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Confusinator
Apr 2nd, '03, 11:04 AM
I do not see the Everyman toggle on TF, as it is on other skills. Is this intentional?

Simon
Apr 2nd, '03, 11:09 AM
Yup. TF is not a roll-based (or Characteristic-based) Skill.

Just use a Custom Adder and call it "Everyman Skill" or whatever you want.

Everyone wants TF to act differently when it comes to everyman skills. Some want only 1 point taken off of the total cost, some want the total cost to be 0, regardless of how many TFs are listed, some want some combination of the two.....Custom Adder allows you to make it work however you want.

rjcurrie
Apr 2nd, '03, 11:12 AM
Originally posted by Confusinator
I do not see the Everyman toggle on TF, as it is on other skills. Is this intentional?

I believe this is an intentional decision on Dan's part. Your best best is simply to use a Custom Adder with an appropriate negative value and edit "Custom Adder" to read "Everyman Skill" or something similar. Or if you don't want any descriptor at all, remove the "Custom Adder" text completely. When HD spots a Custom Adder with no text associated, it does not put any parentheses.

Make sense?

Rod