mattingly
Mar 19th, '03, 04:20 AM
In the 5th Ed Rules forum, this was asked:
Can you have a NND where the defense varies? For example, a wand of wonder type of weapon where the defense is on a dr:
1 Power defense
2 Mental defense
3 Life support
4 Flash defense
5 Lack of Weakness
6 ED force field or force wallAnd Steve answered NO.
But in my campaign one of the players is using a Variable NND, and it's working out fine. I inherited the campaign and the character from the previous GM, and I did request a few changes. Originally, the attack was an NND with Variable Special Effects. I had the player change it to Variable Special Effects and Variable Advantage (any NND, +1 3/4). I can trust the player in question, but as an example to some of the other players (and for possible eventual publication), I wanted to make sure he was strictly legit by the rules. Besides, the entire gun only has 2 clips of 12 charges.
His shtick is an experimental gun with dials for any electromagnetic frequency. The whole gun is a Multipower with an RKA, an EB, and this NND. So, he can fire light beams, magnet beams, electric beams, heat beams, etc. Anything that vaguely fits within the effect is fine with me, since he's fairly underpowered compared to the rest of the team, having spent a lot of points on investigative skills.
So, although a variable NND has a huge potential for abuse, in selected cases it works out okay.
Can you have a NND where the defense varies? For example, a wand of wonder type of weapon where the defense is on a dr:
1 Power defense
2 Mental defense
3 Life support
4 Flash defense
5 Lack of Weakness
6 ED force field or force wallAnd Steve answered NO.
But in my campaign one of the players is using a Variable NND, and it's working out fine. I inherited the campaign and the character from the previous GM, and I did request a few changes. Originally, the attack was an NND with Variable Special Effects. I had the player change it to Variable Special Effects and Variable Advantage (any NND, +1 3/4). I can trust the player in question, but as an example to some of the other players (and for possible eventual publication), I wanted to make sure he was strictly legit by the rules. Besides, the entire gun only has 2 clips of 12 charges.
His shtick is an experimental gun with dials for any electromagnetic frequency. The whole gun is a Multipower with an RKA, an EB, and this NND. So, he can fire light beams, magnet beams, electric beams, heat beams, etc. Anything that vaguely fits within the effect is fine with me, since he's fairly underpowered compared to the rest of the team, having spent a lot of points on investigative skills.
So, although a variable NND has a huge potential for abuse, in selected cases it works out okay.