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pawsplay
May 17th, '04, 12:10 AM
For discussion, a Nova Package Deal:

NOVA BASE PACKAGE

Powers and Characteristics:

Heals Twice as Quickly: +2 REC (4 points)
Make It A Double: Poison Damage Reduction 75% (60 points)
Soak Lethal Damage: Damage Resistance: PD 2/ED 2 (2 points)
Ideal Physiology: Life Support (Diminished Sleep, Longevity, Immune to all terrestrial diseases) (12 points)
Quantum Powered: END Reserve, END 20, REC 2 (4 points)

Total cost: 82 points

Disadvantages:
Distinctive Features: Quantum Signature (Not concealable, detectable only by unusual sense) (-5 points)
Note: A character with dormancy can conceal the feature, and this Disad is worth no points for them
Physical Limitation: Nova physiology, needs to eat a lot (Infrequently, slightly) (-5 points)
Social Limitation: Nova (Very frequently, major, not limiting when dealing with colleagues) (-15 points)

Total cost: -25 points

Total Nova Package Deal cost: 57 points

Notes: The Social Limitation reflects the fact that if you are Utopian, the Teragen wants to recruit you or kill you, and vice versa, and that for independent novas, both sides would like you on their side. The character may be attacked or harassed by anti-nova activists. This Disadvantage effectively encompasses a Public or Secret ID, but does not reflect a personal Reputation.