who uses sonic based powers.
Goldstrike and Goldrush: the latest in a line of heroes stretching back to the Victorian Goldfields. The originals gained their powers when they stumbled on an old Koori sacred site while prospecting and stole the sacred weapons of the spirit warriors. They were then instrumental in stopping the massacre at the Eureka Stockade and became heroes. While the original stolen artifacts have recently been returned it was after the 'mantle' had been handed down. The next two in the line will most likely be chosen by the Koori Elders and will have more traditional names.
'Strike is a Brick and 'Rush is a Speedster. The latest two have done away with the Gold Spandex and only wear the masks along with comfortable street clothing.
These 4 are, of course, only the most 'iconic' of Melbourne's supers. Others exist (Such as Karma) but when people say 'Melbourne Superheroes' these are the ones people think of.
I'll leave some of my countrymen to give their opinions on Australia's other supers in their area.
Pol Rua
Mar 16th, '03, 05:14 PM
More Queensland-based Superheroes:
Captain Queensland: Semi-retired now, but Patriotic Queensland Hero. Based in North-Western Queensland. Mistrusts foreigners, left-wingers and city people. Pretty much non-powered with a good right hook. Believes Northern Queensland should secede from Queensland, or Queensland should secede from Australia on the grounds that NSW is full of yuppie, Victoria is full of wogs, South Australia is full of poofters, Tasmania is full of greenies and the rest of the place is full of abos.
Daryl: doesn't call himself by a codename, but is known by the police and the media as 'Petrol Head'. Has the superpower to lend speed to another object (usually a car). The effect of this also increases his reaction time at the same rate. Hangs around the Ipswich/Inala region.
The Drop-Bear: A nonpowered crime-fighter wearing a modified version of one of those koala suits that people collecting for evironmental causes wears. He attacks criminals with a specially weighted customised cricket bat... willow only, aluminium's for tryhards.
Black Badge: An ex-cop turned vigilante forced out of the police department during the Bjelke-Petersen corruption era who hunts down bent coppers. He doens't kill them, preferring psychological warfare and investigation.
Lifeguard: With his red and gold costume and forcefield powers, he's the government-employed superhero of Queensland's Gold Coast. Publicity-friendly and well-liked, he's basically used as a mouthpiece for the Queensland Tourist Bureau. He has a non-powered sidekick, also employed by the Tourism Bureau in Meter-Maid. She's a martial artis mainly there for eye-candy, but trained enough so that she can defend herself.
___________________________________________
Pol.
Blue
Mar 16th, '03, 05:52 PM
Home is Southern California...
The Jogger, aka Lance Colby (stage name; Real name is unknown). Moves at a moderate controlled pace; Contortionist - Through extensive yoga, KS: Acting, PS: Waiter, Life Support (v. Smog); Fear of Non-bottled water, Desperately wants to 'direct'.
...but I'm originally from Ohio...
Captain Boredom (aka "Pops"), 70 year old Janitor at the rock-n-roll hall of fame, KS: Rock and roll trivia; Can cause opponents to fall asleep through use of a constant stream of unneccessary information (Some kind of Drain, with a verbal component limitation). +3 with enchanted plunger. Fear of "new fangled" things; Hard of hearing.
William Bushway
Mar 16th, '03, 10:21 PM
From Virginia:
The Virginian - A former government super-soldier who recieved an honorable discharge after being wounded in action. He now works for the Virginia state police, lending his expertise to local law enforcement agencies too small to have their own paranormal task forces. Basically a Silver Avenger with a bad leg and a retired gunslinger-turned-lawman mentality.
Metro - a speedster whose body generates a "sympathetic kinetic aura" that increases his speed by matching the momentum of bodies in motion near him. Can run as fast and hit as hard as a speeding truck (assuming one is nearby). He operates best in urban environments (more sources of energy to glom onto). Running, superleap, and PD Absorption.
Tidewater - A villainous water-controller who, rather than draw water from the air, actually pulls it up from below the earth. He has no ability to "banish" the water he summons, so his powers tend to cause a good bit of collateral damage. Can mimic earth-controller tricks such as mudslides and sinkholes, but his specialty is floods. His powers are strongest near rivers and coastal areas, or after rainstorms.
Piedmont - A brick who's basically an animate hill (I'm thinking the picture of Montana from the BBB). He is constantly replenishing himself for the land he stands on, leaving a swath of freshly-turned earth in his wake. Earth based entangles, a PD EB with Darkness (thrown clods of earth), tunneling, teleportation only while touching the earth (disintegrates and reconstitutes himself elsewhere). Takes damage when removed from contact with the earth.
Shenandoah - "Daughter of the Stars." A modern archeologist finds an alien spacecraft enshrined within the burial ground of a long-lost native american tribe. The ship "adapts" the archeologist to blend in with the region's native inhabitants (or at least, they were native when the ship crashed ;) ), and embeds a number of "survival enhancments" into her new body. WASP academic is turned into Native American goddess with flight, starlight EB, and other cosmic tricks. Unfortunately, it also alerts the ship's original passenger, the vicious faustian xenomorph that calls itself Croatan.
Dust Raven
Mar 17th, '03, 01:09 AM
The Defenders of Seacouver (a Northwestern American coastal metropolis)
(note: Seacouver is stolen from the board game Minion Hunter)
Gralcore (sentient golem created by long dead aliens)
Descant (sonic powered x-dj)
Crystallis (alien crystal man who projects light)
Jake the Rain God (his name is Jake...he's a Rain God)
DreamWeaver (half elven psychic illusionist)
Shonin (a juggernaught who's heart is a big as his mind is slow)
Cobalt (energy absorber/redirector/projector)
Glen Sprigg
Mar 17th, '03, 05:35 AM
Well, just because I can...
THE CANADIAN SHIELD: Canada's national team, currently with eight members.
Mountie: Team-leader, mutant with force-field powers; he really is an RCMP officer from Edmonton assigned to the team, and he does carry a gun (not that it's much use against most supervillains).
Alouette: Teenaged mutant daughter of a Canadian MP from Eastern Quebec with wings and sonic powers. The most popular member of the team among the teen set, she has begun a recording career and released an album.
