View Full Version : Kill Bill
Dr. MID-Nite
Feb 6th, '05, 09:40 PM
Anyone ever try to make Uma Thurman's character from Kill Bill up in Hero? My take is the following:
Martial arts(obviously)
Levels up the wazoo(enough to nail hit locations on every sword swipe on average opponents)
Great Acrobatics roll...along with Breakfall, Climbing, Weapon Familiarity, and Two Weapon Fighting.
Defense Talent(Maximum level)
Stats.....not sure....but I'd go with good DEX, SPD, and BODY. Rest is open to writer interpretation.
Anyone care to add to this list?
Rob
gewing
Feb 6th, '05, 09:49 PM
Psychotic?
Dr. MID-Nite
Feb 6th, '05, 10:07 PM
Psychotic?
Well, I figured that would go without saying..... :)
Rob
megaplayboy
Feb 6th, '05, 10:13 PM
I'd add Combat Luck.
Magmarock
Feb 6th, '05, 10:32 PM
How about nine freakin' lives? :)
Mags
tkdguy
Feb 6th, '05, 11:22 PM
And she can punch her way out of a coffin and six feet of earth, and pluck out an eyeball. She can also do a killing strike where the victim falls dead after five steps.
Captain Photon
Feb 7th, '05, 01:24 AM
BODY. Lots of BODY.
Don't forget, she took a bullet to the head and suvived after she was beaten to a pulp while pregnant and she didn't lose the baby....
Susano
Feb 7th, '05, 02:00 AM
I'm waiting for the KILL BILL double DVD set to come out myself (I hear it's due out this year), before I do any adaptations. On the other hand, I have been working on a character titled "The Blue-Eyed Killer," who is based on a picture I found of Julie Manase (she was one of the Crazy 88s). The image of a kanata wielding woman in a men's black business suit is turning into quite an interesting DARK CHAMPIONS character.
Mutant for Hire
Feb 7th, '05, 08:37 AM
BODY. Lots of BODY.
Don't forget, she took a bullet to the head and suvived after she was beaten to a pulp while pregnant and she didn't lose the baby....
I'd say more like an insanely high CON score.
Captain Photon
Feb 7th, '05, 09:05 AM
I'd say more like an insanely high CON score.
I'd say a lot of both.............
winterhawk
Feb 7th, '05, 09:29 AM
Don't forget Hanzo Hatori steel.
Tengu King
Feb 7th, '05, 09:41 AM
Don't forget Hanzo Hatori steel.
Damn straight...2-3d6 HKA, OAF, Penetrating.
An earlier version could have Hunted: DiVAS, plus related contacts. Possible Hunted of Crazy 88, if you think any of the few survivors would be psychotic enough to go after her. Of course, she's be Hunted by a certain little girl, as we'll be seeing in nine years or so...
Disads for signature style(Pai Mei)?
Badger
Feb 7th, '05, 11:00 AM
You forgot the obvious Hunted: Bill
and vice-versa :)
Twilight
Feb 7th, '05, 02:46 PM
Also reputation both as a perk and as a disadvantage. The disad version would be on a 8- roll and would be something like dangerous assasin and would most definetly be extreme. The Perk version would be on the same roll and would be: Black Mamba, Most Dangerous Woman Walking, Bar None.
nexus
Feb 7th, '05, 03:02 PM
Definitely CON threw the roof and some sort of rapid Healing. She does like several months worth of physical therapy in the back of pick up truck in a coupe of hours?
phydaux
Feb 7th, '05, 06:16 PM
I have been working on a character titled "The Blue-Eyed Killer," who is based on a picture I found of Julie Manase (she was one of the Crazy 88s). The image of a kanata wielding woman in a men's black business suit is turning into quite an interesting DARK CHAMPIONS character.
Did anyone else find that school-girl bodyguard just highly ANOYING?
"Oh, I'm just an helpless, innocent little girl who's going to cut your heart out and drink your blood. Hee hee hee..."
I don't know if it was bad acting or just bad writing, but I found the character anoying.
"Luckily for her, he was also a pedophile..."
You have no idea how close that line came to becoming a sig. ;)
Lupus
Feb 7th, '05, 09:14 PM
I'd say more like an insanely high CON score.
Combined with at least 50% damage reduction, resistant.
Dr. MID-Nite
Feb 7th, '05, 10:04 PM
Damn straight...2-3d6 HKA, OAF, Penetrating.
An earlier version could have Hunted: DiVAS, plus related contacts. Possible Hunted of Crazy 88, if you think any of the few survivors would be psychotic enough to go after her. Of course, she's be Hunted by a certain little girl, as we'll be seeing in nine years or so...
Disads for signature style(Pai Mei)?
I'm not sure about the Penetrating. Afterall, she used her sword almost entirely on unarmored opponents. My take was she's just incredibly skilled with the sword. In game terms, possibly using levels to improve the BODY damage...and...of course striking hit locations enough to make most players envious forever. Was there any point in either movie where she used her sword on something solid enough to justify Penetrating? I remember her hitting a baseball, but that hardly requires Penetrating.
Rob
Dr. MID-Nite
Feb 7th, '05, 10:07 PM
Did anyone else find that school-girl bodyguard just highly ANOYING?
"Oh, I'm just an helpless, innocent little girl who's going to cut your heart out and drink your blood. Hee hee hee..."
I don't know if it was bad acting or just bad writing, but I found the character anoying.
"Luckily for her, he was also a pedophile..."
You have no idea how close that line came to becoming a sig. ;)
Well, I think it was a twisted take on the old anime "school girl" heroine. In short, I thought she was written to be annoying....because most of the heroic sterotypes on which Go-Go was based are also similiarly annoying.
