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zornwil
May 30th, '04, 01:39 AM
I know, I know, I suck at reacting to other people's such requests, but normally it's because others have well-posted by the time I get there as well as I just don't feel it's my strong suit. So at least you know why...

Here's my writeup of a character (PC) I'm intending. Please let me know your thoughts.

Wallace Gold was the son of Horatio Gold, better known in his superheroic identity of Captain Photon, the mutant who could manipulate light, even creating force walls and energy blasts of concentrated light particles. Horatio, though, was also fairly well-known as a captain of industry, the founder and still-CEO of Shopping World, one of America's premier mass-merchandise stores, rivaling Wal-Mart. Wallace was born with some, but not all, of Horatio's powers, most likely as a result of genetic dilution as Horatio's wife was a regular human.

As Wallace's powers began to manifest just before puberty hit, Horatio realized the importance of teaching his son responsibility. The father had always been domineering in his son's life. Horatio was a self-made man, born to poor farming parents, and resolved to make good in his life. He was a noble man to most, and as an industry leader as well as a hero he tried to do what was right at all times. Unfortunately, though, he was intolerant of his son's "softness" having grown up in relative luxury and was so concerned that Wallace would become more like his "unambitious" parents that he drove the boy too hard. Lessons on handling his powers were no different - as Horatio heard one of his superheroic friends' teenager offspring had become an active superhero, he "hinted" to Wallace to follow that path. In some part Wallace eagerly embraced it - after all, he wanted to please his father. But in large part he was forced into it by his heavy-handed father.

As such, Wallace grew to resent the role. He was a much more academic sort of kid, inclined to study in his room rather than engage in physical pursuits. And in school he was mostly ostracized for being a nerd; withdrawing into his books made life easier. But as he got to know the other teens (he was the youngest of the lot, barely having turned 13) he did enjoy their company, mostly. In fact he found like-mindedness in a couple and learned a lot about how to deal with people.

His father's sense of competition rubbed off on him in a way, though, in that he perceived a rivalry with the other kids, a rivalry he felt he was on the losing end of. Certainly some rivalry existed - teens hardly have a strong sense of self - but not to the degree he envisioned. As the "going got tough" and they took on larger challenges, he always felt under-powered and too much of a "bit player". While he socialized a lot with a couple members of the groups, others he remained a bit distant from.

As High School completed and he readied for college, his opportunities were wide open, and he chose to go to MIT. He specialized in physics, particularly quantum physics. Naturally, leaving Chicago and becoming absorbed in his studies kept him from adventuring.

When he completed his Bachelor's his father began to demand he come "home" and work in the family business - adding that "you can continue your career here, the city needs you." Wallace wasn't so thrilled with the idea. He hardly considered his studies done and, after considerable explaining, finally convinced his father that for his field a PhD was necessary.

Upon completion of his PhD, by this time 28, he was one of the world's foremost minds in the world of quantum physics (feel free to modify that, I just think it'd be cool, but might be over-the-top for your game). His father appreciated the son's accomplishments and banished the thought of working in Shopping World. Instead, he used his influence to get him a job working in (insert whatever formidable scientific-oriented private enterprise you like here, your choice), which "happened" to have offices in Chicago. Wallace was displeased - he didn't want to work in corporate world, he wanted to remain in academia or work for a think-tank of sorts. But he shut up, as he knew that his father was helping, and, besides, he knew that his father wasn't going to accept well the one thing he would not compromise on - no more adventuring.

Horatio was crushed and even berated his son for a "lack of responsiblity". Wallace explained that he was hardly self-centered - his work was being leveraged for the good of mankind and it left no time for a superheroing life. He skirted the issue that he felt inadequate, but he did press that he was not nearly so powerful as his father. Horation never agreed and a serious divide arose between them. They still spoke, they were still social, and to say they didn't respect eachother would certainly be going too far - but under the surface they had lost some mutual respect and a gnawing bitterness ate at their souls.

This is the setup point. A few years have gone by and Wallace has naturally lost touch with most of his former associates - largely out of a way to reject his former life more easily as well as due to his work. Being in Chicago of course he runs into a couple of them with some frequency, but most of the time it amounts to "oh we should do lunch sometime" - but without the lunch ever happening. By now Wallace is ensconced in his career. He loathes being in the corporate world but for the most part he is happy as he does get to tinker and study. They do try to keep him happy, but between bureaucracy and corporate culture there is inevitably some conflict. At some point I well imagine Wallace getting back into the academic world directly.

Wallace’s powers have hardly been used since his adventuring days. What he doesn’t realize is that with age they’ve grown more powerful – but unexercised that won’t be apparent at first. In fact, they are so powerful that they exceed his father’s by far. One problem he will experience is that if he isn’t careful they go “critical mass” and trigger a massive and deadly blast. Like Cyclops, he has to carefully watch himself. This means he cannot push his powers, and the limit expressed on his character sheet is there because he can’t control it beyond that level.