Arctic Fox: The 'babe' of the team, but don't call her that. She's a brilliant scientist as well as a former Miss Canada contestant, and gave herself superpowers through biogenetics. She's a 'wildcat' type, with reflexes, speed and martial arts. She's from Toronto.
Chinook: The elder statesman of the team, a native shaman from Saskatchewan with the power to command spirits of the air. He's more of a teacher than a fighter, preferring to stay behind the scenes. He's getting up there in age, and is definitely the most fragile member of the team.
Huron: A native from Northern Ontario who worked as a park ranger, he has the power to call upon various animal spirits to give him greater natural power (strength, speed, etc.). He also wields a mystic bow and spear.
Nautilus: Orignally from Newfoundland, Nautilus was captured by unethical scientists at Project Sealife and subjected to experimentation. She gained 'Aquaman' powers, and despite her mistreatment did not join the Aquans when they escaped. She instead returned home, and has been a part-time (and reluctant) member of the Canadian Shield.
Slapshot: From New Brunswick, and a full-blown self-admitted hockey nut. In fact, he had a chance at a pro career until he wrecked his knee and shoulder in a bad accident. He studied cybernetics at college and built himself replacement parts for his damaged limbs. It disqualified him from becoming an NHL player, but he expanded his work and built a suit of powered armor, along with some specialized pucks that work much like trick arrows.
Yukon Jack: The team brick, he's strong, tough, can grow to double his normal size...and doesn't know who he is. He's as young as Alouette, and has a big crush on her. As his name suggests, he's from the far north.
LES LIBERATEURS: Quebec's team, sponsored by the Parti Quebecois government (pro-separatist). They have five members.
Quebecois: The team leader, a vigilante who gained teleportation powers early in his career. The most outspoken of the team in terms of his Quebec nationalism.
Ambrosia (from Champions of the North): Unchanged except for her political leanings.
Icestorm (Mutant File): When Genocide came after young Alain Remere, they didn't expect Les Liberateurs to show up and pummel them into the ground. With Remere's family killed by Genocide, he was taken in as a ward of the state and placed under the protection of the team. They are helping him to control his mutant ice powers, and teaching him how best to use them.
Mr. Puissant (VIPER): Written up as a villain and VIPER nest leader, instead he's now a successful Quebec businessman who went public with his powers and became a hero. He is the team's brick.
Pesanteur (VIPER): Again, written up as a VIPER villain, she hooked up with Mr. Puissant when Bulldozer got too pushy. Mr. P gave Bulldozer some lessons in etiquette, and Pesanteur joined the good guys. She has gravitic powers, though nowhere near the power level of Gravitar.
I know, this team isn't as 'original,' but I enjoy twisting characters around from their writeups. Besides, there are about six thousand villains written up, and not a lot of heroes. So I turn a few around through the musings of fate, and thus heroes are born.
Glen
BobGreenwade
Mar 17th, '03, 06:43 AM
Originally posted by Doug Limmer
Now, why couldn't I find people like you when I was actually in Corvallis? (yeah, I know: graduate school)
Did you ever think of using the 'Alchemy department' at Oregon State University? :) (One building has the word "CHEMISTRY" surrounded by alchemical symbols on it. I can't recall if it's still is the Chemistry building or not.) 1. Dumb luck. 2. No, though an Alchemical Studies program might not be out of line, at least in the CU. 3. As far as I know it's still the same thing; it's kind of hard to change something when it's literally written in stone. ;)
SuperPheemy
Mar 17th, '03, 07:39 AM
Superheroes from the big Tomato, that is, Sacramento California.
Gold Rush Classic Speedster
Steel Drivin' Man Brick with John Henry theme (Superhuman strength and endurance, pair of big ol' hammers, sort of a "working mans'" hero)
Intellect Inside Cybernetic Supergenius sponsored by Intel.
Interceptor A Cold-War superhero that should have retired with all the Air Force Base closings during the mid-'90s. He uses a suit of advanced power-armor that simulates the capabilities of modern fighter aircraft (Supersonic Flight, Micro Missile Launchers, "Stealth Technology" effects, etc...)
The Balance An investigative superhero, reportedly around in one form or another since the mid-1800s, the Balance wages a never-ending crusade within California's Institutions of Government by exposing the secret deals and corruption that infest the Capital. It is debatable if the Balance really exists, for none can claim to have seen him (or her, or them).
the Golden State Warrior Not really a superhero, but deludes himself into believing he is one. Sort of a Foxbat type without the fame, and barely enough creativity to steal the trademark of an NBA franchise. Currently under a restraining order to cease and dissist using he Warrior persona in public.
death tribble
Mar 17th, '03, 08:33 AM
From London
The Protectors
The Flame. Fire powered, flying energy projector.
Mindstorm. Mutant ego and TK powers boosted by alien technology.
The Ranger. Magic powered sword user. Deceased.
Returned as the Forestal.
Arachneida. Female web slinger. Librarian in secret ID.
Boa. Female with snake powers particularly a crush.
Voidwalker. Alien and man bonded as one originaly. Then seperated into the Voidwalker and a DNPC. Darkness and space powers. (The Thor of the team)
Thaw. Ice Powered hero and the Tony Stark of the group. Greek ancestry.
Wolverine. (yes that Wolverine but poorly played. very poorly played)
The Unicorn. Alien brick. yellow with a horn coming out of his head. Played Jazz.
Magician. Experienced user of magic. Fairly general powers
The Monk. Used martial arts
Energizer. Energy blaster with a nigh on impervious Force Field
Originally all based in London and then splitting into three teams in London, Newcastle and Manchester.
I'll add the next batch here.
dbsousa
Mar 17th, '03, 11:44 AM
The Actuary: Psychic ability to generate probable outcomes of any action taken by the team.
The Commuter. Speedster with two secret ID's. Has day job in Boston, spends evenings in NYC. Spends Late Nights fighting crime in small cities and towns accessible from I-95 and I-84
Raptor. Park Ranger at Dinosaur State Park who can channel the abilities of various dinosaurs.