Rob
Dr. MID-Nite
Feb 7th, '05, 10:11 PM
Definitely CON threw the roof and some sort of rapid Healing. She does like several months worth of physical therapy in the back of pick up truck in a coupe of hours?
Good point. Though in fairness, I think it was something like 13 hours. But...what I'm hearing so far is high DEX, CON, and BODY, and probably reasonable SPD too. Granted, given the opposition, a high DEX might be something like 20-25. CON? No clue.
Rob
Captain Photon
Feb 8th, '05, 02:21 AM
Hmm, maybe her Rapid Physical Therapy is an ability that Pei Mei taught her? Sorta mind over matter? Healing/Regeneration with costs End & only when concentrating, O DCV?
Trebuchet
Feb 8th, '05, 03:46 AM
Naw, her "healing" is just Hollywood in action: "Rehab? We don' need no steenkin' rehab!" It's a genre convention that over the top protagonists have over the top abilities. (I won't go so far as to actually call the lead character a "heroine" in any meaningful sense of the word. She's an assassin.)
Or does anyone think the world really switched over to black and white during the fight in the restaurant? :D
Susano
Feb 8th, '05, 03:53 AM
Naw, her "healing" is just Hollywood in action: "Rehab? We don' need no steenkin' rehab!" It's a genre convention that over the top protagonists have over the top abilities. (I won't go so far as to actually call the lead character a "heroine" in any meaningful sense of the word. She's an assassin.)
Or does anyone think the world really switched over to black and white during the fight in the restaurant? :D
Everywhere but Japan. They got to see it in color, I hear.
OddHat
Feb 8th, '05, 04:28 AM
Everywhere but Japan. They got to see it in color, I hear.
Order the version from Layoyo and you too can see it in color. ;)
Or, I have been told that the two disk version will restore that sequence. :)
Susano
Feb 8th, '05, 04:31 AM
Order the version from Layoyo and you too can see it in color. ;)
Or, I have been told that the two disk version will restore that sequence. :)
Ohhh... I want. :bounce:
Whitewings
Feb 8th, '05, 09:02 AM
Ohhh... I want. :bounce:I did see it in colour. In the theatre. This of course would have been the international version, it's not unusual for those to differ from the US versions.
Tengu King
Feb 8th, '05, 11:21 AM
I'm not sure about the Penetrating. Afterall, she used her sword almost entirely on unarmored opponents. My take was she's just incredibly skilled with the sword. In game terms, possibly using levels to improve the BODY damage...and...of course striking hit locations enough to make most players envious forever. Was there any point in either movie where she used her sword on something solid enough to justify Penetrating? I remember her hitting a baseball, but that hardly requires Penetrating.
Rob
Well, I chose Penetrating randomly...I wasn't sure how to define her "vorpal" katana...the things hacks limb and bone as well as a lightsaber. But bloodier. :)
Trebuchet
Feb 8th, '05, 11:53 AM
Well, I chose Penetrating randomly...I wasn't sure how to define her "vorpal" katana...the things hacks limb and bone as well as a lightsaber. But bloodier. :)A quality katana can easily decapitate or ampute limbs with one skilled blow.
RPMiller
Feb 8th, '05, 12:27 PM
Does she also chop a sword or two in half?
Lupus
Feb 8th, '05, 04:20 PM
A quality katana can easily decapitate or ampute limbs with one skilled blow.
But is unlikely to also be able to cut through metal.
That ability may, however, be best represented through a 'weapon break' maneuver or something like that.
Susano
Feb 8th, '05, 04:28 PM
Well, I chose Penetrating randomly...I wasn't sure how to define her "vorpal" katana...the things hacks limb and bone as well as a lightsaber. But bloodier. :)
Use the Deadly Blow/Blademaster Talent from FANTASY HERO and DARK CHAMPIONS. Extra 1d6 of HKA, only with katana.
Susano
Feb 8th, '05, 04:29 PM
Does she also chop a sword or two in half?
Yes, the kid at the end of the Crazy 88s fight, who apparently had escaped from YOJIMBO only to end up in KILL BILL. :)
Lupus
Feb 8th, '05, 04:43 PM
Oh, another thing to prolly put on the katana (or perhaps leave out): no 'real weapon' limitation. Just the focus.
In other words, it can be disarmed, she can be without it, she still needs to ready it, but it can simultaneously cut flesh and steel, needs no sharpening, and avoids other bring-downs of reality.
Fenixcrest
Feb 8th, '05, 05:05 PM
This has nothing to do directly with Black Mamba, but at one point, while running a particularly deadly super-level campaign, I decided to come up with a function of blood volume to BODY, in order to get a Kill-Bill/Fist of the North Star sort of flavor going. We came up with an average of half a liter per 1 BODY. This was a campaign with characters who had a lot of BODY.
Of course, this isn't factoring in the fact that you're still up and kicking past 0 BODY. That just means that the average person really has at least 10 litres of blood in this sort of campaign.
Most of which gets splattered on the walls and floor. :eg:
Susano
Feb 8th, '05, 05:10 PM
Oh, another thing to prolly put on the katana (or perhaps leave out): no 'real weapon' limitation. Just the focus.
In other words, it can be disarmed, she can be without it, she still needs to ready it, but it can simultaneously cut flesh and steel, needs no sharpening, and avoids other bring-downs of reality.
Most weapons in anime, manga, and HK cinema work this way. As to many American action film weapons.
phydaux
Feb 8th, '05, 07:10 PM
Most weapons in anime, manga, and HK cinema work this way. As to many American action film weapons.
