View Full Version : Turakian Maps
Citizen Keen
Feb 1st, '05, 01:05 AM
What program was used to make the maps in the Turakian Age campaign book? They're fantastic! Was it just some mad Photoshop skills, or am I going to have to suck it up and by some professional map program like Campaign Cartographer. Anyways, props, etc.
Steve Long
Feb 1st, '05, 02:43 AM
IIRC, Keith uses Illustrator to do his maps. He works from maps that I prepare in Campaign Cartographer 2, but he draws them all over again from the get-go using Illustrator.
Cmonkey
Feb 1st, '05, 03:05 AM
Don't buy CC, I have it and though I don't have fractal mapper, I can tell you it would be a much better program.
-Edit-
I even got a link for you here (http://www.nbos.com/products/mapper/mapper.htm).
Curufea
Feb 1st, '05, 03:58 AM
Autorealm may we worth looking at too, as its free.
http://www.autorealm.org/
Ideally, if you want to print maps - you want to use vectors instead of bitmaps. Because you can maintain quality independant of the size of the page/zoom level/DPI.
joen00b
Feb 1st, '05, 07:10 AM
I have always been tempted to ask Steve and Keith if they ever had plans to sell wall maps like many other game developers have, ala Forgotten Realms and such. I know I'd throw a handful of cash at Hero to get them.
The maps in the book, as detailed as they are, are rather small for gaming purposes when showing the group the landscape. Also, I don't have access to a Plotter to enlarge the pictures myself... not that I'd do that with copyrighted material mind you:D
keithcurtis
Feb 1st, '05, 08:24 AM
First off the bat, thanks for the nice words.
To answer your questions:
Steve prepared rough maps in Campaign Cartographer, no mean feat in itself.
I used those maps as templates to prepare the ones for publication. The regional maps were done entirely in Illustrator. The world map was painted in PhotoShop and then had a number of Illustrator layers added for typography and other gewgaws.
If you like them, there are color versions of the world map in the Free Stuff section.
Keith "mapping guy" Curtis
Steve Long
Feb 1st, '05, 08:48 AM
I have always been tempted to ask Steve and Keith if they ever had plans to sell wall maps like many other game developers have, ala Forgotten Realms and such. I know I'd throw a handful of cash at Hero to get them.
Not at this time, no. None of the options we've investigated related to that has proven satisfactory.
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