The Pequot: Power Armored Native American Hero funded by Foxwoods Casino.
Mark II. Robot warrior who believes he is Mark Twain, despite the rocket launchers on his wrists.
The WASP. Martha Stewart dons a cowl she wove herself out of hand-spun alpaca she raised from kids, seeking out crimes against good taste.
Colt 45. Gun-wielding descendant of Samuel Colt.
The Nutmegger: Connecticut Patriot, protecting the land of steady habits from the inappropriate and improper with his two fists, and an uptight attitude.
winterhawk
Mar 17th, '03, 12:14 PM
Originally posted by dbsousa
The WASP. Martha Stewart dons a cowl she wove herself out of hand-spun alpaca she raised from kids, seeking out crimes against good taste.
"Martha Stewart" and "good" should never been used in the same breath as she is the source of ALL CONTEMPORARY EVIL ON THE PLANET!
SuperPheemy
Mar 17th, '03, 12:56 PM
She wasn't involved in Insider Trading, WASP has "Precognative Sense" with regards to the Biomedical industry!
Tugun Master
Mar 17th, '03, 03:06 PM
Here's some of what I created for New Zealand:
Earthwatch
Taiaha (Tie-Ahh-Haa spear)- Martial Artist with a mystically empowered taiaha (local fighting spear with a pointy ended tip and a broad flat end on the other for clubbing/sweeping blows) that allows him to deflect almost any attack. Taiaha is a formidable hafted weapon user, who serves as the team's leader.
Aotea (Ayy-Oh-Tee-Ahh white cloud)- Artificial Woman with the ability to manipulate powerful mystical energies, allowing her to summon spirit forces to read minds, assault someones life-forces, and teleport herself and others over great distances.
Taniwha (Taah-Nee-Fahh Monster)- Mer-creature reminiscent of a Killer Whale, bonded to her friend, the beautiful Moana Katere, forced to timeshare the same temporal space. Taniwha and Moana are effectively immortal and were rescued by Kupe (Taiaha) along with Aotea prior to their becoming a team. Super strong, and highly resistant.
Rough-House - The true grunt of the team, Rough House is the first member of the team not to share a mystic origin. He is heavy, super strong and can brawl with the best of them. Former motorcycle gang member turned armored super-hero.
Cloudwalker - Token white guy. (lol) Cloudwalker's origins are the same as Rough-House's... both were struck by a strange airborne dust that transforms gene sequences. while Rough-house gained dense flesh and bones, Cloudwalker wound up with the ability to fly, hurl lightning bolts and form cloud cover. Cloudwalker is the jerk factor of the group.
Castle - Mystically Powered Automaton created as little more than a Chess piece to amuse Metal Baal, a Dimensional Sorceror who manipulates metal. Castle looks like a 9' tall robot with the ability to weaken his foes health on contact, making them easier to stun... handy when coupled with his machine-strength.
MarkusDark
Mar 17th, '03, 03:38 PM
Steel Guardian - surfer/programmer who developed a power suit.
"Dude, like you're bummin' everyone out. You should relax more - here, have a killer brownie...dude...dude, chill... put down the bazooka.." *BLAMMO* "awww... dude..."
TheEmerged
Mar 17th, '03, 04:09 PM
The Justice Battalion (http://theemerged.blogspot.com/JBOverView.htm) , based out of Cincinnati's Union Terminal.
Note that the link is from a villain's perspective :D
Mayday
Mar 18th, '03, 02:34 PM
The only heroes that would be in my area would all have high speed flight. Zoom up the bluffs and river from St Louis and buzz the cows. The national guard jets do it, why not supers.
mangahunterd
Mar 18th, '03, 03:21 PM
Oklahoma Heros
Not a lot here in this part fo the country but there are a lot of Native American heroes or animal based heros you could develop:
Thunderbird: A lightning based hero that can manipulate weather and fly.
Phoenix: A fire based hero that could fly and cause lots of damage.
Bison/Bufflao/Longhorn: Quick brick.
Tornado/Hurricane: Speed based hero that can manipulate wind.
Coyote: Uses deception and trickery to subvert oponents.
Boomer and Sooner: Twin bricks.
War Bonnet: Native American Martial Artist.
Red Hawk: Flying hero with uncanny strength and sight.
Armadillo: Can lay on the side of the road and appear dead 18-, or an armored superhero (sounds familiar)
:D
Cougar: A quick HTH combatant.
Land Thief: Can steal land long before anyone else thinks to...
Corrupt Government Official: Has the ability to bilk taxpayers out of millions of dollars while making it look like he is the servant of the people and a pillar of the community...
That is just a few to start with.
Tim
Mar 31st, '05, 10:29 AM
For Cape, There probably wouldn't be any. But if we did have any local heros.
Rose: (Not the Champs hero) A flying Energy projector whose SFX is a redish glow and beam.
Old Muddy: An Earth-based brick with shape-shifting power.
nexus
Mar 31st, '05, 10:39 AM
Bluegrass: A flamboyant speedster type, kind of a corporate superhero. Concerned about publicity, sponsors products, shills for the tourism industry, etc
Mountain Man: A hard drinking, hard fighting workin' man's hero of a Brick Light. Not as strong as many others, but tough as nails. Likely either a natural mutant or a the result of an industrial accident.
Granny Hex: An ancient (No one knows how old) old Witch who uses a combination of her vast magical knowledge (Large Folk Magic VPP, KS's out the wazoo, all oral and memorized since she can't read), a network of family and contacts (She has "Grandchillun" everywhere) and sheer nerve and intimidation (Pre in the low 30s at least. Has seen it all and wasn't impressed then either) to combat occult threats to the region. Granny Hex is nearing the end of even her long life and looking for a decent girl with a head on her shoulders to pass on her knowledge too.
Foxiekins
Mar 31st, '05, 11:20 AM
I can think of two right off:
Lone Star - Everything's bigger in Texas... 'nuff said...
