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View Full Version : Determining velocity for a Martial Throw



buzz
Sep 15th, '04, 11:25 AM
Martial Throw does STR +v/5 in damage. The velocity is based on the velocity of the target, iirc. How do you know what the velocity of the target is? Does this only come into play if a PC throws another PC that is already in motion?

I guess I'm trying to figure out how a Martial Throw is of any use over just punching someone. If PC A picks up stationary PC B, does he just do STR in damage? What if A throws B a great distance, or throws them into a wall?

Thanks!

Steve Long
Sep 15th, '04, 12:10 PM
If the target of a Throw is standing still, obviously his velocity is 0" and adds no damage to the attack. If he's moving, use his relative velocity, as discussed in UMA. If he's Thrown in a Segment in which he doesn't have a Phase but the GM judges that he is "moving" (e.g., he's in mid-air or mid-run in a situation when he moved last Phase and is obviously going to keep moving in his next Phase), the GM can assign him whatever velocity seems appropriate. Just apply your common sense and all should be well. ;)

The distance or "landing surface" for a Throw has no effect on damage, unless you choose to use the expanded rules on UMA 152.