Who here has ever seen Arnold/Stalone/Bruce Willis/Chow Yun Fat reload a weapon before all the bad guys were dead?
phydaux
Feb 8th, '05, 07:15 PM
Well, I think it was a twisted take on the old anime "school girl" heroine. In short, I thought she was written to be annoying....because most of the heroic sterotypes on which Go-Go was based are also similiarly annoying.
I agree that the hero charactes Go-Go was based on are anoying. But they are anoying because that's what the character is supposed to be - anoying.
Not scary, not threatening, not imposing - anoying. Just like LOTS of teenage girls are anoying.
Go-Go was supposed to be threatening and scary. She was neither. She was trying to be threatening and scary. It just came across as bad acting. I'm willing to give the actress the benifit of the doubt, though, and say is was in fact bad writing.
Twilight
Feb 8th, '05, 07:22 PM
I agree that the hero charactes Go-Go was based on are anoying. But they are anoying because that's what the character is supposed to be - anoying.
Not scary, not threatening, not imposing - anoying. Just like LOTS of teenage girls are anoying.
Go-Go was supposed to be threatening and scary. She was neither. She was trying to be threatening and scary. It just came across as bad acting. I'm willing to give the actress the benifit of the doubt, though, and say is was in fact bad writing.
No I don't think it was bad acting at all. As you say she was a teenage girl trying to come off as threatening and scary but not managing it, I think that's very much intentional. Possibly they were going for the dichtomy between her innocent appearence and her violent actions. The character of Go Go, in my opinion, is trying to hard to be scary which is why she can't achieve that effect. Were she to just let her actions speak for themselves, there'd be no problem.
phydaux
Feb 8th, '05, 07:39 PM
The character of Go Go, in my opinion, is trying to hard to be scary which is why she can't achieve that effect. Were she to just let her actions speak for themselves, there'd be no problem.
No, if Terentino had just let her actions speak for themselves, there'd have been no problem.
Show her as the sexy little Japanese school girl - white shirt, plad skirt too short in the back that shows here white, ruffled panties, white thigh-high stockings. No garters, no pig tails, no knoting the shirt in the front to show cleavage. She's a school girl, not a stripper.
Then, when the time comes, she pulls out an ice pick or a straight razor and gacks somebody. No cutsiy faces or lamb one-liners - right down to business. Then she goes after Uma.
Movies are a visual medium. You've set up in the voice over that she's young, sexy and a killer. The audience has already seen the first two, now just show them the third.
Anything else detracts.
Twilight
Feb 8th, '05, 07:42 PM
Show her as the sexy little Japanese school girl - white shirt, plad skirt too short in the back that shows here white, ruffled panties, white thigh-high stockings. No garters, no pig tails, no knoting the shirt in the front to show cleavage. She's a school girl, not a stripper.
Then, when the time comes, she pulls out an ice pick or a straight razor and gacks somebody. No cutsiy faces or lamb one-liners - right down to business. Then she goes after Uma.
Movies are a visual medium. You've set up in the voice over that she's young, sexy and a killer. The audience has already seen the first two, now just show them the third.
Anything else detracts.[/QUOTE]
O-Ren's the main villain of Part 1, not Go Go. You make Go Go look to good and it detracts from the main battle with O-Ren later. YOu don't want to have the henchmen overshadow thier employers after all. O-Ren was the main target, all Go Go was was an obstacle along that path.
Dr. MID-Nite
Feb 8th, '05, 08:52 PM
But is unlikely to also be able to cut through metal.
That ability may, however, be best represented through a 'weapon break' maneuver or something like that.
Ah yes...now I recall. She DID smash other swords on occasion. I'd still leave this up to called shots and the like. Giving the sword Penetrating would be too reliable....and it's not like EVERY sword she struck broke. Wow...the more I think about the more I realize The Bride would be uber strong even for a superheroic game. Only real drawback is lack of an "real" powers and no true resistant defenses.
Rob
Lupus
Feb 8th, '05, 11:11 PM
Most weapons in anime, manga, and HK cinema work this way. As to many American action film weapons.
Yup.
Lupus
Feb 8th, '05, 11:15 PM
Ah yes...now I recall. She DID smash other swords on occasion. I'd still leave this up to called shots and the like. Giving the sword Penetrating would be too reliable....and it's not like EVERY sword she struck broke. Wow...the more I think about the more I realize The Bride would be uber strong even for a superheroic game. Only real drawback is lack of an "real" powers and no true resistant defenses.
Rob
Yeah, that's why I suggested a weapon break maneuver. It's too easy, in game stats, to have an attack that always happens, instead of happening infrequently. When trying to simulate a genre film, this is, to me, a problem. Removing 'real weapon' and giving it chunky damage and her a weapon break maneuver (or some targetting levels) should suffice. :)
(In regards to the other discussion, on Go-go... you guys are on drugs. She rocked. She was cute, and pretty, and INSANE. I totally bought her as a threat, especially with that weapon of hers. That's my opinion, anyway. :)
Twilight
Feb 8th, '05, 11:19 PM
Yeah, that's why I suggested a weapon break maneuver. It's too easy, in game stats, to have an attack that always happens, instead of happening infrequently. When trying to simulate a genre film, this is, to me, a problem. Removing 'real weapon' and giving it chunky damage and her a weapon break maneuver (or some targetting levels) should suffice. :)
(In regards to the other discussion, on Go-go... you guys are on drugs. She rocked. She was cute, and pretty, and INSANE. I totally bought her as a threat, especially with that weapon of hers. That's my opinion, anyway. :)
Hey I didn't say I disliked Go-Go, I was just giving suggestions as to why she might've appeared the way she did to phydaux. I thought she served her role in the movie quite admirably. Threatening as she needed to be, without overshadowing O-Ren, who was also cute and pretty. :D
Mutant for Hire
Feb 8th, '05, 11:34 PM
I viewed Go-Go as playing to the Japanese schoolgirl Thing more than anything else. Sort of a wierd juxtaposition of a schoolgirl and a killer. I don't see her as supposed to be particularly scary, more like jarring in terms of contrasts.
