Killer Shrike
Mar 25th, '03, 11:47 PM
Hey all, I wanted a powerful mystic antagonist as a Tier 2 NPC (not world-threatening, but formidable). I ended up lifting Talisman and adapting her by tacking on a couple of hundred points of extra powers.
I renamed the character and her background is different to fit my storyline. I intend to use her as a sometimes-ally sometimes enemy Loki type character. Ultimately selfserving, but possibly helpful when it suits her ends.
I wanted her to have more odd-ball and story driving powers so I tacked on a few 'allows-for-plausible-story-hooks' powers more than combat ability. I also wanted her to be an independent player to be reckoned with, so I upped her INT and EGO a tad to reflect her stature as a mover and shaker.
So, here she is; how does she look?
<font size=+1><b>Incantrix</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>40</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>5</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>5/19  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>7/21  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>5  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>56  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>5</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 167
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">60  </td><td><b><i>Mastery Of Hellfire: </i></b>Multipower, 60-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">6u  </td><td>1) <b><i>Hellfire: </i></b>Energy Blast 12d6 (vs. ED) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">6u  </td><td>2) <b><i>Hellfire Gate: </i></b>Energy Blast 8d6 (vs. ED), Explosion (Normal (Radius) -1 DC/1"; +1/2) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">6u  </td><td>3) <b><i>Agonizing Hellfire: </i></b>Energy Blast 8d6 (vs. ED), Armor Piercing (+1/2) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">6u  </td><td>4) <b><i>Writhing Hellfire: </i></b>Energy Blast 4d6 (vs. ED), Penetrating (+1/2), Uncontrolled (+1/2), Continuous (+1) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">40  </td><td><b><i>Foul Sorcery: </i></b>Multipower, 40-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4u  </td><td>1) <b><i>Warp and Wend: </i></b>Teleportation 6" (Position Shift), Safe Blind Teleport (+1/4), Megascale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (38 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>2) <b><i>Cull the Weak: </i></b>Transfer 2d6 -1 (max. Transfered Points: 13): END to STUN & BODY, Variable Effect (Two Powers Simultaneously; +1/2) (40 Active Points); Only Restores To Starting Values (-1/2), Beam (-1/4) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>3) <b><i>Domination: </i></b>Mind Control 8d6 (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>4) <b><i>Befuddlement: </i></b>Mental Illusions 8d6 (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>5) <b><i>Spell Of Torment: </i></b>Ego Attack 4d6 (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>6) <b><i>Touch Of Terror: </i></b>Drain 4d6: PRE (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">20  </td><td><b><i>Helpful Witcheries: </i></b>Elemental Control, 40-point Powers </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">22  </td><td>1) <b><i>Shield Of Sorcery: </i></b>Force Field (14 PD / 14 ED), Reduced Endurance (0 END; +1/2) (42 Active Points) (added to Secondary Value) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">20  </td><td>2) <b><i>Wings Of The Wind: </i></b>Flight 20" (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">20  </td><td>3) <b><i>Visions: </i></b>Clairsentience (Sight Group; Additional Sense Group: Hearing Group, x4 Range) (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">3  </td><td><b><i>Magesense: </i></b>Detect Magic 13- (5 Active Points); Concentration (0 DCV; -1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Mystic Comprehension: </i></b>Universal Translator (20 Active Points); Costs Endurance (Costs END Every Phase; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) 13- </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Mystic Wards: </i></b>Power Defense (15 points) (15 Active Points); Activation Roll 14- (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">13  </td><td><b><i>Mystic Will: </i></b>+14 Mental Defense (20 points total), Hardened (+1/4) (19 Active Points); Activation Roll 14- (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">67  </td><td><b><i>Mystic Doppelganger: </i></b>Duplication (creates 5 625-point Duplicates) (Easy Recombination: 0 Phase Action (Full DCV)) (150 Active Points); Extra Time, Only to Activate Constant or Persistent Power (5 Minutes; -1), Character May Take No Other Actions (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">32  </td><td><b><i>Mystic Channeling: </i></b>Endurance Reserve (120 END, 30 REC) Reserve: (42 Active Points) REC: (30 Active Points); Personal REC (-1/2) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 363
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">6  </td><td>+2 with Master Of Hellfire Multipwer </td></tr><tr><td valign="top" align="right">3  </td><td>High Society 14- </td></tr><tr><td valign="top" align="right">3  </td><td>CK: Vibora Bay (INT-based) 13- </td></tr><tr><td valign="top" align="right">2  </td><td>CK: Millennium City 11- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Arcane & Occult Lore (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Demonology (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Necromancy (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Witchcraft (INT-based) 13- </td></tr><tr><td valign="top" align="right">1  </td><td>Language: Latin: Basic Conversation  </td></tr><tr><td valign="top" align="right">7  </td><td>Seduction 16- </td></tr><tr><td valign="top" align="right">3  </td><td>Stealth 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Streetwise 14- </td></tr></table><b>Skills Cost: </b>40
