Confusinator
Apr 1st, '03, 12:11 PM
I want to create a power that enables my hero to sense when someone is in danger and needs his help. It is not limited to someone being in combat, and it does not apply to he being in trouble, but more of an ability to detect when he is needed somewhere. Like when Superman in the old TV series always seemed to hear someone screaming for help over everything else.
It should have the ability to cover a fairly large area, and be dicriminatory enough to enable the hero to find his way to the person needing help. I looked at two ways to do this, the first is with the Detect Sense:
29 Points - Detect the need to intervene: Detect A Class Of Things 14- (Increased Arc of Perception: 360-Degree, Range, Sense, Tracking), Megascale (1" = 10 km; +1/2) (36 Active Points)
The second way was to modify Danger Sense:
23 Points - Danger Sense (12-) (Area: General Area, Function as a Sense, Sensitivity: Out of Combat, Tracking), Megascale (1" = 1 km; +1/4) (46 Active Points); Limited Power (Power loses about half of its effectiveness; -1)Notes:_Only to Detect danger to others.
Anyone have a better method or suggestions?
It should have the ability to cover a fairly large area, and be dicriminatory enough to enable the hero to find his way to the person needing help. I looked at two ways to do this, the first is with the Detect Sense:
29 Points - Detect the need to intervene: Detect A Class Of Things 14- (Increased Arc of Perception: 360-Degree, Range, Sense, Tracking), Megascale (1" = 10 km; +1/2) (36 Active Points)
The second way was to modify Danger Sense:
23 Points - Danger Sense (12-) (Area: General Area, Function as a Sense, Sensitivity: Out of Combat, Tracking), Megascale (1" = 1 km; +1/4) (46 Active Points); Limited Power (Power loses about half of its effectiveness; -1)Notes:_Only to Detect danger to others.
Anyone have a better method or suggestions?