View Full Version : This week on "Champions"...
hooligan x
Mar 18th, '05, 06:21 AM
What's going on out there in your campaigns? I thought it would be neat if we posted a TV Guide style synopsis of our game each week, listing your campaign name and any major developments. For example...
Team F Up sun 8:00- Kid Mysterion summons the team to New Challengers HQ which is under attack. They find Morningstar and Mr. Mayhem dying and a new (and deadlier) Vendetta!
red_eagle123
Mar 18th, '05, 06:49 AM
Sure, I'll bite:
Protectors sun 12:00 - The team finds the Champions busting government officials. Under orders from the President, do they confront their idols or obey their orders?
Redmenace
Mar 18th, '05, 07:12 AM
The Profe$$ionals , 1:00 pm, (Season Finale) The Mafia's super mercenaries land at the Bay of Pigs only to meet Cuban forces backed by the Soviet Super Team. Rayveness is attacked by one of the abused tigers during her niteclub act. With his bodyguards in Cuba, the east coast mob makes it's move against Mr. Siegal. Episode may be delayed due to early pizza delivery.
hooligan x
Mar 18th, '05, 07:15 AM
The Proffe$ionals , 1:00 pm, (Season Finale) The Mafia's super mercenaries land at the Bay of Pigs only to meet Cuban forces backed by the Soviet Super Team. Rayveness is attacked by one of the abused tigers during her niteclub act. With his bodyguards in Cuba, the east coast mob makes it's move against Mr. Siegal. Episode may be delayed due to early pizza delivery.
I may need to TiVo that one.
Savinien
Mar 18th, '05, 07:17 AM
Champions of Justice - Thursday: 7pm
The out of costume get together for the Mariners game comes to a rounding conclusion with Seattle pulling out a win in the bottom of the eleventh. For once, nothing interrupts our heroes much deserved R&R.
Blue
Mar 18th, '05, 07:45 AM
(No Champions anytime soon. Just D&D for a while :(. But I supposed I could post the Fall Season Preview!)
The 5th City Sentinels - Fall Preview (Sat 1pm to 1am timeslot)
Fallout from the Fight at The Keep continues. Uncle Slam is made trustee of the Superprison while PRIMUS redesigns it; Audra Blue becomes a business pariah and sees financial repercussions from helping the team defeat a system she designed; An old boss (and perhaps old flame?) of Billy Ray comes back to town accompanied by an old adversary; Orland seeks assistance of the enigmatic Bishop to help him control his powers; The Underground has mysteriously and erratically changed; Overnight a section of town appears, but only Rift and B4 think it's new; Geoff Gardner meets the mysterious individual who pirated and, in his opinion, bastardized his steam-bot designs to make them high-tech; Team stumbles on the ultimate fate of Anthem's friend, Aces HIgh;Pathfinder returnst to earth, delusional; Dr. Terwelleker's secret experiment comes to fruition in ways that will change the face of the team forever; Season finale: Portents of an alien invasion send the team to a lost world here on earth in search of unexpected allies.
incrdbil
Mar 18th, '05, 07:47 AM
(as yet struggling for team name)
Having just decided to commit to grouping together as a team to protect Chicago, the heroes find themselves in combat with the deadly Mechassasain and a squad of goons sent to do ARGENTS bidding. what the heroes don't realize is the sinister presence of the IHA is about to make itself known. and after the dust settles, a mysterious benefactor will make the fledgling team a very generous offer, seemingly too good to be true.
Wind Shear continues to be fascinated by his new neighbor, a risk assessor for an insurance agency who seems ot have an incredible series of unfortunate incidents that surround her daily. Running total: 18 dead fish, 1 complete china ware setting broken, one fire, one microwave fried, one flooded apartment, 3 calls to the locksmith..and the first date is yet to come.
Titan faces problems on the home front: struggling with being a teenager in high school and handling hsi mutant powers, he decided to confide in his parents to get their support and understanding. Just before he could tell his parents about his mutant powers, his dad announced happily his new job doing public relations for a political Action Group--the Institute for Human Advanacement.
