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View Full Version : Increased END on Only Costs END to Start powers..



Tetsuyama
Apr 1st, '03, 02:37 PM
I was thinking about building a character that has some powers that take considerable energy to get started, but that he can use continuously from then on. Under the description of Increased END from FREd, it says, "Sometimes a character wants to have an Increased END Cost for only some uses of a power...In this situation, the value of the Limitation is reduced." They give three levels, Uncommon, Common, and Very Common, resulting in a 1/4 reduction, a 1/2 reduction, and 1 reduction in the level of limitation.

I was thinking that as a result of the "Only Costs END to Start", the Increased END Cost would suffer either a 1/2 or 1 reduction in value, probably the 1 (taking x5 END down to a -1, for example). But I'm curious how other people would play/GM it.

Tetsuyama

Arthur
Apr 1st, '03, 02:46 PM
I would halve all the values. That is consistent with Lims like Concentration and Incantations. Frex, -1 would become -1/2; -2 would become -1; etc.