Susano
Feb 9th, '05, 12:59 AM
Who here has ever seen Arnold/Stalone/Bruce Willis/Chow Yun Fat reload a weapon before all the bad guys were dead?
Arnold? No. Bruce and Yun-Fat? Yes. Bruce Willis even goes so far to load what looks like 20 clips or more for his M1911s in LAST MAN STANDING, while you see Chow Yun-Fat reloads his shotgun (and other weapons) over the course of HARD BOILED. Similar scenes happen (IIRC) in DIE HARD and FULL CONTACT. But this is also a director thing, as well.
phydaux
Feb 9th, '05, 02:58 AM
I'm not trying to say there was anything wrong with the character concept. The character fit in with all the other characters, the genera, etc.
I'm saying that the like where she says:
"*giggle* You can scream better than that. AND YOU WILL."
was either very poorly executed or very poorly written.
I go with poorly written, since as long as the actress kept her mouth shut nothing was wrong.
FWIW, I also think Kevin Smith tends to overwrite a lot of his dialog.
Susano
Feb 9th, '05, 04:01 AM
I'm not trying to say there was anything wrong with the character concept. The character fit in with all the other characters, the genera, etc.
I'm saying that the like where she says:
"*giggle* You can scream better than that. AND YOU WILL."
was either very poorly executed or very poorly written.
I go with poorly written, since as long as the actress kept her mouth shut nothing was wrong.
FWIW, I also think Kevin Smith tends to overwrite a lot of his dialog.
Quentin may have been trying to capture the feel of the source material -- which wasn't any great shakes in the dialogue department either. Or not. I've only seen the film once so far (waiting for the dbl. DVD set), so I can't recall the line.
Tengu King
Feb 9th, '05, 05:33 AM
(In regards to the other discussion, on Go-go... you guys are on drugs. She rocked. She was cute, and pretty, and INSANE. I totally bought her as a threat, especially with that weapon of hers. That's my opinion, anyway. :)
Personally I also liked Go-Go...cute AND deadly. Total package. Yes, O-ren was the main target, but Go-Go was actually more of a threat to The Bride than her boss turned out to be. O-Ren spent too much time sniping and not enough time gutting... :tsk:
zakueins
Feb 9th, '05, 05:39 AM
Also....
The actress that played Go-Go (http://www.imdb.com/name/nm0475752/) also played one of the psychotic survivors in the orginal Battle Royale movie. So, she has some experience in playing whack-jobs....
Personally I also liked Go-Go...cute AND deadly. Total package. Yes, O-ren was the main target, but Go-Go was actually more of a threat to The Bride than her boss turned out to be. O-Ren spent too much time sniping and not enough time gutting... :tsk:
Solomon
Feb 9th, '05, 06:17 AM
Psychotic?
Nah, not more than your average mother. Just with better martial arts training. :D
Just A Guy Name
Feb 9th, '05, 06:56 AM
Personally I also liked Go-Go...cute AND deadly. Total package. Yes, O-ren was the main target, but Go-Go was actually more of a threat to The Bride than her boss turned out to be. O-Ren spent too much time sniping and not enough time gutting... :tsk:Speaking of Go-Go.. What was that weapon she used? Some kusari variant?
Susano
Feb 9th, '05, 07:00 AM
Speaking of Go-Go.. What was that weapon she used? Some kusari variant?
AFAIK? Totally made up. Vaguely similar to some real weapons, such as the various Japanese chain weapons and flails.
Twilight
Feb 9th, '05, 10:55 AM
AFAIK? Totally made up. Vaguely similar to some real weapons, such as the various Japanese chain weapons and flails.
Unique weapon, personally designed by Go-Go perhaps? She strikes me as the type who'd have deadly weapons creation as a hobby.
Just A Guy Name
Feb 9th, '05, 04:49 PM
Unique weapon, personally designed by Go-Go perhaps? She strikes me as the type who'd have deadly weapons creation as a hobby.Could be.. I rummaged around the net for a while, checking martial arts weapons, chain weapons, etc., but I could not find a match for it anywhere. Thanks for the reply guys!
Dr. MID-Nite
Feb 9th, '05, 08:52 PM
I'm not trying to say there was anything wrong with the character concept. The character fit in with all the other characters, the genera, etc.
I'm saying that the like where she says:
"*giggle* You can scream better than that. AND YOU WILL."
was either very poorly executed or very poorly written.
I go with poorly written, since as long as the actress kept her mouth shut nothing was wrong.
FWIW, I also think Kevin Smith tends to overwrite a lot of his dialog.
Actually, I think the line is more like {giggle} " You can beg better than that. " Period.(In response to The Bride saying...I beg you to walk away.)
The line itself isn't bad at all IMO. The problem is the giggle is out of place given the circumstances. The giggle is also totally lacking in any kind of menace...making it seem even more out of place. I'd think maybe a brief "Ha" or "heh heh" proceeding the line would have been better....mainly as it seems more like what a teen would do as opposed to the giggle...which seems like what an 8 year old would do.