Whether the father is alive or dead when the game starts is up to the GM, btw. More editing is required, but anyway this is fairly servicable. Thanks in advance for any/all comments.

Worldmaker
May 30th, '04, 03:47 AM
I like it! I mean mucho gusto appreciation here. And I don't see any obvious problems. As for the cliches, those can be some of the most fun to play. I can just as easily see the father being alive and somehow resentful of his father as I can see the son regretting that the father died without them ever having reconciled. Either would work well for the campaign in question, I think.


EDIT: That should read "I can just as easily see the father being alive and somehow resentful of his son as I can see the son regretting that the father died without them ever having reconciled."

Warp9
May 30th, '04, 04:20 AM
Wallace Gold was the son of Horatio Gold, better known in his superheroic identity of Captain Photon, the mutant who could manipulate light, even Wallace was born with some, but not all, of Horatio's powers, most likely as a result of genetic dilution as Horatio's wife was a regular human.

Wallace’s powers have hardly been used since his adventuring days. What he doesn’t realize is that with age they’ve grown more powerful – but unexercised that won’t be apparent at first. In fact, they are so powerful that they exceed his father’s by far.
I like most of what you've written.

The main thing that I'm not sure about is Wallace's use of his powers.

Now to many comic book fans, powers have one use--to bash villians.

However, to somebody who is into quantum physics (which deals with the fundimental nature of light among other things), powers over light have much more important uses than "bashing people."

Wallace's Father used his powers as a "means to an end," Wallace would likely see the powers as an end in and of themselves. IMO Wallace would probably use his powers more than his Father does/did, but just not in combat.

Of course all this stuff is just my opinion, take it for what it is worth.

zornwil
May 30th, '04, 05:41 AM
I like most of what you've written.

The main thing that I'm not sure about is Wallace's use of his powers.

Now to many comic book fans, powers have one use--to bash villians.

However, to somebody who is into quantum physics (which deals with the fundimental nature of light among other things), powers over light have much more important uses than "bashing people."

Wallace's Father used his powers as a "means to an end," Wallace would likely see the powers as an end in and of themselves. IMO Wallace would probably use his powers more than his Father does/did, but just not in combat.

Of course all this stuff is just my opinion, take it for what it is worth.
I have thought a bit about that. I considered that he might be studying his powers (as you'd expect) to figure out the science of it. But then I chose the route of denial. One of the things I want to explore once he starts adventuring again is that he'll begin to really study his powers. Through this study, along with his powers being latently already better than his father's, he'll learn new ways to use his powers to more effect - i.e., that's where the XP go! I'm not quite sure whether to go with mechanical enhancement of powers or (more likely) develop some new little powers.

zornwil
May 30th, '04, 05:42 AM
I like it! I mean mucho gusto appreciation here. And I don't see any obvious problems. As for the cliches, those can be some of the most fun to play. I can just as easily see the father being alive and somehow resentful of his father as I can see the son regretting that the father died without them ever having reconciled. Either would work well for the campaign in question, I think.


EDIT: That should read "I can just as easily see the father being alive and somehow resentful of his son as I can see the son regretting that the father died without them ever having reconciled."
Thanks, you've seen my response elsewhere. :)

BobGreenwade
May 30th, '04, 06:47 AM
Perhaps I'm prejudiced... my favorite (and first) Champions PC ever was Captain Photon, alias Alan Jeffries, a physics post-grad who, while trying to make ends meet as a forklift driver, was caught in a chemical explosion and came out with light-manipulation powers similar to your Horatio Gold. Unlike Horatio, Alan is a the high end of the cheesiness scale....

I'll see if I can't get over my preconceptions later this morning and read beyond the first paragraph. :)

zornwil
May 30th, '04, 06:56 AM
Perhaps I'm prejudiced... my favorite (and first) Champions PC ever was Captain Photon, alias Alan Jeffries, a physics post-grad who, while trying to make ends meet as a forklift driver, was caught in a chemical explosion and came out with light-manipulation powers similar to your Horatio Gold. Unlike Horatio, Alan is a the high end of the cheesiness scale....

I'll see if I can't get over my preconceptions later this morning and read beyond the first paragraph. :)
Did you know there's a Captain Photon on the boards? http://www.herogames.com/forums/member.php?u=125

And a Captain Photon - well I dunno what he is! -but see this! http://www.geocities.com/jippo65/captainphoton.html

And http://www.jupiter-station.com/JuPSurRes.htm asks if you want to see Captain Photon return!?!?

There's a Captain Photon in Crey Industries - is that yours or related? http://www.creyindustries.com/herodirectory.php?l=c

Huh, there's a captainphoton.com but it's not up...

