Greatwyrm
Dec 2nd, '04, 10:02 AM
Still thinking of myself as a newbie, I like throwing stuff like this out so you more experienced folks can tell me stupid things I've missed. So, here's an idea for a magic system I've been thinking on, kind of inspired by Rolemaster's spell lists.
The basic idea is a skill based spell system. Each 3/2 skill gives you access to a list of 5 or 6 spells. As you buy more levels of the skill for the list, you gain access to more advanced spells. If you spent 3 points, you could use the most basic spell, 5 would give you the first and second spells, and so on.
The guidelines for making lists would be the most basic spell has an AP limit of 10, with 10 more for each level. So, the second spell could be up to 20 AP and the sixth would be up to 60 AP. All spells need to be thematically related for the list, but not necessarily the same Power.
The spell skills would have a base penalty of -1 per 10 AP. Every -1/4 in limitations offsets this penalty by 1, similarly to how PSLs work.
There are the basics. If you have any mechanical suggestions or warnings, please speak up. I know it would be a lot of work to create all the spells ahead of time, but I'm not really worried about that. I like the idea of a skill based system. I also think this would be a good way to make some lists more common in some areas or to special schools.
The basic idea is a skill based spell system. Each 3/2 skill gives you access to a list of 5 or 6 spells. As you buy more levels of the skill for the list, you gain access to more advanced spells. If you spent 3 points, you could use the most basic spell, 5 would give you the first and second spells, and so on.
The guidelines for making lists would be the most basic spell has an AP limit of 10, with 10 more for each level. So, the second spell could be up to 20 AP and the sixth would be up to 60 AP. All spells need to be thematically related for the list, but not necessarily the same Power.
The spell skills would have a base penalty of -1 per 10 AP. Every -1/4 in limitations offsets this penalty by 1, similarly to how PSLs work.
There are the basics. If you have any mechanical suggestions or warnings, please speak up. I know it would be a lot of work to create all the spells ahead of time, but I'm not really worried about that. I like the idea of a skill based system. I also think this would be a good way to make some lists more common in some areas or to special schools.