Rob
OddHat
Feb 10th, '05, 01:48 AM
Actually, I think the line is more like {giggle} " You can beg better than that. " Period.(In response to The Bride saying...I beg you to walk away.)
The line itself isn't bad at all IMO. The problem is the giggle is out of place given the circumstances. The giggle is also totally lacking in any kind of menace...making it seem even more out of place. I'd think maybe a brief "Ha" or "heh heh" proceeding the line would have been better....mainly as it seems more like what a teen would do as opposed to the giggle...which seems like what an 8 year old would do.
Rob
Japanese teens and young women often behave in a manner far younger than their actual age. It's a style. At its freakiest, kodomopoi behavoir can get creepy, with 40+ year old women wearing little girl dresses and putting on flirtatiously childish giggles. Go-Go was not nearly that bad. I had a few high school and college age students with all of her mannerisms, though none of them were actually professional killers (so far as I know). ;)
Lupus
Feb 11th, '05, 05:13 AM
Go-Go's a case of YMMV, frankly. I liked her, others didn't, let's move back to discussing the Bride. :)
Dr. MID-Nite
Feb 11th, '05, 09:34 AM
Go-Go's a case of YMMV, frankly. I liked her, others didn't, let's move back to discussing the Bride. :)
Fair enough. I think she'd make a great Dark Champions character. She'd even pass as a standard superheroic character with a few tweaks.
Rob
Susano
Feb 11th, '05, 09:40 AM
Here is my rough draft for a character inspired by both the Bride and the Crazy 88s. I'd like to translate her "name" into Japanese if possible. The Triggered HKA is the one from Fantasy Hero that allows someone to attack someone else provided they kill their first target. Way Of The Sword gives her +1d6 HKA with her katana, and only her katana. Sort of a FENG SHUI Signature Weapon effect.
THE BLUE-EYED KILLER
Val CHA Cost Roll Notes
13 STR 3 12- Lift 150 kg; 2 1/2d6 HTH Damage
23 DEX 39 14- OCV: 8/DCV: 8
18 CON 16 13-
10 BODY 0 11-
19 INT 9 13- PER Roll 13-
16 EGO 12 12- ECV: 5
18 PRE 8 13- PRE Attack: 3 1/2d6
16 COM 3 12-
6 PD 3 Total: PD ( rPD)
6 ED 2 Total: ED ( rED)
5 SPD 17 Phases: 3, 5, 8, 10, 12
7 REC 0
36 END 0
26 STUN 0 Total Characteristics Cost: 112
Movement: Running: 6"/12"
Swimming: 2"/4"
Cost Powers & Skills
Martial Arts: Kenjutsu
Maneuver OCV DCV Damage
There Goes Another Jacket: Armor, Invisible to Sight Group (+1/2); Activation Roll, OIF (-1/2)
6 Fast On Her Feet: Running +6" (12" total); Only To Make A Half-Move (-1)
It Was Just A Scratch: Healing 3d6; Extra Time (hours), Self Only (-1/2)
Perks
Talents
You Missed!: Combat Luck
Way Of The Sword: HKA bonus with just her kenjutsu
Farmer's Wife Harvests The Rice: Trigger HKA
Skills
AK: Los Angeles
Breakfall
Climbing
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
Defense Maneuver IV
KS: Criminal Law
KS: LA Underworld
KS: Yakuza
0 Language (native)
0 Paramedic 8-
0 PS: Lawyer 8-
Shadowing
Stealth
Streetwise
0 TF:
Total Powers & Skills Cost
Total Character Cost
200+ Disadvantages
Accidental Change:
Age:
Dependence:
Distinctive Features: Style
DNPC:
Enraged:
Hunted: Police
Hunted: Yakuza
20 Normal Characteristic Maxima
Physical Limitation:
Psychological Limitation: Code of Vengeance
Reputation:
Rivalry:
Social Limitation: Secret Identity
Susceptibility:
Unluck:
Vulnerability:
Experience
Total Disadvantage Points
Background/History:
Personality/Motivation:
Quote:
Powers/Tactics:
Appearance: Japanese-American, black hair past shoulders, blue eyes. Black jacket, white shirt, black tie, black pants, low boots, katana. Mask tied across face/eyes, ties dangle down the back.
Designer's Notes:
( created by, character sheet created by Michael Surbrook)
Dr. MID-Nite
Feb 11th, '05, 09:47 AM
Here is my rough draft for a character inspired by both the Bride and the Crazy 88s. I'd like to translate her "name" into Japanese if possible. The Triggered HKA is the one from Fantasy Hero that allows someone to attack someone else provided they kill their first target. Way Of The Sword gives her +1d6 HKA with her katana, and only her katana. Sort of a FENG SHUI Signature Weapon effect.