Texas Ranger - Walking arsenal and investigator...
tinman
Mar 31st, '05, 12:06 PM
I can't think of a snappy name right now, but any super from Saskatchewan should have gobs of telescopic vision...and probably some extra running (but only be able to turn at right angles, so as to form a grid pattern).
Or maybe atomic-based powers.
And he or she would be big into grass-roots socialism.
Mortuorum`
Mar 31st, '05, 12:15 PM
The Actuary: Psychic ability to generate probable outcomes of any action taken by the team.
The Commuter. Speedster with two secret ID's. Has day job in Boston, spends evenings in NYC. Spends Late Nights fighting crime in small cities and towns accessible from I-95 and I-84
Raptor. Park Ranger at Dinosaur State Park who can channel the abilities of various dinosaurs.
The Pequot: Power Armored Native American Hero funded by Foxwoods Casino.
Mark II. Robot warrior who believes he is Mark Twain, despite the rocket launchers on his wrists.
The WASP. Martha Stewart dons a cowl she wove herself out of hand-spun alpaca she raised from kids, seeking out crimes against good taste.
Colt 45. Gun-wielding descendant of Samuel Colt.
The Nutmegger: Connecticut Patriot, protecting the land of steady habits from the inappropriate and improper with his two fists, and an uptight attitude.Hey, Martha's in my part of the state! :)
For Connecticut, particularly lower Fairfield County, I'd add:
Power Preppie: A clean-cut young man clad in pale pink and green, Power Preppie protects the upper-middle class from the depradations of the lower-middle class. Powers: Super agility, martial arts, nver gets dirty.
The Mariner: Formerly the less-politically-correct Whaler, the Mariner patrols the waterways of the Long Island Sound, fighting piracy, smuggling and illegal lobstering.
And on a (slightly) more serious note...
The Constitutional: Many a wrongdoer has felt the fury of the Constitutional's steel-hard fists! Those that mock our fundamental liberties have learned to fear his name.
Scifi_Toughguy
Mar 31st, '05, 12:37 PM
Steel Savior power armored type, iron man knock off
Pittsburgh isn't that big of a town, so more than one doesn't seem to make a lot of sense. I'll get back to this.
ShinDangaioh
Mar 31st, '05, 01:13 PM
Ohio
Johhny Appleseed. A hero that tosses apple seeds as a weapon
Egyptoid
Mar 31st, '05, 01:56 PM
I've GMed two Regional Campaigns:
In Birmingham we had the JLA: Justice League Alabama.
In Hampton Roads Virginia we have the JLA: Justice League Atlantic.
Dr. Anomaly
Mar 31st, '05, 01:59 PM
I've GMed two Regional Campaigns:
In Birmingham we had the JLA: Justice League Alabama.
In Hampton Roads Virginia we have the JLA: Justice League Atlantic.
Sure...but who's in them, character-wise?
Twilight
Mar 31st, '05, 03:34 PM
Well the town I actually life in is too small to need a full time superhero, though I suspect there would be one to protect all the small towns and villages around Ontario. If I think of a name for him or her I'll get back to ya.
Colonel Frost: Formally Lieutenant Frost of the Royal Canadian Mounted Police and a veteran of both World War II and Korea. Just before World War II he gained ice powers in an accident at a research facility, an accident which also drastically slowed down his aging process. He became Canada's premier superhero during the war, battling Nazi's alongside his British, French and American counterparts. Initially not as powerful as the Russian General Mayhem, Lieutenant Frost used his superior mobility, police skills and good tactics to prevail over many of the villains he fought. As time went on his powers became stronger and he learned how to use them better untill he became one of the most powerful ice based metahumans in the world. In the Battle of Detroit he was able to use his experience and tactics to defeat Grond. That was when he recieved his latest promotion. Has been a member of every incarnation of the Northen Guard.
Toronto Blue Jay: He was once a talented rookie in the Blue Jay's farm systems. At least he was untill his natural mutant powers began developing. With big blue wings and an improvement in his physique [as his flight is purely muscle powered, making him quite strong as a bonus] he was not allowed to play professional sports anymore. As he was still a gifted baseball player he was allowed to assist the players who could and was hired as an assistant batting coach for the Toronto Blue Jays. As he also assists in emergencys and fights crime in his spare time, the Jays are proud to say that they are the only team in Major League Baseball history to have thier own superhero.
Miss Canada: A powerful but subtle mind controller and emotion manipulator. She's not a Canadian stereotype, she just inflicts them on others. What this means is when villians walk into her area of effect they suddenly become very well mannered and exceptionally polite and, most importantly, non violent. This of course makes them very easy to apprehend. She also knows aikido, in case she encounters a villain her powers don't work on.
Arkham
Mar 31st, '05, 03:58 PM
I've actually got one superhero from my area in my As-Of-Yet Unnamed world. But Mr. Clean gets around anyway. He protects quite a few places in and around San Jose at the same time... He is a duplicating, teleporting martial artist who can Clean up the City! He has a magical mop which can remove all stains, no matter how caked on. It also provides transportation. ( And deliveres one hell of a move-by )
Just north in Palo Alto are the suburban avengers, the Dynamic Duo ( No, dudes man, the dynamic dudes. Get it? Dynamic Dudes. ) *ahum* Dynamic Dudes, Javaman and Fidget. Javaman is a speedster who's unique physiology reacts to caffeine giving him extreme reflexes and movement abilities. Fidget was rather *ahem* experimental in high school and took something that altered him in bizarre ways. His whole body now vibrates all the time. He is a minor brick, and can phase though walls, riccochet bullets off his body, and if he grabs something, he can shake it so that it and everything touching it is nearly shaken apart.
And just over in Livermore is 'The Bright One' a very novice hero. He glows.
He was one of the failed contestents in the West Coast Supers reality TV show. But after the show was over he was contacted by a gadgeteer who had something in mind. A fiber optic suit which could focus the intense light given off by The Bright One into a variety of uses, the least of which is laser blasts.
It is a lot more crowded in San Francisco...
hooligan x
Mar 31st, '05, 06:30 PM
Mortuorum and dbsoua, how can you forget The Connecticutioner!
