Herolover
Apr 2nd, '03, 04:15 PM
Okay. I have a skills question.
There are basically two types of skills those based off characteristics and background skills which are not based off characteristics and have a standard cost. Now, I understand mechanically what the difference between the two are and I understand that background skills (namely knowledge, professional, scientific, and languages) represent knowledge the character has received over time.
My question involves cost. A skill based off characteristics generally cost 3 points for the base skill and 2 points per +1 added to the skill. In general a Background skill cost 2 points for the base skill and 1 points add +1 to the skill.
So my question is why would any character want to buy a background skill not based of their characteristic? It would seem to be cheaper to buy the necessary characteristic higher and just base the skill on that characteristic. Since this is the case why not just have background skills based on relative characteristics? Why have the option for a non-characteristic based skill at all? What is the purposes of it?
Under what circumstances would you, as the GM, not allow a player to buy a background skill based on a characteristic?
There are basically two types of skills those based off characteristics and background skills which are not based off characteristics and have a standard cost. Now, I understand mechanically what the difference between the two are and I understand that background skills (namely knowledge, professional, scientific, and languages) represent knowledge the character has received over time.
My question involves cost. A skill based off characteristics generally cost 3 points for the base skill and 2 points per +1 added to the skill. In general a Background skill cost 2 points for the base skill and 1 points add +1 to the skill.
So my question is why would any character want to buy a background skill not based of their characteristic? It would seem to be cheaper to buy the necessary characteristic higher and just base the skill on that characteristic. Since this is the case why not just have background skills based on relative characteristics? Why have the option for a non-characteristic based skill at all? What is the purposes of it?
Under what circumstances would you, as the GM, not allow a player to buy a background skill based on a characteristic?