THE BLUE-EYED KILLER
Val CHA Cost Roll Notes
13 STR 3 12- Lift 150 kg; 2 1/2d6 HTH Damage
23 DEX 39 14- OCV: 8/DCV: 8
18 CON 16 13-
10 BODY 0 11-
19 INT 9 13- PER Roll 13-
16 EGO 12 12- ECV: 5
18 PRE 8 13- PRE Attack: 3 1/2d6
16 COM 3 12-
6 PD 3 Total: PD ( rPD)
6 ED 2 Total: ED ( rED)
5 SPD 17 Phases: 3, 5, 8, 10, 12
7 REC 0
36 END 0
26 STUN 0 Total Characteristics Cost: 112
Movement: Running: 6"/12"
Swimming: 2"/4"
Cost Powers & Skills
Martial Arts: Kenjutsu
Maneuver OCV DCV Damage
There Goes Another Jacket: Armor, Invisible to Sight Group (+1/2); Activation Roll, OIF (-1/2)
6 Fast On Her Feet: Running +6" (12" total); Only To Make A Half-Move (-1)
It Was Just A Scratch: Healing 3d6; Extra Time (hours), Self Only (-1/2)
Perks
Talents
You Missed!: Combat Luck
Way Of The Sword: HKA bonus with just her kenjutsu
Farmer's Wife Harvests The Rice: Trigger HKA
Skills
AK: Los Angeles
Breakfall
Climbing
0 Concealment 8-
0 Conversation 8-
0 Deduction 8-
Defense Maneuver IV
KS: Criminal Law
KS: LA Underworld
KS: Yakuza
0 Language (native)
0 Paramedic 8-
0 PS: Lawyer 8-
Shadowing
Stealth
Streetwise
0 TF:
Total Powers & Skills Cost
Total Character Cost
200+ Disadvantages
Accidental Change:
Age:
Dependence:
Distinctive Features: Style
DNPC:
Enraged:
Hunted: Police
Hunted: Yakuza
20 Normal Characteristic Maxima
Physical Limitation:
Psychological Limitation: Code of Vengeance
Reputation:
Rivalry:
Social Limitation: Secret Identity
Susceptibility:
Unluck:
Vulnerability:
Experience
Total Disadvantage Points
Background/History:
Personality/Motivation:
Quote:
Powers/Tactics:
Appearance: Japanese-American, black hair past shoulders, blue eyes. Black jacket, white shirt, black tie, black pants, low boots, katana. Mask tied across face/eyes, ties dangle down the back.
Designer's Notes:
( created by, character sheet created by Michael Surbrook)
Interesting. I assume this particular version is designed for a Heroic level game. Even so...you might justify a 6 SPD.....making her take approximately twice as many actions as your standard thug.
Rob
OddHat
Feb 11th, '05, 09:49 AM
Here is my rough draft for a character inspired by both the Bride and the Crazy 88s. I'd like to translate her "name" into Japanese if possible.
殺し屋碧眼
Kurosha Heykigan
Probably she'd end up having her name shortened to "Kurohey", as that sounds like "Kuroi" i.e. Black, and the weak pun would appeal.
Susano
Feb 11th, '05, 09:50 AM
Interesting. I assume this particular version is designed for a Heroic level game. Even so...you might justify a 6 SPD.....making her take approximately twice as many actions as your standard thug.
Actually, my intent it to build a Dark Champions-level character. 200-pt base, about 350 when I am done. A 6 SPD does sounds good...
Susano
Feb 11th, '05, 09:51 AM
?????
Kurosha Heykigan
Probably she'd end up having her name shortened to "Kurohey", as that sounds like "Kuroi" i.e. Black, and the weak pun would appeal.
Thankees, Oddhat.
Oh, and the recent spate of pics to the Supers thread are really good. Really, really good.
:)
Oh, and I have some roughs of some of my write-ups for a few of the ones I posted, if you want to see them at this point.
OddHat
Feb 11th, '05, 09:55 AM
Thankees, Oddhat.
Oh, and the recent spate of pics to the Supers thread are really good. Really, really good.
:)
Oh, and I have some roughs of some of my write-ups for a few of the ones I posted, if you want to see them at this point.
I'd love to, thanks. Can you send me the link? :)
Side note: I posted the Kanji, and I see it on my screen, as I have the Japanese Language character set installed. In your reply, I only see ?????. Did the Kanji display for you?
Dr. MID-Nite
Feb 11th, '05, 12:04 PM
Actually, my intent it to build a Dark Champions-level character. 200-pt base, about 350 when I am done. A 6 SPD does sounds good...
Using Kill Bill as an example, it was clear that The Bride had a very high SPD, regardless of campaign level. If her opponents are primarily SPD 3(perhaps even SPD 4) opponents, then a 6 SPD would be enough to make her appear significantly faster than most of the opposition(as in Kill Bill). Though...in all honesty, I'd peg Uma Thurman at about SPD 8 in Kill Bill Volume 1.
Rob
Susano
Feb 11th, '05, 02:21 PM
I'd love to, thanks. Can you send me the link? :)
Nothing online yet. I could post the roughs here, like I did with TB-EK.
Side note: I posted the Kanji, and I see it on my screen, as I have the Japanese Language character set installed. In your reply, I only see ?????. Did the Kanji display for you?
Initially yes. But not in the reply.
Susano
Feb 11th, '05, 02:22 PM
Using Kill Bill as an example, it was clear that The Bride had a very high SPD, regardless of campaign level. If her opponents are primarily SPD 3(perhaps even SPD 4) opponents, then a 6 SPD would be enough to make her appear significantly faster than most of the opposition(as in Kill Bill). Though...in all honesty, I'd peg Uma Thurman at about SPD 8 in Kill Bill Volume 1.
I'm trying to simulate that with the Triggered HKA, the Extra Running, and some other stunts, without going to an 8 SPD.
OddHat
Feb 11th, '05, 04:00 PM
Nothing online yet. I could post the roughs here, like I did with TB-EK.
I've been thinking about doing a companion thread on the Champions board of Supers With Pics; each one a character sheet with a pic from the Pics that Could Be A Super Team thread. I think it would be a hit. :)
Susano
Feb 11th, '05, 04:20 PM
I've been thinking about doing a companion thread on the Champions board of Supers With Pics; each one a character sheet with a pic from the Pics that Could Be A Super Team thread. I think it would be a hit. :)
That would kick so much ass!
