View Full Version : Temporarily enchanting an item
Michael Hopcroft
Nov 28th, '04, 07:46 PM
How would you write up a spell that enchants a weapon or similar item for a limited period of time. An example would be a spell that causes a wepon to affect beings who would not otherwise be effected by it, but when the duration expires it becomes an ordinary weapon again.
Intrope
Nov 28th, '04, 08:21 PM
That sounds a bit like the focus limitation to me, applied to a usable by others power. In this case, the focus is 'any suitable weapon' so a slightly reduced value for the limitation seems appropriate.
In the limited case of an enhance damage spell, Aid could be used instead.
swobeas
Nov 29th, '04, 04:32 AM
Hi!
What do you think of doing that as 1 continuing charge?
Just an idea, I don't have a rulebook here at work so I can't look up the precise time limits...
Keep on playing :bounce:
greets
swobeas
Lord Liaden
Nov 29th, '04, 07:35 AM
To me, the easiest route (especially if you want the spell to be able to grant a variety of abilities to the weapon) would probably be Transform to add the appropriate abilities to the weapon, with the reversal condition being the passage of the amount of time you deem sufficiently "temporary."
If you don't want to use Transform, other approaches would likely depend on the specific power you want the weapon to have. For example, if you wanted a weapon to affect ghosts who are intangible (Desolid), you could try Affects Desolid as a Naked Advantage, Usable On Others, with a Continuing Charge of the desired length, and the weapon as the Focus.
SCUBA Hero
Nov 29th, '04, 12:21 PM
I did something like that as HKA with Limitations: Continuing Charge, OIF weapon of opportunity, Only To Make Existing Damage 'Magic' (-2)
Intrope
Nov 29th, '04, 04:38 PM
Transform does sound like a reasonable way to do this. Summon (with the Slavishly Loyal advantage) would probably also be usable (and abusable, naturally). I grant that summon isn't usually the choice for summoning raw powers. However, think of it like this: you could easily build a 0-point vehicle, then add the power to the vehicle--so why not just summon the power itself?
Curufea
Nov 29th, '04, 06:08 PM
Well, as a Focus - it would be much harder to dispel (or supress?) than as a summon/aid/transform
arcady
Nov 29th, '04, 06:23 PM
Here's the method I use:
<ilayer src="http://home.pacbell.net/arcady0/fahla/Gaming/magic_Hero.html#enchantment" height=300 width=100%></ilayer><iframe src="http://home.pacbell.net/arcady0/fahla/Gaming/magic_Hero.html#enchantment" height=300 width=100%></iframe>
Yesman
Nov 30th, '04, 01:03 PM
Does this thread re-size anyone else's browser windows?
AlHazred
Nov 30th, '04, 01:15 PM
Yep. Screws it up a might, too.
arcady, any chance you can link to the file without the sidebars?
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