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Metaphysician
Oct 2nd, '04, 05:19 PM
Okay, had the idea for a power construct:

+X Body, Only to Allow Continued Action.

Basic gist is, the purchase increases the amount of Body damage you can take before you become incapacitated and incapable of action. . . but *not* the amount you can take before you die, nor does it increase the threshold for stuff like wounding and disabling. Thus, someone with 10 Body and +5 bought as above, would still be killed after taking 20 Body damage, and still suffer appropriate potential effects if taking 10 or 5 in one hit. However, until reduced to -5 Body ( that is, 15 Body taken ), he'll still be able to act.

The question: How much would this limitation be worth??

Katherine
Oct 2nd, '04, 06:04 PM
Are you incapacitated below 0 body? I thought you were dying (Losing body until you hit negative) but as long as your Stun was above 0 you were conscious.

Captain Obvious
Oct 2nd, '04, 07:19 PM
Katherine's right. You don't fall unconscious unless your STUN drops to 0 or less.

Metaphysician
Oct 2nd, '04, 07:35 PM
Doh!!

:stupid:

cutsleeve
Oct 2nd, '04, 11:30 PM
Just make it stun and body.

paigeoliver
Oct 6th, '04, 11:36 PM
Katherine's right. You don't fall unconscious unless your STUN drops to 0 or less.

Wow, been playing Hero since 9th grade and I never knew that. I always had people pass out at zero body.

Zephrosyne
Oct 7th, '04, 04:06 AM
Yeah, I sorta assumed that myself.

JmOz
Oct 7th, '04, 04:16 AM
That's actualy one of a 1/2 dozen things me and my current GM do different (I gm one week, he gm's the other). It's kind of funny, because we are both mature enough to discuss it for a minute, then drop it and go with the GM's view...

Captain Obvious
Oct 7th, '04, 06:09 AM
You "unconscious at zero BODY" folks are depriving yourselves of those heroically desperate scenes where a character is mortally wounded and fights on anyway.