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">2  </td><td>Contact: a member of the Circle Of The Scarlet Moon (11-) </td></tr><tr><td valign="top" align="right">4  </td><td>Contact: a Morbanes of DEMON (11-) (Contact has: very useful Skills or resources) </td></tr><tr><td valign="top" align="right">4  </td><td>Contact: Dark Seraph (8-) (Contact has: extremely useful Skills or resources) </td></tr></table><b>Perks Cost:</b> 10
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">44  </td><td>Danger Sense (16-) (Area: General Area, Discriminatory, Function as a Sense, Sensitivity: Any Danger, Targeting Sense) (55 Active Points); IIF Unbreakable (-1/4) </td></tr></table><b>Talents Cost:</b> 44
<b>Total Character Cost:</b> 624
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">10  </td><td>Distinctive Features: Mystic Aura, Not Concealable, Always Noticed and Causes Major Reaction, Detectable Only By Unusual Senses </td></tr><tr><td valign="top" align="right">20  </td><td>Hunted: Trismegistus Council, More Powerful, 8- (Occasionally), Capture, Extensive Non-Combat Influence </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: DEMON, As Powerful, 8- (Occasionally), Capture, Extensive Non-Combat Influence </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Corrupted Soul, Common, Total </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Utterly Self Centered; Cares Only For Herself, Common, Strong </td></tr><tr><td valign="top" align="right">15  </td><td>Social Limitation: Secret Identity , Frequently (11-), Major </td></tr></table>
<b>Disadvantage Points:</b> 95
<b>Base Points:</b> 200
<b>Experience Required:</b> 329
<b>Total Experience Available:</b> 330
<b>Experience Unspent:</b> 1
I renamed the character and her background is different to fit my storyline. I intend to use her as a sometimes-ally sometimes enemy Loki type character. Ultimately selfserving, but possibly helpful when it suits her ends.
I wanted her to have more odd-ball and story driving powers so I tacked on a few 'allows-for-plausible-story-hooks' powers more than combat ability. I also wanted her to be an independent player to be reckoned with, so I upped her INT and EGO a tad to reflect her stature as a mover and shaker.
So, here she is; how does she look?
<font size=+1><b>Incantrix</b></font>
Player:
<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val  </b></font></td><td><font size=2><b>Char   </b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>STR</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>30</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>CON</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>INT</b></font></td><td><font size=2>10</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>40</font></td></tr><tr><td align="right"><font size=2>25  </font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>15</font></td></tr><tr><td align="right"><font size=2>20  </font></td><td><font size=2><b>COM</b></font></td><td><font size=2>5</font></td></tr><tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>5/19  </font></td><td><font size=2><b>PD</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>7/21  </font></td><td><font size=2><b>ED</b></font></td><td><font size=2>3</font></td></tr><tr><td align="right"><font size=2>5  </font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>10  </font></td><td><font size=2><b>REC</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>56  </font></td><td><font size=2><b>END</b></font></td><td><font size=2>8</font></td></tr><tr><td align="right"><font size=2>30  </font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>5</font></td></tr><td><font size=2></font></td><td><font size=2> </font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>6"  </font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>2"  </font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 167
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">60  </td><td><b><i>Mastery Of Hellfire: </i></b>Multipower, 60-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">6u  </td><td>1) <b><i>Hellfire: </i></b>Energy Blast 12d6 (vs. ED) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">6u  </td><td>2) <b><i>Hellfire Gate: </i></b>Energy Blast 8d6 (vs. ED), Explosion (Normal (Radius) -1 DC/1"; +1/2) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">6u  </td><td>3) <b><i>Agonizing Hellfire: </i></b>Energy Blast 8d6 (vs. ED), Armor Piercing (+1/2) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">6u  </td><td>4) <b><i>Writhing Hellfire: </i></b>Energy Blast 4d6 (vs. ED), Penetrating (+1/2), Uncontrolled (+1/2), Continuous (+1) (60 Active Points) (uses END Reserve) </td><td valign="top" align="right">6</td></tr><tr><td align="right" valign="top">40  </td><td><b><i>Foul Sorcery: </i></b>Multipower, 40-point reserve </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4u  </td><td>1) <b><i>Warp and Wend: </i></b>Teleportation 6" (Position Shift), Safe Blind Teleport (+1/4), Megascale (1" = 100 km; +3/4), Can Be Scaled Down: 1" = 1km (+1/4) (38 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">2u  </td><td>2) <b><i>Cull the Weak: </i></b>Transfer 2d6 -1 (max. Transfered Points: 13): END to STUN & BODY, Variable Effect (Two Powers Simultaneously; +1/2) (40 Active Points); Only Restores To Starting Values (-1/2), Beam (-1/4) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>3) <b><i>Domination: </i></b>Mind Control 8d6 (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>4) <b><i>Befuddlement: </i></b>Mental Illusions 8d6 (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>5) <b><i>Spell Of Torment: </i></b>Ego Attack 4d6 (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">4u  </td><td>6) <b><i>Touch Of Terror: </i></b>Drain 4d6: PRE (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">20  </td><td><b><i>Helpful Witcheries: </i></b>Elemental Control, 40-point Powers </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">22  </td><td>1) <b><i>Shield Of Sorcery: </i></b>Force Field (14 PD / 14 ED), Reduced Endurance (0 END; +1/2) (42 Active Points) (added to Secondary Value) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">20  </td><td>2) <b><i>Wings Of The Wind: </i></b>Flight 20" (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">20  </td><td>3) <b><i>Visions: </i></b>Clairsentience (Sight Group; Additional Sense Group: Hearing Group, x4 Range) (40 Active Points) (uses END Reserve) </td><td valign="top" align="right">4</td></tr><tr><td align="right" valign="top">3  </td><td><b><i>Magesense: </i></b>Detect Magic 13- (5 Active Points); Concentration (0 DCV; -1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Mystic Comprehension: </i></b>Universal Translator (20 Active Points); Costs Endurance (Costs END Every Phase; -1/2), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) 13- </td><td valign="top" align="right">2</td></tr><tr><td align="right" valign="top">10  </td><td><b><i>Mystic Wards: </i></b>Power Defense (15 points) (15 Active Points); Activation Roll 14- (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">13  </td><td><b><i>Mystic Will: </i></b>+14 Mental Defense (20 points total), Hardened (+1/4) (19 Active Points); Activation Roll 14- (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">67  </td><td><b><i>Mystic Doppelganger: </i></b>Duplication (creates 5 625-point Duplicates) (Easy Recombination: 0 Phase Action (Full DCV)) (150 Active Points); Extra Time, Only to Activate Constant or Persistent Power (5 Minutes; -1), Character May Take No Other Actions (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">32  </td><td><b><i>Mystic Channeling: </i></b>Endurance Reserve (120 END, 30 REC) Reserve: (42 Active Points) REC: (30 Active Points); Personal REC (-1/2) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 363
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">6  </td><td>+2 with Master Of Hellfire Multipwer </td></tr><tr><td valign="top" align="right">3  </td><td>High Society 14- </td></tr><tr><td valign="top" align="right">3  </td><td>CK: Vibora Bay (INT-based) 13- </td></tr><tr><td valign="top" align="right">2  </td><td>CK: Millennium City 11- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Arcane & Occult Lore (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Demonology (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Necromancy (INT-based) 13- </td></tr><tr><td valign="top" align="right">3  </td><td>KS: Witchcraft (INT-based) 13- </td></tr><tr><td valign="top" align="right">1  </td><td>Language: Latin: Basic Conversation  </td></tr><tr><td valign="top" align="right">7  </td><td>Seduction 16- </td></tr><tr><td valign="top" align="right">3  </td><td>Stealth 13- </td></tr><tr><td valign="top" align="right">3  </td><td>Streetwise 14- </td></tr></table><b>Skills Cost: </b>40
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Perk</b></td></tr><tr><td valign="top" align="right">2  </td><td>Contact: a member of the Circle Of The Scarlet Moon (11-) </td></tr><tr><td valign="top" align="right">4  </td><td>Contact: a Morbanes of DEMON (11-) (Contact has: very useful Skills or resources) </td></tr><tr><td valign="top" align="right">4  </td><td>Contact: Dark Seraph (8-) (Contact has: extremely useful Skills or resources) </td></tr></table><b>Perks Cost:</b> 10
<table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">44  </td><td>Danger Sense (16-) (Area: General Area, Discriminatory, Function as a Sense, Sensitivity: Any Danger, Targeting Sense) (55 Active Points); IIF Unbreakable (-1/4) </td></tr></table><b>Talents Cost:</b> 44
<b>Total Character Cost:</b> 624
<table cellpadding="0" border="0"><tr><td align="right"><b>Val  </b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">10  </td><td>Distinctive Features: Mystic Aura, Not Concealable, Always Noticed and Causes Major Reaction, Detectable Only By Unusual Senses </td></tr><tr><td valign="top" align="right">20  </td><td>Hunted: Trismegistus Council, More Powerful, 8- (Occasionally), Capture, Extensive Non-Combat Influence </td></tr><tr><td valign="top" align="right">15  </td><td>Hunted: DEMON, As Powerful, 8- (Occasionally), Capture, Extensive Non-Combat Influence </td></tr><tr><td valign="top" align="right">20  </td><td>Psychological Limitation: Corrupted Soul, Common, Total </td></tr><tr><td valign="top" align="right">15  </td><td>Psychological Limitation: Utterly Self Centered; Cares Only For Herself, Common, Strong </td></tr><tr><td valign="top" align="right">15  </td><td>Social Limitation: Secret Identity , Frequently (11-), Major </td></tr></table>
<b>Disadvantage Points:</b> 95
<b>Base Points:</b> 200
<b>Experience Required:</b> 329
<b>Total Experience Available:</b> 330
<b>Experience Unspent:</b> 1