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saffo
Jan 23rd, '05, 06:22 PM
Can you please describe to me the differences between the skill tracking, the sense group modifier tracking and the Clairsentience tracking?

For example, the sense modifier seems to be pretty straight forward. You can make a perception check and track someone based on smell. So why would someone buy Clairsentience smell/taste to use with tracking? Am I misunderstanding the value of clarsentience smell/tase + tracking?

Dust Raven
Jan 23rd, '05, 08:03 PM
I'm not familiar with how Tracking on Clairsentience differs from any other Sense with Tracking, but...

Show the Skill differs from the Powers/Enhanced Senses is that the Skill represents the need to look for clues, tracks, broken twigs and stuff that trackers look for to follow someone or something. The Skill also covers typical knowledge of how their prey might move about. The Power ignores all this, and allows the character to use one of the their senses to follow traces normally undetable, like the tracking scent of a bloodhound, or even the chemical senses of ants to find lost trails other ants have made.

Granted, you can have a character that uses both, and such a character would be a very talented tracker.

Hyper-Man
Jan 23rd, '05, 10:17 PM
just to add
Clairsentience with Tracking is different than the enhanced sense Tracking just by itself since it has a floating perception point. The character with just the Tracking Sense has to physically follow the trail. The character with Clairsentience only has to send his "perception point" to follow the trail.

HM

Champsguy
Jan 24th, '05, 08:47 AM
My understanding of tracking with Clairsentience is that it allows you to "move" the perception point you're using so that you can see elsewhere. In other words, ordinarily, Clairsentience is like a security camera. It is locked onto one point. You can then use CS again, "locking on" to a different point you choose (like switching to another security camera). With tracking (and it's been a long time since I looked at the book, so I might be wrong on this), it's like you can "drive" your little camera around, without having to stop and set a new point every time.