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View Full Version : Another character... No similarity of name intended...



Foxiekins
Feb 25th, '05, 03:22 PM
<font size=+1><b>Mister Carnage</b></font>

Player:

<table cellpadding="0" border="0"><tr><td align="right"><font size=2><b>Val**</b></font></td><td><font size=2><b>Char***</b></font></td><td><font size=2><b>Cost</b></font></td></tr><tr><td align="right"><font size=2>30**</font></td><td><font size=2><b>STR</b></font></td><td><font size=2>20</font></td></tr><tr><td align="right"><font size=2>23**</font></td><td><font size=2><b>DEX</b></font></td><td><font size=2>39</font></td></tr><tr><td align="right"><font size=2>30**</font></td><td><font size=2><b>CON</b></font></td><td><font size=2>40</font></td></tr><tr><td align="right"><font size=2>30**</font></td><td><font size=2><b>BODY</b></font></td><td><font size=2>40</font></td></tr><tr><td align="right"><font size=2>10**</font></td><td><font size=2><b>INT</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>23**</font></td><td><font size=2><b>EGO</b></font></td><td><font size=2>26</font></td></tr><tr><td align="right"><font size=2>15**</font></td><td><font size=2><b>PRE</b></font></td><td><font size=2>5</font></td></tr><tr><td align="right"><font size=2>0**</font></td><td><font size=2><b>COM</b></font></td><td><font size=2>-5</font></td></tr><tr><td><font size=2></font></td><td><font size=2>*</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>15**</font></td><td><font size=2><b>PD</b></font></td><td><font size=2>9</font></td></tr><tr><td align="right"><font size=2>15**</font></td><td><font size=2><b>ED</b></font></td><td><font size=2>9</font></td></tr><tr><td align="right"><font size=2>6**</font></td><td><font size=2><b>SPD</b></font></td><td><font size=2>27</font></td></tr><tr><td align="right"><font size=2>20**</font></td><td><font size=2><b>REC</b></font></td><td><font size=2>16</font></td></tr><tr><td align="right"><font size=2>60**</font></td><td><font size=2><b>END</b></font></td><td><font size=2>0</font></td></tr><tr><td align="right"><font size=2>60**</font></td><td><font size=2><b>STUN</b></font></td><td><font size=2>0</font></td></tr><td><font size=2></font></td><td><font size=2>*</font></td><td><font size=2></font></td></tr><tr><td align="right"><font size=2>9"**</font></td><td><font size=2><b>RUN</b></font></td><td><font size=2>6</font></td></tr><tr><td align="right"><font size=2>6"**</font></td><td><font size=2><b>SWIM</b></font></td><td><font size=2>4</font></td></tr><tr><td align="right"><font size=2>6"**</font></td><td><font size=2><b>LEAP</b></font></td><td><font size=2>0</font></td></tr></table><b>Characteristics Cost:</b> 236

<table border="0" cellpadding="0"><tr><td align="right"><b>Cost**</b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">30**</td><td><b><i>Gruesome Claws: </i></b>Killing Attack - Hand-To-Hand 2d6 (4d6 w/STR)*</td><td valign="top" align="right">3</td></tr><tr><td align="right" valign="top">5**</td><td>Damage Resistance (5 PD/5 ED)*</td><td valign="top" align="right">0</td></tr></table><b>Powers Cost:</b> 35

<table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Martial Arts Maneuver</b></td></tr><tr><td valign="top" align="right">4**</td><td>Charge: 1/2 Phase, +0 OCV, -2 DCV, Weapon +2 DC +v/5 Strike, FMove*</td></tr><tr><td valign="top" align="right">4**</td><td>Counterstrike: 1/2 Phase, +2 OCV, +2 DCV, Weapon +2 DC Strike, Must Follow Block*</td></tr><tr><td valign="top" align="right">5**</td><td>Defensive Block: 1/2 Phase, +1 OCV, +3 DCV, Block, Abort*</td></tr><tr><td valign="top" align="right">4**</td><td>Killing Strike: 1/2 Phase, -2 OCV, +0 DCV, HKA 2 DC*</td></tr><tr><td valign="top" align="right">5**</td><td>Passing Strike: 1/2 Phase, +1 OCV, +0 DCV, 6d6 +v/5; FMove*</td></tr><tr><td valign="top" align="right">4**</td><td>Shove: 1/2 Phase, +0 OCV, +0 DCV, 45 STR to Shove*</td></tr><tr><td valign="top" align="right">3**</td><td>Takedown: 1/2 Phase, +1 OCV, +1 DCV, 6d6 Strike; Target Falls*</td></tr></table><b>Martial Arts Cost:</b> 29