Raised on cold pizza and warm Hull's in the mean streets of New Haven County, the Connecticutioner metes out justice from his hidden base in the former Marlin Firearms factory.
Sketchpad
Mar 31st, '05, 06:38 PM
Empire (NY): A hero that grows in power as more and more NYers are around ... bases himself out of NYC.
Adirondak (NY): Earth-elemental hero that uses the power of a mountain.
assault
Mar 31st, '05, 06:52 PM
From Toowoomba and southern Queensland:
Cosmic Kid: developed to ability to leave town and see the universe, and did.
The Yowie: hairy, knuckle-dragging bigfoot type.
And Assault, of course. Like The Yowie, only he shaves.
Also, a famous villain was born in Toowoomba: Casanova Frankenstein!
(OK, really only Geoffrey Rush. But CF definitely deserves a mention.)
Worldmaker
Mar 31st, '05, 07:52 PM
According to the map in the Vibora Bay book, I live on the outskirts of that city. So I guess we know who the heroes are in that area.
Corven_Ren
Mar 31st, '05, 08:02 PM
I am in the same situation as Worldmaker. If we are going by the Official Champions Universe, I only live a couple of hours away from Detroit/ Millenium City. So I guess that means theres a whole freakin lot of them.
Libra
Apr 1st, '05, 06:10 AM
Okay, Here are my Protectors of the Realm(Protectors for short).
Crusader - Yes, I do know he is actually mentioned in Champions canon as an American hero, but did America participate in the crusades? hmmmmm? This time around he is a former British secret agent, and has a more "Knights Templer"(cannot remember how to spell it) theme to his costume. An elder statesman of the British superhero community. Accompanied by Squire. Think Batman in a more Martial artist capacity.
The Sleuth - Another Batman-esque character, with more of an emphasis on gadgets. Slightly less capable in physical combat and detective work than crusader, but no still no slouch.
Captain Hurricane - The Grandson of the original hero of that name( a World War 2 hurricane pilot who was hit by a lightning bolt while flying. Gained powers over the weather, especially wind and stroms. also possesed of Superhuman Strength, durability and the ability to spy.) Think Storm crossed with Superman.
Spring-Heeled Jack - Has superhumanly powerful legs, which allows him to perform superhuman leaps, and kick attacks. Think spiderman, but with a little daredevil, but no real theme.
Silver Huntress - An archer, who uses trick arrows and martial skills.
Professor Oldman - Hippy, Rangers supporter, genius engineer, orangutan. Just don't call him a monkey for god's sake.
Helios - Extra-terrestrial sun god who came to Earth fora bit of a change of scenery. considerable control of fire,heat and light. think Green Lantern with a bit of Human Torch.
Superskrull
Apr 1st, '05, 06:50 AM
Granny Hex: An ancient (No one knows how old) old Witch who uses a combination of her vast magical knowledge (Large Folk Magic VPP, KS's out the wazoo, all oral and memorized since she can't read), a network of family and contacts (She has "Grandchillun" everywhere) and sheer nerve and intimidation (Pre in the low 30s at least. Has seen it all and wasn't impressed then either) to combat occult threats to the region. Granny Hex is nearing the end of even her long life and looking for a decent girl with a head on her shoulders to pass on her knowledge too.
Ah, a practitioner of headology, no doubt.
Superskrull
Apr 1st, '05, 06:52 AM
Sure...but who's in them, character-wise?
This guy rings a bell from those halcyon days of my youth spent skulking about usenet. Try here. http://sysabend.org/champions/elliott/index.html
Koshka
Apr 1st, '05, 01:40 PM
If there isn't at least one government-associated super at Offutt AFB* (just south of Omaha), something is seriously messed up in the CU :) . I'm not coming up with a decent codename, though.
As far as civilian heroes go, there has to be a weather controller on the team. The obligatory brick would also need to be a fast runner, or have a teammate willing to carry him, since the team would probably end up covering most of the state.
_____
*was the HQ for Strategic Air Command, then became the HQ for StratCom. Offutt is the reason most theorists expected Omaha to become a crater had the Cold War turned hot.
Egyptoid
Apr 1st, '05, 06:49 PM
> Justice League Alabama
> Justice League Atlantic
I only posted the names because neither team had any regional flavored heroes on them.
WITH ONE EXCEPTION:
the Birmingham Game had a Native American hero called
Buffalo Rock. He was brick with an outdoorsy feel (super-ranger)
Why was he native american?
Because when I pressured the player to PLEASE name his
character (up till then just a list of powers & disads)
he looked down at his soda can...
http://www.buffalorock.com/default.htm
some players are creative, some at least show up to the game....
Enforcer84
Apr 1st, '05, 07:58 PM
Beaverman: Low level brick with a bit of a psychological problem. Sees himself as the embodiment of Oregon (much like Captain Brittain is the embodiment of the UK) His powers are keyed to the state of Oregon. He used to wear a Benny the Beaver costume, but now wears an orange costume with black trim and a Nighthawk like mask that is a copy of the new "fiercer" Beaver Logo.
FenrisUlf
Apr 2nd, '05, 08:04 AM
Some Pennsylvania/Philadelphia area heroes (warning:heavily steroetyped) --
Liberty Belle: Okay, this is a 'duh', but for a Golden or Silver Age game there's likely to be at least one such heroine in Philly. I figured that whoever replaced her in the Bronze Age and later would call herself just plain 'Liberty' instead. Undecided on powers but I'd probably avoid sonic powers. I should try and be a /little/ inventive.
The Quaker: your basic really strong brick, but he's Amish or Mennonite. He mostly tries to use his strength to stop opponents without causing them any lasting harm, or any harm at all if possible. Speaks the odd dialect some Old Order Mennonites still use. ("Friend Ogre, I would not hurt thee for all the world, but thou art standing where I am about to place my fist.")
Poor Richard: A gadgeteer, probably one who scrounges for parts. Maybe a local engineer who lost his job when the local industries fell through? Aside from the name, doesn't play much off the Ben Franklin reference.
Jersey Devil: Okay, he's from Jersey, but for some reason I want to do a Philly-based Batman ripoff. I don't know how to make him different enough from the original, though I was thinking of making him something like David Xanatos from the old Gargoyles animated series, personality-wise.