You can tour "Tour our solar system with Stella the Star and Captain Photon" at http://www.clayton.k12.ga.us/edusvc/instruct/science/starlab.htm

Did that help? I figured maybe shaking up the image...anyway, I got curious after you posted your note how common the name might be, since I always wonder that about supernames when someone else says "oh I had a character of that name." Most of these are pretty obscure so not TOO popular a name.

BobGreenwade
May 30th, '04, 07:26 AM
The owner of your second link (and arguably the first) is clearly confused. Paris' holodeck character on Star Trek: Voyager was Captain Proton, not Captain Photon.

The first link only made matters worse, as it was also very high on the cheesiness scale, and one of Photy's old nemises was Dr. Dark.

The Crey Industries character is not mine at all.

I'll give you a hint on what my Cap was like. I once wrote a comic script (never drawn) giving his origin, and a few more with further adventures. After the accident -- in which he was surprisingly unhurt -- he went home to show his wife, Alice.

Alan: Look at this! (He starts to glow with his force field.)
Alice: You're radioactive?
Alan: No, I'm a superhero!
Alice: I think I liked it better when you were radioactive.

Now, to make the synchronicity with your character (as far I was able to concentrate on reading) even weirder, I actually was planning on giving them a child who would grow up with his father's powers.

Anyway, I'll try to read through your character's history after I've gone to do a few other things, and cleared my head. :)

BobGreenwade
May 30th, '04, 10:24 AM
Okay, I've gotten around to this now. I think you have an excellent handle on Wallace's background and the psychological ramifications.

He might solace himself in his current job with the knowledge that his work where he is can give him a good background for entering academic research later. Besides, corporate research is still research.

I could also see Wallace using his powers as a research tool, perhaps even submitting his body to quantum tests -- my own Captain Photon did so, as a way of learning more about his powers (as well as paying the bills until he could go for his PhD). What could be learned from understanding just how a human body can control light in this way could help with a wide range of applications; military weapons and energy production are only the most obvious fields (you'd be surprised at the medical applications we got from the lunar projects in the real world -- I know I am).

His father could be still alive, and even available as a Contact -- though one Wallace would be reluctant to use.

Doug McCrae
May 30th, '04, 11:23 AM
I'm a bit unclear on when he actually did his adventuring. Was it as a teenager?

So here's my reading of the character, correct me if I'm wrong: Wallace Gold inherited powers from his superhero father. Dad wants junior to be both superhero and businessman. Wallace did the former in his teens to please pater but gave it up when he went to college - not enough time. Becomes a respected scientist but enters the corporate world to please dad. When the campaign starts he's uber-powerful but doesn't know it. He's not a superhero and has no desire to be one so...

Why does he become a superhero? What's the heroic motivation?

zornwil
May 30th, '04, 03:53 PM
I'm a bit unclear on when he actually did his adventuring. Was it as a teenager?

So here's my reading of the character, correct me if I'm wrong: Wallace Gold inherited powers from his superhero father. Dad wants junior to be both superhero and businessman. Wallace did the former in his teens to please pater but gave it up when he went to college - not enough time. Becomes a respected scientist but enters the corporate world to please dad. When the campaign starts he's uber-powerful but doesn't know it. He's not a superhero and has no desire to be one so...

Why does he become a superhero? What's the heroic motivation?
Yes, as a teen.

The motivation, yeah, sorry, the initial involvement will be generated by the campaign, wherein the GM will create a situation the former supers must get back together. I added this early AM after I had done the initial draft, in response to the same question:

As he gets into it (the initial scenario), he'll realize that he isn't the kid who lacks confidence and more importantly one thing will resonate - it really IS about responsibility. He faces up to the idea that in fact he's gifted and he should be contributing not just his mind. That a person is a sum of manifestations, not just one.

zornwil
May 30th, '04, 03:55 PM
Okay, I've gotten around to this now. I think you have an excellent handle on Wallace's background and the psychological ramifications.

He might solace himself in his current job with the knowledge that his work where he is can give him a good background for entering academic research later. Besides, corporate research is still research.

I could also see Wallace using his powers as a research tool, perhaps even submitting his body to quantum tests -- my own Captain Photon did so, as a way of learning more about his powers (as well as paying the bills until he could go for his PhD). What could be learned from understanding just how a human body can control light in this way could help with a wide range of applications; military weapons and energy production are only the most obvious fields (you'd be surprised at the medical applications we got from the lunar projects in the real world -- I know I am).

His father could be still alive, and even available as a Contact -- though one Wallace would be reluctant to use.
Thanks, yeah, for now he resists thinking about his powers, assuming they're weak and a reflection of his father's, etc. etc., but mainly just denial about his past and potential. But he will start to study his powers as he adventures. However, he won't go to other scientists (unless there's one in the group) as he will maintain a secret ID.