Hardwire continues to watch the family fortune erode as his spendthrift siblings continue their hedonistic lifestyle; his best chance to restablize finances will mean that he may have to put off indefinitely a much needed upgrade to his power armor suit. What he doesn't know is that one of his self centered spoiled siblings may have discovered his secret identity, and has no problems with using it to blackmail him or make a profit from it.
The Inquisitor discovered a book was delivered to the occult bookshop he runs in his secret identity, with his signature on the orer slip--yet he never ordered it. the tome is a lost text on Demonology..and his assistant keeps telling him that the bookstore is haunted. He returned to find the book open, and the pages turning themselves. Even worse, one of his most hated enemies may be in town searching for that same tome.
Shadowhawk is enjoying the visit from his sister, but her strange behavior is getting more baffling, not to mention her new found wealth. What he doesn't know is that his sister is is none of other than Lady Blue, and a conflict between the villainess and the semi-reformed vigilante may take sibling rivalry to a new level.
Ronin, former bounty hunter turned hero is still trying to create a heroic reputation; he's also found out signs that someone is killing off his former associates one by one, and worse yet, the evidence points to him as the one doing it.
Supreme Serpent
Mar 18th, '05, 08:00 AM
Miami Marvels Saturday 1PM - The Marvels find new friends - and members? A celebration is planned in recognition of the Marvels stopping Deathstroke - but will Lady Blue and company rain on their parade? Will the Monitor recover?
New York Champions Saturday 7pm - "Fallout" - Ronin is removed from the team due to his violent ways. But without his power, how will the remaining Champions handle an attack by DEMON?
Arkham
Mar 18th, '05, 10:27 AM
West Coast Supers: Fri 7pm - The Red Demon Ninja clan returns to try to claim the Ring of Ancestors, and this time they hired help. Also Major Smashing shows his true colors. Can the contestants overcome the coalition of old foes?
Dr. MID-Nite
Mar 18th, '05, 10:50 AM
The Outsiders: Thursday 8PM: Half the team attempts to prevent the death of Marjorie De Wolf, while Violette and Spector uncover evidence in Japan that may lead to Dr. Destroyer.
lemming
Mar 18th, '05, 10:53 AM
From last game:
Justice Squad Thursday 10pm: The Metal Men find a new house, while Spectrum gets suspicious of Hamlet & Nexus' new odd behavior.
Constantine
Mar 18th, '05, 11:01 AM
from last game:
Sentinels - Sunday - 1pm: The team sends their representatives to the party thrown by the "New Gods", meanwhile, Ballistic schemes to interrogate the prisoner who might hold clues to her past.
RDU Neil
Mar 18th, '05, 11:32 AM
UNITE: Team Cyprus - Having returned to earth our heroes face the repercussions of the Europe wide super-terrorist attacks. Plus: The fate of Legionnaire, the hidden corruption of Night Town & the Atlanteans make waves!
simplygnome
Mar 18th, '05, 11:41 AM
(note - not a champions game, but a home run Hero Supers game none the less)
Megatopia's Finest 11:00 Wed - With the recent discovery of a terrorist plot by the organization V.E.N.O.M. and its mysterious allies, six rogue heros pull together under the banner of a government subsidiary called C.R.I.S.I.S. and set out to stop a meeting between several of their deadliest adversaries.
GaryB
Mar 18th, '05, 11:45 AM
Genesis 7:00pm - The team gets back home only to deal with the havoc of thier adventures in the past few weeks. Now they must enter hell and free Lazarus' 'Other side'.
Article
After competing in the first round of the event only known as 'The Game' the heroes returned with thier first of three victories needed to enter one of the inner circles. However, one of the heroes has broken a contract to rig the game and cause the team to fail. This has attracted the malicious attention of the Low Men and the Crimson King who needed the team to fail.