David Blue
Feb 12th, '05, 02:12 AM
In what follows, I'm not putting the character down. I loved both movies, and I was cheering for The Bride all the way. But when everyone's saying "buy!" somebody has to say "but don't buy too much!"
The Bride was strong enough to squeeze herself against the ceiiling to avoid being seen by Gogo, but I'd do that as climbing. You need her strength to be lower than Gogo's. They tested it. Gogo was stronger. (And I think that was deliberate, playing against the schoolgirl image in every way.)
You need The Bride's constitution to be low enough that Bud can count on dropping her with the shotgun and then totally pacifying her with his injection, with all the time in the world to spare. You also need to think about her endurance and recovery. She needs to be put at a real disadvantage from her workout with the Crazy 88, even after O-Ren lets her take some full recoveries.
You need her to get beat up real good by Pai Mei, but you may decide he's a godlike being who doesn't need stats, and just wins by GM fait. I would.
She should not be wildly intelligent. She doesn't see the wedding rehearsal massacre coming ("Bill, it's your baby" - "Bang!"), she gets tricked by Copperhead ("Bang!"), and by Bud ("Bang!"), and by Bill ("Bang!"). She wasn't in favour of being shot by any of these people, and it's not like the setups were all unfair. She wasn't going to allow Bud a fair fight, even though he was clearly available for one, she was going ninja surprise attack on him. It's just that he was a lot smarter than her. And it was luck not wits that saved her from the shotgun lady (when she bent over, and "Bang!")
Ego is not a big issue.
But not going overboard with psychological disadvantages is. Every time she's put to the test, whether by Pay Mei with his attitude or Bud with the spray or Bill with the truth serum darts, she backs down. (Wisely, as it always turns out.) So she's not totally crazy.
I think you should consider giving her a find weakness with anything, and extra damage stacked on it. Otherwise, how do you take down a monster like Gogo with a nail? And she got through the coffin. Maybe she needed the torch for that.
All the Deadly Viper Assassination Squad characters seemed to have similar and high speed, though with Bud you can't tell. But Elle Driver didn't seem to think it would be wise to just attack with brute force and kill him, even though that would have been the best way to leave a death scene consistent with The Bride having killed him. And Bud thought that having that sword of his as an ace in the hole would do him some good, he didn't figure he'd be outclassed anyway if it came to that.
Susano's numbers looked like a great start.
But the main thing you need to play The Bride is the complete collaboration of the GM.
nexus
Feb 12th, '05, 05:52 AM
The shotgun blast could have been moderate Body damage so her Combat Luck kept her alive (and Rapid Healing took care of the damage while she was being held) and a High Stun Multiple combined with possible doubled Damage for Surprise. She was expecting to catch Bud completely off guard, not waiting to blow out her chest. The drug would be an NND effect, IMO.
I wouldn't give her a hugely high intelligence either. She did seem a bit naieve at times about somethings. I would give her high skills in areas like Tactics, PS:Assasin, etc. In her field, she was among the best otherwise she eeemed to a fairly normal woman mentally.
I saw Bud as a bit of a has been physically, but mentally sharp. Elle's use of the snake came across as more sadism than concern over directly fighting him. She liked snakes, she liked to see people suffer.
This is all just my opinion and as ususal there's really not a "right" way to do a character in Hero. I can see where you're coming from though. Sometimes we let our appreciation of the character cloud our objectivity when envaluating their performance in game terms and I like some of your suggestions.
Dr. MID-Nite
Feb 12th, '05, 09:14 AM
I'm trying to simulate that with the Triggered HKA, the Extra Running, and some other stunts, without going to an 8 SPD.
Fair enough and I admit to not being a huge fan of high SPD values either, but going by what I saw in the movie.....geeeeez!
Rob
Dr. MID-Nite
Feb 12th, '05, 09:24 AM
In what follows, I'm not putting the character down. I loved both movies, and I was cheering for The Bride all the way. But when everyone's saying "buy!" somebody has to say "but don't buy too much!"
The Bride was strong enough to squeeze herself against the ceiiling to avoid being seen by Gogo, but I'd do that as climbing. You need her strength to be lower than Gogo's. They tested it. Gogo was stronger. (And I think that was deliberate, playing against the schoolgirl image in every way.)
You need The Bride's constitution to be low enough that Bud can count on dropping her with the shotgun and then totally pacifying her with his injection, with all the time in the world to spare. You also need to think about her endurance and recovery. She needs to be put at a real disadvantage from her workout with the Crazy 88, even after O-Ren lets her take some full recoveries.
You need her to get beat up real good by Pai Mei, but you may decide he's a godlike being who doesn't need stats, and just wins by GM fait. I would.
She should not be wildly intelligent. She doesn't see the wedding rehearsal massacre coming ("Bill, it's your baby" - "Bang!"), she gets tricked by Copperhead ("Bang!"), and by Bud ("Bang!"), and by Bill ("Bang!"). She wasn't in favour of being shot by any of these people, and it's not like the setups were all unfair. She wasn't going to allow Bud a fair fight, even though he was clearly available for one, she was going ninja surprise attack on him. It's just that he was a lot smarter than her. And it was luck not wits that saved her from the shotgun lady (when she bent over, and "Bang!")
Ego is not a big issue.
But not going overboard with psychological disadvantages is. Every time she's put to the test, whether by Pay Mei with his attitude or Bud with the spray or Bill with the truth serum darts, she backs down. (Wisely, as it always turns out.) So she's not totally crazy.
I think you should consider giving her a find weakness with anything, and extra damage stacked on it. Otherwise, how do you take down a monster like Gogo with a nail? And she got through the coffin. Maybe she needed the torch for that.