And more locally still:
Bethlehem Steel: Either a powered-armor wearer or a metal manipulator, sorta like an incarnate totem spirit of the American working class. Or of steelworkers at the very least. Why Bethleham and not Pitt? 'Cause we were working steel when Pittsburgh was nothing more than a bend in the river.
Siegfried & the Dragon: It's a local joke, but a brick or martial artist who can become a dragon. That or a brick and energy-projector team-up. (My hometown used to be called 'Siegfried', and the main local employer was a cement mill called 'the Dragon'.)
Something I almost forgot (and how /could/ I?): Both an alien hero of some sort from the Kecksburg UFO crash, and someone with time travel or dimensional travel powers from the Philadelphia Experiment. Come to think of it, the Montauk Project would make for a good local villainous conspiracy.
SKJAM!
Apr 2nd, '05, 08:45 AM
In the Civic Guard thread, I came up with St. Paul/Minneapolis' duo, Tradition and Progress. (has the powers/skills of any past Minnesotan; and gadgeteer on the cutting edge, respectively. They're twins, of course.)
For additional cliche/stereotypes...
Pig's Eye: Ugly porcine brick, with a shady background.
Lady Slipper: Female martial/escape artist. More of a showperson than an actual crimefighter.
The Loon: "I do *not* wear a duck on my head! It's a loon!" Has an eerie laugh, and a glider cape. Popularly considered to be insane, but is probably faking it.
Runestone: An ancient Viking warrior who uses enchanted weaponry. Talks like the Swedish Chef on steroids.
Timber Wolf: Ala the Legion of Super-Heroes character.
Sandstone: Rocky brick, much more clean-cut than Pig's Eye.
Lady of the Lakes: Native American woman with the ability to teleport between any two bodies of open water, as well as hydrokinesis. Environmental activist.
csyphrett
Apr 2nd, '05, 09:03 AM
From Raleigh: The Cardinal. He's a mutant that can create energy wings for extremely fast flight.
From the W-S/GSO/HP area: Triad. A man with the strength, speed, and power of three men.
From Charlotte: The Queen's Knight wears armor, but his real power is teleportation in all of its forms.
The Coast has Lighthouse, a light projector with growth that protects the Outer Banks and Wilmington.
The Asheville Avengers: A team led by the Toller (flying sonic projector) made of Bammat (Brick), Behinder (teleporter MA), Flat (Stretcher), Skimmer (Flyer).
Badger
Apr 2nd, '05, 03:29 PM
Mr. 3
You see NASCAR is very big. Where I live. And Dale Earnhardt was like a diety for some people I know. :rolleyes:
Mr Trailer Trash. HIs outfit could be no shirt, no shoes, and faded blue jeans. You know the guy who gets arrested on the show COPs ever week. Also cant forget the hairy beer belly.
zornwil
Jun 17th, '05, 09:39 AM
Beaverman: Low level brick with a bit of a psychological problem. Sees himself as the embodiment of Oregon (much like Captain Brittain is the embodiment of the UK) His powers are keyed to the state of Oregon. He used to wear a Benny the Beaver costume, but now wears an orange costume with black trim and a Nighthawk like mask that is a copy of the new "fiercer" Beaver Logo.
I presume he fights Duckman? Actually, I suppose given how polite the rivalry is, they'd both be heroes who simply like to tangle every so often, good-natured wrestling.
Lemming ran and will be running again a Portland-based team. My character calls them the Wyeast Warriors (he's Blazing Arrow) although I don't think everyone really ever agreed to a single name. Well, then again, I've been RPing my character intensely in that I just block all suggestions and insist on Wyeast Warriors. On the team are Crete (as in Concrete) who was buried under Reed College for a long time and picked up skills and attitudes from that, there's Coriolis a wind elemental, Sargeant Sonic, a military fast/melee guy, Super-Freak, a conspiracy theorist speedster, and Aqua, an ocean/water-lover/powered person.
In my campaigns I tend to put bird-type characters in the NW. Currently the only really major NPC hero in the NW is Archer (Green Arrow type) based in Seattle. I haven't explored his character whatsoever yet.
Karmakaze
Jun 17th, '05, 10:30 AM
I'm afraid we'd be stuck with "The Jersey Devil"...
What sort of powers would a guy codenamed "What Exit?" have anyway...
Agent 13
Jun 17th, '05, 11:43 AM
The Asheville Avengers: A team led by the Toller (flying sonic projector) made of Bammat (Brick), Behinder (teleporter MA), Flat (Stretcher), Skimmer (Flyer).
I'll go build me a desrick on Yandro's high hill,
Where the wild beasts won't bother me nor hear my sad cry
For he's gone, he's gone away for to stay a little while,
But he's comin' back if he goes ten thousand miles.
csyphrett
Jun 17th, '05, 05:18 PM
I'll go build me a desrick on Yandro's high hill,
Where the wild beasts won't bother me nor hear my sad cry
For he's gone, he's gone away for to stay a little while,
But he's comin' back if he goes ten thousand miles.
I have always liked Silver John, and Manley Wellman never wrote a bad story as far as I can tell.
CES
Agent 13
Jun 17th, '05, 06:15 PM
I have always liked Silver John, and Manley Wellman never wrote a bad story as far as I can tell.
Well, there's Sherlock Holmes' War of the Worlds, but that was a collaboration.
csyphrett
Jun 17th, '05, 08:30 PM
Well, there's Sherlock Holmes' War of the Worlds, but that was a collaboration.
I missed that one. Sounds like a mish mash.
CES
proditor
Jun 17th, '05, 09:13 PM
Thanks to Hermit for inspiring me to write these a while back, and Acroyear for providing the names. :D
Baltimore: The Raven. Think Batman, now make him a shaman, and most of his gadgets are magical in nature.
Atlanta: Rebel Yell. Iron man with a concentration in nonlethal and sonic weapons
San Francisco: The Gatekeeper. Mystic of extreme power, also no slouch at HTH. Linked to the city itself, she is now it's greatest champion.