The team encounters Mystal upon thier return home from the 'Game' dimension, a mystic member of another Superhuman team in Springfield Mass. He agrees to help Anova Lovecraft adjust her powers and help her along, also getting the team a powerful contact. Mystal also agrees (in return for a favor) to help Lazarus Jones (the team's metamorph) to rescue his demon form which was trapped in hell and bound by powerful holy magics.
Justicar Hellios (a space marine of the 40k variety) finds that the chapter of marines who had followed him to this tangent in time are using chaos bolter rounds (after having attacking Anova's Manor). Hellios questions thier motives and purity.
The Low Men visit M'okuji at Anova's manor house and warn her not to break thier trust again and honor the contract. M'okuji fails to convince them that she will no longer honor the contract.
Mystal brings in a focus that will bring the team to hell and free Lazarus' demon. The team enters the door and are split up on a floating island in hell which is crawling with demons who battle each other for the right to use the portal into the mortal realms. However, now that some mortals have come here, a new sport is quickly assembled...consume, tear and possess the mortals!
Trebuchet
Mar 18th, '05, 12:45 PM
MidGuard Saturday 7:00 PM "The Ackalian Menace, Part 4" MidGuard arrives at a distant outpost of the alien Ackalian Empire in their continuing quest to defeat the schemes of the evil Empress of Ackalia to destroy Earth. Heavily outgunned, unfamiliar with the culture, and caught between rival factions, how can our heroes tell friend from foe? What discovery might give them a means to stop the Empress' vast military machine?
Sketchpad
Mar 18th, '05, 01:42 PM
Heroes Unlimited (Saturday, 7:00pm): Living Large, Pt. 1 - Hero Island is built and as the team moves in, what do they find? And what motivation does Dante Blake have for sponsoring the former media-team? And whatever happened to Zyp and Blackstar?! [TV-13]
sinanju
Mar 18th, '05, 02:16 PM
Hell's Angel! (Wednesdays, 9 p.m.) - Hell's Angel squares off against an opponent in Powered Armor in defense of a woman targeted by anti-metahuman terrorists!
(First Run Syndication - see EmpireCity@Yahoogroups.com)
Other shows by the same producer:
Bastian (silky, sulky, skulky avenger of the night!)
Hardcase (socially involved brick)
Sparks (overworked energy blaster)
...yeah, it's a PbEM game on Yahoo. Each PC works independently, but they do occasional "crossovers" in one another's adventures.
TheEmerged
Mar 18th, '05, 04:06 PM
The Ravagers Saturday 2am
Oamen and the team return with the spoils of their extra-dimensional adventure. But before they can enjoy this victory, they find themselves once again facing the UN's "Team Tomorrow" as they try to unravel the mysterious "Project Beagle". Where has Stickeen disappeared to? Why is PRIMUS working with the IHA? What secret is the Mastodon offering as barter for their services? And what does the horrible secret waiting for them in Baharian have to do with all the above? If you're expecting all these answers in one episode, it must be sweeps season!
SKJAM!
Mar 19th, '05, 05:58 PM
Venture Institute (Saturday, 8:30 AM)
Who's Up for a Field Trip?
The students of Venture Institute get to go to the airport to greet their newest teammate, Acid Girl. But a blast from the past could mean doom for one of the kids!
proditor
Mar 19th, '05, 06:06 PM
Justice Incorporated (Friday, 10:00 pm)
Big trouble in little Chinatown
With two thirds of the team away on private matters, Paragon approaches team leader Mach for some help. While his martial prowess knows few equals, he finds himself relying on the detective skills of his superfast leader as she helps Paragon to untangle the nefarious plans of the insidious Doctor Yin Wu! Along the way, they must face ever escalating attacks from the tongs before facing off against the martial arts mastery of the Sons of the Dragon!
lemming
Mar 19th, '05, 11:57 PM
The Protectors: Allen gets tied to the muzzle of a warp cannon and manages to still live. The rest of the Protectors go WTF?
nexus
Mar 20th, '05, 01:00 AM
Redwood Academy: The teen mutants try to fight a bizzare psychic entity that attacks them in their dreams trying to claim Scarecrow's body and soul. Wave returns to the ocean. AJ manages to tick off an AI. More fun with Dreasel.
