PDA

View Full Version : Resisting UAA



Sean Waters
Oct 22nd, '04, 02:35 PM
If someone buys a flight UAA, maybe defined as antigravity, or whatever, can a targetted character resist it (STR v STR roll or whatever, like TK uses), or are they got when they are got and can do nothing about it?

I can see how a strong character might be able to fight the effect if close enough to grab something fixed but not (necessarily) otherwise. If the power can be 'resisted' would the same apply to Teleport UAA?

It is just that it seems so potentially lethal for potentially very few points. I suppose that is why the STOP sign is there...

Steve Long
Oct 22nd, '04, 04:00 PM
Yes, that's why the Stop Sign's there. ;) A UAA power has to have a reasonably common set of defenses that stops the attack. In the case of Flight UAA, the GM might allow "making a STR Roll" to count as a defense, but he doesn't have to -- and the person designing the power doesn't have to choose that as a potential defense if he doesn't want to.