London (And a nod to old Marvel comics)
New Knights of the Round Table (All heavily converted, some dropped, 3 new)
The Clansman
Silver Shadow
Gurkha
The Dandy (Originally called Big Ben...lord he needs a new name...)
Union Jack
Spitfire
FenrisUlf
Jun 18th, '05, 07:13 AM
I'll go build me a desrick on Yandro's high hill,
Where the wild beasts won't bother me nor hear my sad cry
For he's gone, he's gone away for to stay a little while,
But he's comin' back if he goes ten thousand miles.
Ah, another Wellman fan. I never cease to be surprised just how many of us there are. BTW, you folks do know that Nightshade Press is reprinting tons of Wellman's work, right?
Am I the only one who regrets that no one ever tried writing up some of Wellman's character in HERO terms, just to see what they'd look like? John the Balladeer & John Thunstone would have to eb about as powerful as a Heroic character could get, though, considering the levels of knowledge and ability they display in their stories.
Agent 13
Jun 18th, '05, 07:55 AM
Am I the only one who regrets that no one ever tried writing up some of Wellman's character in HERO terms, just to see what they'd look like?
Well, I never came up with stats for John, but I did work up a similar character (http://www.viamea.com/Champions/Characters/Odyssey/vagabondjohn.htm) for a PBeM (that seems to have gone the way of all things).
Mark Rand
Jun 18th, '05, 09:05 AM
Here's another one for Pittsburgh. Panther, named after the Pitt Panthers, is a martial artist that can change into a cougar (that's what the Pitt Panther is) and can control cats.
FenrisUlf
Jun 18th, '05, 11:07 AM
Well, I never came up with stats for John, but I did work up a similar character (http://www.viamea.com/Champions/Characters/Odyssey/vagabondjohn.htm) for a PBeM (that seems to have gone the way of all things).
Pretty good write-up that does a good job of 'explaining' just how it was that John went 'missing' in the mid-50's (at the conclusion of 'Nine Yards of Other Cloth'), but the same character shows up 30 years later, seemingly not aged a day (in the sin-eater story).
Hmm -- with Pulp Hero coming out, maybe someone with better info than myself will do write-ups of John Thunstone and/or Jules DeGrandin (who must have lived in the same universe; Thunstone routinely wrote Jules concerning his cases, though we never did hear if Jules returned the favor).
bubba smith
Mar 26th, '08, 12:37 PM
who'd be floridas super-heroes?
csyphrett
Mar 26th, '08, 02:22 PM
who'd be floridas super-heroes?
Great White: The aquatic hero who wants to take a bite out of crime.
Wes Key: Force field projector.
Everglade: The Druid of Florida.
Jetstream: Flying speedster.
CES
Kenn
Mar 26th, '08, 02:57 PM
I love how the single South American hero is in Brazil and it's named 'El Dorado'. El Dorado is a Colombian legend. Plus, a really stereotyped Super Friend.
Making all 'foreign' heroes based on native things is somewhat flaky (by that logic, American heroes would be Big Mac, Super Mickey Mouse and Muffler Man)
I hate that tendency, both in comics and in role-playing games.
bubba smith
Mar 27th, '08, 03:11 AM
Great White: The aquatic hero who wants to take a bite out of crime.
Wes Key: Force field projector.
Everglade: The Druid of Florida.
Jetstream: Flying speedster.
CES
jetstreams carrer woul b SKY HIGH around her huh?
MilkmanDan
Mar 27th, '08, 05:34 AM
who'd be floridas super-heroes?
"It's our state hero, Social Security!"
"Hi kids! How are you today?"
"Uh, we're not kids. I'm 45."
"Yes, yes, kids. Now remember! Eat lots of fiber, and always drive at least ten miles an hour lower than the posted limit, just to be safe! Up, up, and . . . aaaaigh! I think I broke my hip!"
matrix3
Mar 27th, '08, 09:54 AM
My home state of Montana has just shy of a million people, so it may not have a superhero at all. If it did, it would be the Freeman. A minor brick with incredible defenses and various life supports, he's eco-warrior with a distrust of the Federal government who evaded the authorities after attempting to secede from the union. Now a fugitive, he roams around the state halting or helping both mining and logging operations according to his own, mysterious code of ethics.
Lawnmower Boy
Mar 27th, '08, 12:38 PM
Okay, totally unrelated to any actual campaign. Maybe when/if I retire:
Vancouver, British Columbia's own Raincoasters!
Ravenspeaker (already in CU continuity): a half-Haida metis, he was raised in Vancouver, going to a tony private school, university and arts school, where he became interested in his father's culture. Returning to the Queen Charlotte Islands, he learned the ways of his people and blah blah. He has a typical magical VP keyed to some artistic focii (carved cedar masks, canoes, paddles, etc.) In his alternate identity, he's a rich, old world-famous artist. And dead. Better cover when the scary times that Whale and Raven predict a-coming, come.
Strong Joy A small, alert, incredibly chipper Asian woman. Memorises new English vocabulary from her notebook in downtime. High speed, some MA. Oh... and 80 Str. Supervillains often say that they've never been violently subdued by anyone so friendly and helpful before. Probably a mutant. Do not, repeat not, threaten her family (DNPC partner and "nephew.") When the Dragons try that again, it will be for keeps.
The Faller Acrobat/Weapon Master/low-level Brick, and expert logger.Yes, his weapon is a chainsaw, and he has a double-penetrating HKA attack (must grapple first). You'll laugh until he gets his legs wrapped around you. Don't call him a Lumberjack. If he's in a good mood, you're in for a Monty Python reference. If he's not, you're in trouble. Last name is Lacrosse, and his grandmother lives on the Mount Currie reserve, but strongly discourages discussion of his "race." Similarly reluctant to discuss mutant issues, about which his grandmother knows more than she's telling, it seems. Has a lasting grudge against The Last Mine for leading his grandfather to his death somewhere in the wilds near Lillooet.