Raptors: More bickering, a planned heist and a base invasion round out the week. Sludge tries out for football, hilarity ensues.
New York Knights: The teams discovers one of their own has been entered into "The Dead Pool" an online contest of super assassins. The challenge to terminate the target within a week!
Bay City Blues: A plague of heavily armed cyborgs has been unleashed on Bay City. The team attempts to infiltrate the gang to discover the source of the new technology and shut it down permenantly
Brigade: Still trapped on an Alternate world where Humanity teeters on the brink of exstinction at the hands of horrific alien insects.
Paragons: Fighting "Bloody Mary" to reclaim a school full of kidnapped Metahuman children before the vile creature drains their lifeforce.
Vanguard: The team is just forming and trying to discover WHY the time traveler Capt Chronos deems their formation so important. And just who is just trying to kill them.
hooligan x
Mar 20th, '05, 05:46 AM
Redwood Academy: The teen mutants try to fight a bizzare psychic entity that attacks them in their dreams trying to claim Scarecrow's body and soul. Wave returns to the ocean. AJ manages to tick off an AI. More fun with Dreasel.
Raptors: More bickering, a planned heist and a base invasion round out the week. Sludge tries out for football, hilarity ensues.
New York Knights: The teams discovers one of their own has been entered into "The Dead Pool" an online contest of super assassins. The challenge to terminate the target within a week!
Bay City Blues: A plague of heavily armed cyborgs has been unleashed on Bay City. The team attempts to infiltrate the gang to discover the source of the new technology and shut it down permenantly
Brigade: Still trapped on an Alternate world where Humanity teeters on the brink of exstinction at the hands of horrific alien insects.
Paragons: Fighting "Bloody Mary" to reclaim a school full of kidnapped Metahuman children before the vile creature drains their lifeforce.
Vanguard: The team is just forming and trying to discover WHY the time traveler Capt Chronos deems their formation so important. And just who is just trying to kill them.
Damn, Nexus! How many games do you play?
WhammeWhamme
Mar 20th, '05, 09:59 AM
Damn, Nexus! How many games do you play?
Well, he runs at least the first two, and several others he didn't do a recap for...
Corven_Ren
Mar 20th, '05, 06:10 PM
From recent PBEM events that I run
Knights of New L.A.- Tonight Episode 3:Run Rabbit Run- This week introduces the new character Jack Rabbit, a young copererate heir with super human leg strength. Also Grond goes berzerk.
Jhamin
Mar 20th, '05, 06:51 PM
>Last Week<
Vanguard Saturday, 6PM Central Time - With Buzzsaw and Keystone out of town, the rest of the team Faces off against King Midas and his hired goons. When Nephelim and the Lightning Wick are captured, will they escape or become permanent parts of Midas' toga-clad harem?
Guest Stars: King Midas, Ankylasaur, Steel Commando, Scrambler, Silver Avenger Cook
>This Week<
Vanguard Saturday, 6PM Central Time - The team celebrates Halloween with family and friends in their secret identities before working out the kinks in their new Danger Room.
Also: Vanguard leads a PRIMUS assault when Telios unveils a new generation of clones.
Guest Stars: Assault Agent Mitch Bishop, Andrew the Pianist, Telios, Thunderbolt
Hex
Mar 20th, '05, 08:12 PM
>Last Week<
Vanguard Saturday, 6PM Central Time - With Buzzsaw and Keystone out of town, the rest of the team Faces off against King Midas and his hired goons. When Nephelim and the Lightning Wick are captured, will they escape or become permanent parts of Midas' toga-clad harem?
Guest Stars: King Midas, Ankylasaur, Steel Commando, Scrambler, Silver Avenger Cook
>This Week<
Vanguard Saturday, 6PM Central Time - The team celebrates Halloween with family and friends in their secret identities before working out the kinks in their new Danger Room.
