Dinofreak2000
Jun 28th, '04, 10:17 PM
First off, because of the manner of how Hero has one purchase spells, on average how many spells does a standard character tend to have at his disposal? the purchasing i refere to is those found in Fantasy Hero. It doesn't seem like a wizard type would have more then say a dozen spells or so.
Second, as the game progresses, how does advancement tend to go? I know one can be a "santa claus" with the experience and just hand out the points, so growth is fast (or do the complete opposite), but does this mean that as you gain experience it becomes a "retooling" of the character... for example PC Wizard has this spell that he finds would be more effective if he can cast it faster... so he buys off the limit ExtraTime, now his spell is improve. Is that pretty much just how it works?
if you can see where i'm going drop me a line...
Second, as the game progresses, how does advancement tend to go? I know one can be a "santa claus" with the experience and just hand out the points, so growth is fast (or do the complete opposite), but does this mean that as you gain experience it becomes a "retooling" of the character... for example PC Wizard has this spell that he finds would be more effective if he can cast it faster... so he buys off the limit ExtraTime, now his spell is improve. Is that pretty much just how it works?
if you can see where i'm going drop me a line...