Sean Waters
Oct 22nd, '04, 02:35 PM
If someone buys a flight UAA, maybe defined as antigravity, or whatever, can a targetted character resist it (STR v STR roll or whatever, like TK uses), or are they got when they are got and can do nothing about it?
I can see how a strong character might be able to fight the effect if close enough to grab something fixed but not (necessarily) otherwise. If the power can be 'resisted' would the same apply to Teleport UAA?
It is just that it seems so potentially lethal for potentially very few points. I suppose that is why the STOP sign is there...
I can see how a strong character might be able to fight the effect if close enough to grab something fixed but not (necessarily) otherwise. If the power can be 'resisted' would the same apply to Teleport UAA?
It is just that it seems so potentially lethal for potentially very few points. I suppose that is why the STOP sign is there...