Also: Vanguard leads a PRIMUS assault when Telios unveils a new generation of clones.
Guest Stars: Assault Agent Mitch Bishop, Andrew the Pianist, Telios, Thunderbolt
At the request of Jhamin, a more character driven episode**:
>Next Week<
Vanguard Saturday, 6PM Central Time - Nephilim's boyfriend Assault Agent Mitch Bishop gets to explore "4th base" with the winged bullet-proof paranormal, while Scorch spends yet another Friday night alone. Meanwhile, Buzzsaw continues to question his own happiness while living the good life...
**while Jhamin is the GM and not I, this is pretty accurate.
hooligan x
Mar 20th, '05, 08:40 PM
Team F-up 8:00pm: Mad Angus falls to Vendetta while the team fights Flashpoint. Captain M and Mr. Mayhem disarm a bomb. Kid Mysterion tells the team that she heard Dr. Mindkiller has the launch codes. Will they find him in time? And how does the war god Belal fit into his plans?
Speedball
Mar 21st, '05, 09:13 AM
Sunday Night, 10pm: SERIES PREMIER--Champions: Seeds of Change
The mysterious figure known only as Hurricane comes sweeping into view into New York City, overpowering street criminals while his alter ego tries another kind of heroism. How will the world to react to its first glimpse of humans with superpowers? (TV14: brief nudity, language, adult situations, violence.)
hooligan x
Mar 23rd, '05, 12:05 AM
Team F up will not be seen tonight. Instead we bring you this special program:
It's the Foxbat Easter special! Starring... FOXBAT!
with special guests Jaguar!
Seeker!
Prof. Muerte!
that dude with that thing!
and the Southern Alabama C.L.O.W.N. chorus!
Blue
Mar 23rd, '05, 08:41 AM
Nothing says "ratings" like Foxbat! :thumbup:
zornwil
Mar 23rd, '05, 08:16 PM
Nothing says "ratings" like Foxbat! :thumbup:
Nice one Blue, that made me COL (chuckle out loud)
levi
Mar 24th, '05, 10:59 AM
MidGuard Saturday 7:00 PM "The Ackalian Menace, Part 4" MidGuard arrives at a distant outpost of the alien Ackalian Empire in their continuing quest to defeat the schemes of the evil Empress of Ackalia to destroy Earth. Heavily outgunned, unfamiliar with the culture, and caught between rival factions, how can our heroes tell friend from foe? What discovery might give them a means to stop the Empress' vast military machine?
Definitely on the TiVo list...now if I Can just catch the other 3 parts in re-run.
LadyChaos
Mar 25th, '05, 11:24 AM
S.H.R.E.D. - (Fridays, 7:00 EST/6:00 CST) - After battling Soggoths and Moonbeasts and being kidnapped by otherworldly sailors, Afreet at last confronts the errant Corsair, now captain of the flying ship Cormorant. Their long-awaited reunion is tarnished when Afreet discovers this Corsair possesses a new set of memories--one that doesn't include her and that does include a dead fiancee named Celeste! Meanwhile the rest of Team SHRED track Afreet's kidnappers through the Dreamlands to the Cormorant. Equinox learns that Sokura and his father may be one and the same! Cyclone and Matrix sort through Corsair's memories while Nonetu and Renegade try to prevent collateral damage when Claymore suffers a Vietnam flashback when The Masters attack the Cormorant. Reinhardt Szador steals the Crystalizer of Dreams and returns it to the Keepers of the Night. Can the team cure Corsair while at the same time foiling Sokura, Szador, The Masters and the Keepers of the Night?
Rune
Mar 27th, '05, 09:54 PM
Saturday, 8:00 P.M., The Defenders: Takofanes is beaten, but the Defenders must now pay the price of victory.
