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Mark Taylor
Jun 1st, '04, 03:34 PM
Opinions from HERO fans, please:

If a character's Darkness can be penetrated by Nightvision (in a campaign where Nightvision is reasonably common) is this worth a -1/4 limitation on the Darkness power? If yes, then what if the character himself has Nightvision? Is the value of the limitation then reduced to -0 as the benefits (the character has the equivalent of personal immunity) and drawbacks (opponents with Nightvision can see through his darkness too) cancel each other out?

schir1964
Jun 1st, '04, 06:19 PM
First, Officially, Darkness trumps anything in the sense group that the Darkness is bought for. If the GM wishes to change this default, then the Darkness wouldn't necessarily deserve a limititation.

However, if the GM says that Darkness that doesn't affect Nightvision in the Sight Group is a -1/4 Limititation (which would seem about right), then any character that purchases Nightvision, shouldn't affect the value of the -1/4 Limitation.

- Christopher Mullins

Agent X
Jun 1st, '04, 07:00 PM
Opinions from HERO fans, please:

If a character's Darkness can be penetrated by Nightvision (in a campaign where Nightvision is reasonably common) is this worth a -1/4 limitation on the Darkness power? If yes, then what if the character himself has Nightvision? Is the value of the limitation then reduced to -0 as the benefits (the character has the equivalent of personal immunity) and drawbacks (opponents with Nightvision can see through his darkness too) cancel each other out?It should still be a -1/4 limitation. The character PURCHASED Nightvision so he paid points for that anyway AND other characters, including ones he might wish couldn't, can see through the darkness if they have nightvision.

Armitage
Jun 1st, '04, 07:06 PM
Opinions from HERO fans, please:

If a character's Darkness can be penetrated by Nightvision (in a campaign where Nightvision is reasonably common) is this worth a -1/4 limitation on the Darkness power? If yes, then what if the character himself has Nightvision? Is the value of the limitation then reduced to -0 as the benefits (the character has the equivalent of personal immunity) and drawbacks (opponents with Nightvision can see through his darkness too) cancel each other out?

Since Nightvision is +4 PER to counter darkness penalties, you could define the darkness as Change Environment causing -4 on PER rolls. It's "dark", but it's not "Dark".

Mark Taylor
Jun 3rd, '04, 09:03 AM
Thanks everybody for the input! I'm inclined to agree with Agent X's interpretation, and it seems a more elgant construction for what I want to achieve than using change environment.