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Brick
Apr 16th, '03, 03:44 AM
Even at the danger of sounding stupid, can I have a concrete explanation for the Resurrection Adder?

For instance, Jason The Unstoppable Serial Killer (BODY 18) gets mowed down by a machinegun which reduces his BODY score to - 20. He has Healing 2d6 (Regeneration: 2 BODY/Turn), Resurrection, Reduced Endurance (0 END), Persistent, Self Only. In an earlier thread you said all injuries that killed him would have to be healed first. When and under which circumstances would he return, and what would be his BODY score.

Second example: Tough Guy dies from an extraterrestrial disease, same statistics as above. Again, when would he return - and at what point in time would that disease have to be cured? If that has to happen before he returns from the dead - how can you cure a dead person from a disease?

Sorry to bother you again, but I love the HERO System too much to have that problem unsolved, especially since I love that Adder - if only I would understand it better...:)

Steve Long
Apr 16th, '03, 05:06 AM
In the case of an injury such as you describe, the character's Healing BODY Regeneration would take care of the cause of death so he could be Resurrected.

In the case of a poison or disease, apply an antidote or the like. (Yes, I know dead people have no circulation; I don't care. Assume the medicine goes to work as they revive.)

Generally, I think you can get by applying some common sense and dramatic sense. The point of the rule is to prevent Resurrection from becoming a universal cure-all: "Well, no point wasting time looking for the antidote; I'll just let the poison kill me and then return to life." As long as things remain balanced, fair, and common-sensical in the game, there's no need to worry about it too much. ;)