Lord Mhoram
Mar 27th, '05, 10:44 PM
Team Super: Legacy Pilot Episode: With the specificied equipment Lady Sentinel built, the team decideds to start at the top of the villian food chain. They will attack Dr Destroyer in his lair.
(Sidebar) so will fans appreciate this new spinoff series of Team Super: Tempest and Team Super: Watchtower. Only the Neilsons will tell.
For reference the team consists of five 750 point supers who got some partial schematics of Dr Ds armor and built some extra defence only vs Destroyer FF.
This is the first big adventure for the current team - I worked bits of previous campaings into my timeline.
Bunyip
Mar 28th, '05, 03:48 AM
Send Them Victorious Tuesday, 9:00 PM (C4)
The Last Soldier - Following the discovery of a Roman legionary in a remote corner of the Scottish highlands, London Pryde leads Robyn Hood, Thunder and Lightning as the Crown Agents enter the hidden settlement of Aquila Magna. Meanwhile, MC Sonik and Monsoon search for Sonik's sister (and latent meta) Patti, unaware that she is now in the hands of the virulent anti-metahuman group known only as The Solution...
Arkham
Apr 2nd, '05, 04:20 PM
West Coast Supers season finale.
The mystery of two Repents is solved as Eternal Dragon returns to base and the shapeshifter Amorphous calls in his employer the Red Demon and entorage of Ninjas. Before the melee can start ( in Repent's bedroom ), Dr. Dweamor's incantation sends the entire group to Candlestick Park where there is room to brawl without destroying the building, and the whole area.
Weathergirl arrives at the battle late, but manages to show the world exactly what she can do. Four (4) tornados are called down into candlestick park and keep Major Smashing quite busy, as well as accumulating a number of folding chairs, violins, Lars Ulrich, The Bodyguard, and a very, very unconscious Eternal Dragon.
Before it is all over, two ninjas, Eternal Dragon and Weathergirl are all near death, and everyone except for the Bodyguard, the Red Demon Aka Oni, and Spartacus have been knocked unconscious at one point or another.
A thrilling battle for all.
And Riptide can talk to fish.
So tune in two weeks from now for the sequal ( kinda ), the East Coast Supers, also known as, The Legacy.
red_eagle123
Apr 7th, '05, 11:08 AM
Protectors sun 12:00 - The team must confront two new villains sporting the missing museum weapons who are attacking the local Police Station. Who are they, and what significance do they have for Red Bear? And can Celteen get those weapons back before she loses her job at the museum?
TheTemplar
Apr 7th, '05, 12:30 PM
The Defenders (Sunday at 3 ET, 2 CT); A meeting at the Headless Cross is cut short when meta terrorists threaten civilians in downtown Paragon City. Fantastic-Man, Nighthawk, Crucible, Tomorrow Boy, La Esperjisma, Ghost Speaker and The Tornado! all race to the scene of the crime in the D-Jet only to discover that the terrorists are none other than...themselves! Or rather..the original charter members of the team. They stand face to face with darker clad versions of Fantastic-Man, Nighthawk (to be fair...there really is no darker clad version of Nighthawk),Justice, Liberty, and The Tornado! Throughout the battle, it becomes clear that these villains are not all that they seem, but it is only when Tomorrow Boy is knocked through the window of a nearby building by the impostor Liberty that he discovers all the villains are illusions under the control of one of Nighthawk's old enemies, the sinister mistress of illusion, Mirage, who after receiving instruction from a digitally scrambled voice, flees the scene, along with her all too realistic holograms.
Upon returning to the base, the team discovers their computer system had been hacked while they were fighting the illusory villains and all their personal files, including secret identities, have been stolen by Tomorrow Boy's Arch-Nemesis/ Ubernerd, the high tech criminal Cybermind. How he got into the base is still a mystery, and after an exhaustive search, the team calls it a night.
