jml
Dec 12th, '04, 12:34 AM
Hello,
I'm filling up the corners for a fighter NPC with mastery of the element Earth and I am having some troubles with a couple of powers.
First, I want something like draconic tremorsense from D&D. That is, the character can sense and target creatures who are touching the ground. This is probably limited in radius somehow. Here's how I'm doing this now:
Ground Beneath Your Feet: Spatial Awareness (Unusual Group), Increased Arc of Perception (360 Degrees) (27 AP); Costs END (-1/2), Only When In Contact With The Ground (-1/4)
Second, I want the character to be able to sink into the earth. Effects: the character's location is nigh-undetectable; the character is as difficult to destroy as the ground that he is in; the character cannot move; and the character only has access to his tremorsense, otherwise he is blind.
I'm thinking something like Invisibility on sight and smell and some sort of defensive power. Desolidification also occurred to me, but I don't think it's right. I have no idea how to model the limitations.
cheers,
jml
I'm filling up the corners for a fighter NPC with mastery of the element Earth and I am having some troubles with a couple of powers.
First, I want something like draconic tremorsense from D&D. That is, the character can sense and target creatures who are touching the ground. This is probably limited in radius somehow. Here's how I'm doing this now:
Ground Beneath Your Feet: Spatial Awareness (Unusual Group), Increased Arc of Perception (360 Degrees) (27 AP); Costs END (-1/2), Only When In Contact With The Ground (-1/4)
Second, I want the character to be able to sink into the earth. Effects: the character's location is nigh-undetectable; the character is as difficult to destroy as the ground that he is in; the character cannot move; and the character only has access to his tremorsense, otherwise he is blind.
I'm thinking something like Invisibility on sight and smell and some sort of defensive power. Desolidification also occurred to me, but I don't think it's right. I have no idea how to model the limitations.
cheers,
jml