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mudpyr8
Mar 19th, '03, 11:08 AM
One of the things holding me back from using this for PCs in a heroic campaign is tracking mundane equipment.

I can think of 3 things concerning this that might be useful features.

1. Have a tab designed for tracking mundane EQ. This would be purely an editable table with ITEM, NOTES, MASS, and VALUE columns. The user could just type in item after item of equipment.

1.a. Wealth. TYPE and VALUE columns. This would allow any form of wealth to be supported.

2. Have a tab for attack summaries. There would be 2 types of entries here, LINK and EDIT. LINK would allow you to select a power defined elsewhere in HD. EDIT would allow you to enter in typical attack notes.

3. Sectional Armor support.

I did see the notes you made under the " Better Equipment Summaries?" topic, but wanted to get my suggestions in as well.

HD is shaping up to be the best computer-based character gen tool yet. Thanks for all of your hard work.

JohnTaber
Mar 19th, '03, 11:47 AM
You could kind of do 1) by just changing the name of one of the Background fields. Just change one of them to "Gear" or something.

Can you do 2) with an Export Template?

3) would be nice for FH.

mudpyr8
Mar 19th, '03, 12:59 PM
The campaign use field will work for an EQ list for now. That's a good idea. I can probably do the weapons and armor as prefabs, and try to list them separately.

What does work is that if I create weapon/armor prefabs, I can just leave the power stuff blank and change my template to only show the notes, which could be an html table. I tested this and it works/looks great. So I guess that will be my temp solution.

Creating prefabs that only have notes is not that tough.