After all going their seperate ways for the night, The Tornado! returns to Headless Cross the next day to find only Fantastic-Man at the base, along with a curious note that reads "Gone to Avalon." Neither the superstrong Fantastic-Man nor the super speedy Tornado! being the best at unraveling mysteries, they can only speculate as to who left the note, as none of their companions can be found. They breathe a great sigh of relief when Nighthawk shows up at the base, but their joy is short lived, for Nighthawk brings with him grim news of the formation of an Unholy Alliance of Supervillains so formidable, that it will take all the combined might of The Defenders to stop them, and all led by a master archvillain believed to be dead, for surely "no one could've survived that explosion."
Is there anything Fantastic-Man, Nighthawk, and The Tornado! can do about the threat of this Unholy Alliance? Who has left for Avalon? What has happened to Ghost Speaker, La Esperjisma, Tomorrow Boy, and Crucible? Tune in in 2 weeks to find out! Same D-Time, Same D-Channel!
Rick R Mortis
Apr 8th, '05, 05:33 AM
(Actually, its a Fantasy Hero game, but...)
3:00 AM The Swashbucklers: The unnamed Mercenary rampages across Scotland in an effort to hunt down rebels, while his Axe Murderers foloow behind him. The Captian goes nuts again, and questiosn are raised aobut people's loaylties. Many Farm Animals are threatened in the process!
hooligan x
Apr 11th, '05, 09:20 PM
Team F-up 8:00 or after the pizza gets here: With the New Challengers out of commision and their base in ruins, it's up to Team F-up to stop Vendetta before he kills again. Mad Angus proposes to Lillith and they are stalked by a photographer from SuperBeat. Captain Mysterion gathers the team to follow Mr. Mayhem's tracking device. Kid Mysterion skips school. The team finds Vendetta in a secret temple hidden in the Metropolitan Museum. And he's not alone! Next week: the return of Dr Mindkiller!
Corven_Ren
Apr 11th, '05, 09:29 PM
This Week on Knights of New L.A.- Jack and Ghost go undercover to find out if the vid broadcasts are just an Enforcer coverup. Also Remedy and American Avenger take Grond surfing.
Chromatic
Apr 12th, '05, 10:45 AM
The Protectors: Allen gets tied to the muzzle of a warp cannon and manages to still live. The rest of the Protectors go WTF?
What's so funny is that it's true. Alright, I'm submitting a write up to play him in a PBEM again.....
lemming
Apr 12th, '05, 12:16 PM
What's so funny is that it's true. Alright, I'm submitting a write up to play him in a PBEM again.....
I always write what's true...
zornwil
Apr 12th, '05, 03:44 PM
Saturday 2 PM (it's a syndicated cable show!)
This week on The Justice Squad, Nightshade proposes to Spectrum - and reveals a terrifying secret! Meanwhile, Neumann develops an attitude. And a mysterious client visits the Laughton Agency.
Rick R Mortis
Apr 13th, '05, 03:38 AM
The Swashbucklers: The crew investigate a mysterious abbey. Sebastian turns into a ninja and gets stuck in a box. A Monk turns nasty when faced with axe murderes, and a discussion of the merits pf pterodactyls aginst forensics labs is conducted. (May be delayed by farm report)
hooligan x
Aug 3rd, '05, 05:50 PM
It's not thread necromancy, it's just back from hiatus!
Team F-up Sunday 8:00pm-Palmer webcasts the President's confession as the team squares off against the MetaHuman Tactical Response Team. The President is sedated after a suicide attempt and the team is vindicated. Palmer makes a date with Mr. Mayhem.
Kyle A.
Aug 3rd, '05, 10:08 PM
The Defenders, Tuesday 7:00pm- After being attacked by a Genocide Minuteman and taken to the newest Genocide base deep with in the Austrialian wilds, Metalmorph discovers the joy of turning millisiles into clubs, and Mystic learns an important lesson about overwhelming numbers.
teh bunneh
Aug 4th, '05, 06:13 AM
UNITY 2010, Saturday 5:00pm- UNITY Team C ventures into the heart of darkest Africa to destroy the alien Slug before it unleashes an ancient power against a helpless humanity!