All the Deadly Viper Assassination Squad characters seemed to have similar and high speed, though with Bud you can't tell. But Elle Driver didn't seem to think it would be wise to just attack with brute force and kill him, even though that would have been the best way to leave a death scene consistent with The Bride having killed him. And Bud thought that having that sword of his as an ace in the hole would do him some good, he didn't figure he'd be outclassed anyway if it came to that.
Susano's numbers looked like a great start.
But the main thing you need to play The Bride is the complete collaboration of the GM.
Of course most of what you say is true, but the hard part of building most characters is simulating their great strengths, not their weaknesses.
For the O-Ren fight, I'd say The Bride lost Long Term END given the length of the fight with the minions.
As for the snake in the suitcase trick, well....Elle certainly had an easier time dealing with Bud than she might otherwise have. I'd say she was just playing it safe. She may or may not be afraid of Bud in a fair fight, but Elle(or any of them really) aren't the type of people who fight fair.
I don't really think Go-Go was stronger. The scene with the chain is hardly definitive as The Bride was at a complete disadvantage in terms of leverage.
Having said that, the Bride's most important stats are DEX and SPD, with the rest open to lots of interpretation. I'd also add lots of BODY.
Rob
Victim
Feb 12th, '05, 12:04 PM
Using Kill Bill as an example, it was clear that The Bride had a very high SPD, regardless of campaign level. If her opponents are primarily SPD 3(perhaps even SPD 4) opponents, then a 6 SPD would be enough to make her appear significantly faster than most of the opposition(as in Kill Bill). Though...in all honesty, I'd peg Uma Thurman at about SPD 8 in Kill Bill Volume 1.
Rob
I wouldn't go that high. Using Sweep to hit multiple crazies at once would give the appearence of a higher speed. Depending on writeups, she could also be using autofire, area attacks, triggered counter attacks, or spreading a no range RKA.
Bud's shotgun probably had several levels of increased Stun multiplier - wasn't it loaded with rock salt?
David Blue
Feb 12th, '05, 05:35 PM
nexus: "I would give her high skills in areas like Tactics, PS: Assassin, etc. In her field, she was among the best otherwise she esteemed to a fairly normal woman mentally."
I agree with that. Nobody seems to think The Bride is a genius. ("Silly rabbit." "… just smart for a blonde.") But she is "the greatest warrior." Elle knows it. Bill knows it. The Bride proves it. And she's highly educated, not just talented.
nexus: "I saw Bud as a bit of a has been physically, but mentally sharp. Elle's use of the snake came across as more sadism than concern over directly fighting him. She liked snakes, she liked to see people suffer."
Hmm. I like that. I think you're right. That's how Elle was. And she loved poison. Like using the word "gargantuan", the snake trick wasn't something she had to be forced into.
And on reflection, Bud's willingness to take anybody on in a stand-up fight seems consistent with a code. Bud wears his cowboy hat. He stands his ground and fights. That's some kind of Western bad-man's macho code of honour, it's not about any great physical confidence. So defining him as a physical burnout is OK.
Nexus: "This is all just my opinion and as usual there's really not a "right" way to do a character in Hero. I can see where you're coming from though. Sometimes we let our appreciation of the character cloud our objectivity when evaluating their performance in game terms and I like some of your suggestions."
Ditto. :)
Dr. MID-Nite: "Of course most of what you say is true, but the hard part of building most characters is simulating their great strengths, not their weaknesses."
Yup. (laughs) If everyone had been saying - build her as a 75 -pointer, I'd have been saying, c'mon, this is a giant, buy her big enough to be what she is! It's just that folks here seem bright, and everyone had already picked up on the main areas where she's huge, especially with the speed.
Dr. MID-Nite: "For the O-Ren fight, I'd say The Bride lost Long Term END given the length of the fight with the minions."
That works.
Dr. MID-Nite: "I don't really think Go-Go was stronger."
I still do. I thought Go-Go was a beast, and that was a great win for The Bride. What a fight! But you always get these issues where people will see things different ways.
Dr. MID-Nite: "Having said that, the Bride's most important stats are DEX and SPD, with the rest open to lots of interpretation. I'd also add lots of BODY."
Yes, DEX, SPD and lots of BODY - and I'd add one more characteristic I think we've all been underestimating: comeliness. Sixteen just isn't enough. I'd go all the way to 20. Everybody agrees The Bride is a dazzling beauty. The policeman was moved by the blood-splattered "angel". Bud remarked admiringly on The Bride's physical attributes. The whole plot runs because Bill was smitten, and he's a fool for blondes, but it seems to me what he really wants is movie-star glamorous blondes. All the female Vipers are dazzling, because Bill is crazy for female beauty, and nobody else gets into Bill's team except his brother. But The Bride is second to none.
[Esteban, an 80-year-old pimp, appraises The Bride]
Esteban Vihaio: If I had met you forty years ago, you would have been my Number One lady.
The Bride: Well, I'm flattered.
Esteban Vihaio: You goddamn better well be.
COM 20. Absolutely. Darn it, she's as pretty as Uma Thurman!
Victim: "Bud's shotgun probably had several levels of increased Stun multiplier - wasn't it loaded with rock salt?"
Yes it was - but not everyone would be comfortable with "several levels of increased Stun multiplier".
freakboy6117
Feb 12th, '05, 07:44 PM
rock salt shot gun shells energy blast with linked ego attack to represent it hurting like bastich making you want to run or curl up in a ball and cry or possibly a drain on dex or an entangle?
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