The Escapist Gadgeteer with a dual escape and aviation focus, "Commando" MA. An older WASP with a faint British accent, he's an outrageous bigot who causes non-stop friction on the team, but a patriot for all his faults, and when the chips are down, he is a dauntless inspiration. Second in wealth only to Rainmaker, but very reluctant to use it for the good of the team. Desperately hunting Der Freibeuter, the allegedly immortal German mastermind behind everything that has gone wrong in BC since 1914 because he is "getting his hands on WMD." Thinks that said WMD were smuggled out of Iraq by the Rockefellers, mind, but there's a disturbing pattern of geiger counter evidence emerging...
Morning Glory Flaky upper middle-class Catholic Eurasian girl. Went to Little Flower Academy. Of course. Vegetation controller. If you've ever been in the backyard of a student renter in Vancouver on an August morning, you know to fear her. Don't assume that just because you're flying 50" above the battle you're immune to an entangle. And despite her name, she does blackberries, too. And if you need to relax, yes, she does have connections. Not with the guys who got her the "great trip" that resulted in her powers, mind you. Them she cannot find. And what kind of name is Tom Bombadill, anyway? Psychically linked to one of the team's greatest enemies, The Last Mine.
Shatterglass "Fire support" type WNBP (White North Briton Protestant --never mind, 'tis a local thing) blaster, with a Mr. Furious-type vibe and "rage power" special effects. A city of glass could just disintegrate around him, just like his artistic career. Do not ask him how his job at McDonalds is going. Mutant. Could develop a broader spectrum of mentalist powers if he ever got the whole anger management thing going.
Skookum Joe Sikh (Indo-)Canadian flying speedster with lightning reflexes. Likes nothing better than to beat some Richmond kid in a street drag in his secret ID. Given to gangsta stylings, but a good, hard-working kid for all that. Morning Glory had her biggest trip on the river dykes at his family's blueberry farm. He and the Escapist have an unlikely bond based on working together to soup up his F-150.
Bananarama Mystic martial artist with lots of chi powers. Very flamboyant Asian(-looking) boy. His training has been slightly hampered by the fact that his family had absolutely no connection whatsoever with martial arts back in Guangdong and has become completely acculturated since his grandparents emigrated in the early '60s. Makes up for this by watching lots of wire-fu and anime. Idolises Christian Bale and is remarkably unmoved by...
Banghra Girl a pretty little Italo-Somali Surrey girl who has no idea why anyone would be surprised that she lives for bhangra dancing. A natural cyberpath and EM manipulator. She uses a cellphone, but it doesn't count as a focus because she can use any cell. Is she a mutant? Did the low-level radiation of the cell permanently glued to her ear change her somehow? Or is she some kind of sorceror? That would explain why the Fraser river occasionally calls her.
Oh, and she has 10 points in a bhangra related MA and a sword, because people expect that kind of thing.
csyphrett
Mar 27th, '08, 06:46 PM
jetstreams carrer woul b SKY HIGH around her huh?
I forgot that was the name of Will Stronghold's mom. Maybe Gulfstream would be better. THat way you can tie in water conditions on the coast somehow.
CES
GoldenAge
Mar 27th, '08, 08:41 PM
St. Louis: The Silver Archer
Chicago: The Blazing Cow
Lake Geneva (WI): The Resorter or The Gamer
:thumbup:
bubba smith
Mar 28th, '08, 02:57 AM
I forgot that was the name of Will Stronghold's mom. Maybe Gulfstream would be better. THat way you can tie in water conditions on the coast somehow.
CESi think the "jetstream" codename would work
bubba smith
Jun 17th, '09, 01:24 AM
I'm afraid we'd be stuck with "The Jersey Devil"...
What sort of powers would a guy codenamed "What Exit?" have anyway...
teleportation?
time for some bubbas mancy since this thread has inspired a spin-off
GOLDENGLOVES a boxing mma type
DR.DOLPHIN an aquatic power armor type
THE ORLANDO MAGICIAN[think a modern day max pendragon from vibora bay]
Sundog
Jun 17th, '09, 02:35 AM
Western Australia has Red Dust, a man transformed by the power of the land itself, capable of changing his density from being a red stone brick to a cloud of his namesake, and teleporting anywhere in the western half of the country via the living stone.
Utech
Jun 17th, '09, 02:59 AM
Since I live in Hello Kitty Town (I am not kidding), I suppose that lovable feline or one of her many friends would be the local super. They have a base: the castle that is Sanrio Puroland (http://www.puroland.co.jp/english/welcome.html).
If I were to create a more standardly Championsy super, however, I'd probably look to riff off of the name of this area: Tama New Town.
Shin-Tama (新多摩, perhaps) would be a young heroine with powers based around purity and water. She would be able to travel quickly around the Tama River and all the small rivers that empty into it. She would have the ability to leech toxins (up to and including negative feelings) from her targets. Normally quiet and content to move slowly through the region, she takes on a wilder, more dangerous character when it rains -- swelling with power and speed.
Doctor Agenda
Jun 17th, '09, 06:34 AM
Columbia, SC: Southguard (as best as I can recall, this is from a game I ran in the nineties)
Steel Magnolia: metal-skinned brick
Victor: telekinetic
Remnant: revived mummy
Blue Sky: creative illusion-caster
Paladin: power armor jockey
Doctor Agenda
Jun 17th, '09, 06:36 AM
Hawaii:
Crimson Kahuna: matter-shaping surfer
Golden Raptor: Guyver clone
Gator Grrl: Half alligator, all woman
Lono: flying aquatic bricklet
Egyptoid
Jun 17th, '09, 02:45 PM
Shameless Plug (http://docs.google.com/View?docid=dzqpmkt_260dzknb6hs&revision=_latest)
DrunkonDUty
Jun 17th, '09, 08:59 PM
El Nina/El Nino. A transgender mutant with weather control powers. S/he changes gender as s/he changes the weather. The more pronounced the change to the weather the more pronounced the change to gender.
bubba smith
Jun 18th, '09, 12:43 AM
Shameless Plug (http://docs.google.com/View?docid=dzqpmkt_260dzknb6hs&revision=_latest)
a well earned plug i must say but who's the golden age hero from fla.?
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