View Full Version : Mr. Wizard
techogre
Feb 3rd, '05, 05:09 AM
I have a player who is interested in creating a character that is, basically, a D&D Wizard. Lets call this character, Mr. Wizard.
A possible solution would be to use several VPP, each with charges:
0 Level Spells: VPP, 5 base points, 4 Charges, spells must be memorized with spell book (-1/2)
1st Level Spells: VPP, 10 base points, 4 Charges, spells must be memorized with spell book (-1/2)
2nd Level Spells: VPP, 20 base points, 2 Charges, spells must be memorized with spell book (-1/2)
3rd Level Spells: VPP, 40 base points, 1 Charge, spells must be memorized with spell book (-1/2)
Too complex? Does anyone have any other ideas to simulate D&D Wizards?
On a related note, a Sorcerer would probably have a few groupings of multipower with charges, one for each "level".
Hugh Neilson
Feb 3rd, '05, 05:23 AM
I'm never sure why anyone would want to recreate D&D using the Hero rules. I just look for flavour - If I want a game that plays like D&D, I play D&D. :)
However, for the guy looking to create this effect, I would use the "memorize from book -1/2" and require each power have 1 charge. If you want the same power more than once, you have to buy it twice. The hardest part of this will be making all the spells for each VPP have the same total cost within the VPP so he can always have only 4 spells. Depending on the range, a further (small) limit on the VPP might be capping the total spells memorized at any one time, regardless of the VPP's points.
Another approach: Buy each spell as a separate slot in one multipower for each spell level.. They all have Extra Time (the period of time required to memorize the spell), OAF, Bulky Spell Book and a Trigger. The Trigger might have further limitations, such as Extra Time (eg.. it takes a half phase to Trigger this spell), Gestures and Incantations. The Multipower itself has Charges (say 4 charges).
The character activates one power at a time from his Spell Book (ie memorizes his spells). He can activate up to 4 powers and then the charges for that MP are used up for the day. He now has four powers active, which he can Trigger according to their individual Trigger descriptions.
A sorceror would have a similar series of multipowers with Charges, but no Trigger, no Extra Time for memorization and no OIF. He would, as a result, be more expensive.
Killer Shrike
Feb 3rd, '05, 05:33 AM
No need to use overlapping VPPs for that effect.
Here are several examples of ways to do a "Vancian" Magic system as popularized by xD&D:
http://www.killershrike.com/FantasyHERO/GreyHEROContent/PackageDeals/wizardPackages.shtml
http://www.killershrike.com/FantasyHERO/GreyHEROContent/PackageDeals/arcanisMagnicusPackages.shtml
http://www.killershrike.com/FantasyHERO/GreyHEROContent/PackageDeals/sorcererPackages.shtml
and two variants that can be applied to any one of those three:
http://www.killershrike.com/FantasyHERO/GreyHEROContent/PackageDeals/sortilegePackages.shtml
http://www.killershrike.com/FantasyHERO/GreyHEROContent/PackageDeals/elementalPackages.shtml
And also, dont forget the "Vansarjak" Example Magic System in Fantasy HERO on page 273 which is much closer to the Jack R Vance concept of a Magic System that the D&D model was adapted from.
Just A Guy Name
Feb 3rd, '05, 06:57 AM
"Help! Mr. Wizard!"
"Drizzle, Drazzle, Druzzle, Drome, time for this one to come home!"
:D
"Be just what you is, not what you is not.
Folks that do this, is the happiest lot."
techogre
Feb 3rd, '05, 11:59 AM
Lets say Mr. Wizard wants a power like a VPP that has the limitation that each power used reduces the total of the pool by its real cost, recovered by getting 8 hours of rest. Would this be a -1 limitation, basically 1 charge on each point, on the control cost or what limitation would be the correct one. Or am I having issues reading 5ER?
Example: Mr. Wizard has all his magical powers from a book called the PHB (3.5) . He can "cast" up to 100 points of spells. Lets say he casts a single spell (Mage Hand - STR 2 TK + Fine Manipulation) worth 13 Active / 6 Real points. This would reduce his total VPP to 94.
Killer Shrike
Feb 3rd, '05, 12:03 PM
Lets say Mr. Wizard wants a power like a VPP that has the limitation that each power used reduces the total of the pool by its real cost, recovered by getting 8 hours of rest. Would this be a -1 limitation, basically 1 charge on each point, on the control cost or what limitation would be the correct one. Or am I having issues reading 5ER?
Example: Mr. Wizard has all his magical powers from a book called the PHB (3.5) . He can "cast" up to 100 points of spells. Lets say he casts a single spell (Mage Hand - STR 2 TK + Fine Manipulation) worth 13 Active / 6 Real points. This would reduce his total VPP to 94.That is how the Wizardry system I posted a link to above is set up.
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