<table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">7**</td><td>Breakfall 16-*</td></tr><tr><td valign="top" align="right">7**</td><td>Climbing 16-*</td></tr><tr><td valign="top" align="right">3**</td><td>Contortionist 14-*</td></tr><tr><td valign="top" align="right">3**</td><td>Stealth 14-*</td></tr><tr><td valign="top" align="right">15**</td><td>Survival 17-*</td></tr><tr><td valign="top" align="right">7**</td><td>Tracking 13-*</td></tr></table><b>Skills Cost: </b>42


<table cellpadding="0" border="0"><tr><td align="right"><b>Cost**</b></td><td><b>Talent</b></td></tr><tr><td valign="top" align="right">3**</td><td>Lightsleep*</td></tr><tr><td valign="top" align="right">5**</td><td>Rapid Healing*</td></tr></table><b>Talents Cost:</b> 8


<table cellpadding="0" border="0"><tr><td align="right"><b>Val**</b></td><td><b>Disadvantages</b></td></tr><tr><td valign="top" align="right">15**</td><td>Distinctive Features: Ugly slavering smelly drooling thing (Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)*</td></tr><tr><td valign="top" align="right">30**</td><td>Enraged: Berserk When he smells blood (Common), go 14-, recover 14-*</td></tr><tr><td valign="top" align="right">15**</td><td>Reputation: Blood-Thirsty Monster, 11- (Extreme)*</td></tr><tr><td valign="top" align="right">25**</td><td>Hunted: Pretty much every Police Force there is 14- (As Pow, NCI, Capture)*</td></tr><tr><td valign="top" align="right">10**</td><td>Physical Limitation: Extremely Large and Heavy, cannot use normal clothes or items (Frequently, Slightly Impairing)*</td></tr><tr><td valign="top" align="right">20**</td><td>Susceptibility: while on holy ground, 3d6 damage per Turn (Uncommon)*</td></tr><tr><td valign="top" align="right">15**</td><td>Unluck: 3d6*</td></tr><tr><td valign="top" align="right">20**</td><td>Vulnerability: 2 x STUN Fire and Heat (Common)*</td></tr></table>
<b>Disadvantage Points:</b> 150
<br>
<b>Base Points:</b> 200
<b>Experience Required:</b> 0
<b>Total Experience Available:</b> 0
<b>Experience Unspent:</b> 0
<b>Total Character Cost:</b> 350
<br>
<table width="100%" valign="top"><tr valign="top"><td><b>Height:&nbsp;</b>5.00 m</td><td><b>Hair:&nbsp;</b>None</td></tr><tr valign="top"><td><b>Weight:&nbsp;</b>1600.00 kg</td><td><b>Eyes:&nbsp;</b>Red</td></tr><tr valign="top"><span style="font-family: Arial Narrow; font-weight: 700"><td colspan=2><b>Appearance:&nbsp;</b>Mister Carnage has a distorted humanoid frame, with fangs, mottled skin with patches of scales, and gruesome bonespur claws on his fingers, shoulders, toes, and knees. He drools constantly, and smells revolting if its been more than an hour since he's been scrubbed or hosed down.</td></tr><tr valign="top"><td colspan=2><b>Personality:&nbsp;</b>Mister Carnage likes to kill. Mister Carnage likes to hurt. Mister Carnage never uses the pronoun "I" and calls himself "Mister Carnage" all the time.</td></tr><tr valign="top"><td colspan=2><b>Quote:</b>Mister Carnage is ANGRY...!!!</td></tr><tr valign="top"><td colspan=2><b>Background:&nbsp;</b>No one knows where Mister Carnage came from. The most prevalent theory is he resulted from an arcane experiment gone wrong.</td></tr><tr valign="top"><td colspan=2><b>Powers/Tactics:&nbsp;</b>Kill... Kill again... Kill someone... Hurt or Maim for variety... Kill again... And, when in doubt, Kill...</td></tr><tr valign="top"><td colspan=2><b>Campaign Use:&nbsp;</b></td></tr></table>


What do y'all think...?