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Jhamin
Apr 2nd, '03, 11:29 AM
I'm loving the ability to turn off the active point display, but I notice that I don't seem to be able to turn it off in a compound power.
Each power can be set to not display it's active points, but the compound still does.

Simon
Apr 2nd, '03, 11:30 AM
Oops. Mised that one.

I'll get that taken care of in the next update.

Nato
Apr 2nd, '03, 09:01 PM
I didn't realize this could be turned on or off. Where is that option at?

Jhamin
Apr 2nd, '03, 09:34 PM
It's a new feature in 1.26. Just open up a power window & look for the checkbox.

Isn't it cool?

Nato
Apr 2nd, '03, 09:53 PM
D'oh! Thought I had updated but hadn't really. Thanks!

Monolith
Apr 3rd, '03, 06:43 AM
I must be going nuts, but I have the latest version on the computer (it says 1.27 on the load page and 1.26 on the template page), but when I select Energy Blast there is no box to click, but when I select Custom Power there is a box to check. Is this Display Active Point option only for certain powers?

Mavnn
Apr 3rd, '03, 06:58 AM
Dan stated it only appeared for powers with lims (ie. different real and active costs) if that helps?

Michael

Monolith
Apr 3rd, '03, 07:00 AM
Thanks. I guess I missed that.

Simon
Apr 3rd, '03, 07:47 AM
Originally posted by Mavnn
Dan stated it only appeared for powers with lims (ie. different real and active costs) if that helps?

Michael

Correct. It makes no sense for someone to say "Display the Active Points" when they wouldn't be displayed anyway.

Active Points (on normal Powers) are only displayed where there are Mods applied.

Talon
Apr 3rd, '03, 07:55 AM
Interface suggestion: Having the box present but greyed might be less confusing.

v2 suggestion: Have a universal default for this that is changeable by the user.