Bill.
(Thnx for the thread necromancy, Hooligan!) :thumbup
Lonewalker
Aug 4th, '05, 03:41 PM
This is actually Dungeons & Dragons but, oh, well...
The Order of the Torch (Sunday 5pm): The hobgoblins and evil fungi have been vanquished and Lars, Oskar, and Zook have each gained a new level. With Sindellyn, Teveri, and Quillan now only moments from leveling, the party chooses to press on deeper into the Fortress of Glannath, thoughts of greater treasure and xps running through their minds. But their enemies have been warned and may even be waiting for them! Plus, their next encounter may not be one that they can kill and loot! Are these brave adventurers ready for a real roleplaying encounter?? [Rated TV-PG for intense violence (V), coarse language (L), and suggestive dialogue (D)]
Lonewalker
Trebuchet
Aug 4th, '05, 04:07 PM
MidGuard Saturday 7:00 PM "The Ackálian Menace, Part 5" Having thwarted the attempt by a corrupt Ackálian noblewoman to fix the outcome of a formal duel, rescued the comatose Zl'f from Rigellian intelligence agents, and then narrowly escaped from Beta Tauri Station with enemy fighters and cruisers in hot pursuit, MidGuard heads off through hyperspace towards the remote system Delta 61, which has been mysteriously deleted from the Ackálian stellar database. Here they hope to find the origins of the Ackálian metabeings and ultimately stop the twisted machinations of the Empress to destroy Earth. What mystery will they uncover, and what dark secret will they find?
zornwil
Aug 4th, '05, 04:28 PM
(snip) ...rescued the comatose Zl'f...
Somebody miss a session? :D
zornwil
Aug 4th, '05, 04:34 PM
Justice Squad Special: Desperate End Run Monday-Friday 9 AM - 11 AM "It's a special miniseries this week as Hamlet Laughton is featured in a solo adventure. He follows the twisted path of DEXTER up into the Vatican through a web of intrigue - and death. First in a series of miniseries!"
Justice Squad Summer Special: All in the Sihn (or Xian) Family Saturday 8 AM - 9 AM "In this first installment of this summer replacement series, the Justice Squad member Nexus is viewed through a sit-com lens with Director White taking the helm to experiment with the Justice Squad format. The Sihn Family - with dad-in-law Namor - arrives in an alternate dimension - without supers - and in the '80s. The Sihns establish themselves in a middle class home in the suburbs as Namor struggles with mundanity and Pyewacket, the cat, struggles with being a ventriloquist act."
Trebuchet
Aug 4th, '05, 07:20 PM
Somebody miss a session? :DNaw. I was running the session, so rather than just having Zl'f tag along and do nothing I had her get critically ill from an alien biotoxin she'd unknowingly been exposed to the previous session. This allowed the bad guys to find out that Zl'f (and by extension her fellow Terrans) had metahuman powers when she was rushed to their hospital and analyzed by high-tech scanners. Rigellian agents, trying to develop metapowers for their race, then kidnapped Zl'f and tried to smuggle her out of the system, requiring a rescue mission and a time critical sequence (since our heroes couldn't leave Beta Tauri Station until the complex antitoxin was synthesized.) It allowed a bit of role-playing, since I knew Blackjack's character Silhouette, who is one of Zl'f's closest friends, would refuse to leave Zl'f's side wthout an extremely compelling reason. That let me split up the party...
zornwil
Aug 4th, '05, 08:05 PM
Sounds cool. Are you guys getting fairly sci-fi as the team's expanded into the universe?
Trebuchet
Aug 5th, '05, 03:45 AM
Sounds cool. Are you guys getting fairly sci-fi as the team's expanded into the universe?To some extent. We've always been bleeding-edge even before this story arc, but we now have a starship with better sensors than anything on Earth, and once we get back home that ship can take the team anywhere on Earth in mere minutes (although it's relatively slow underwater - "only" 360 knots!). We'll undoubtably go into space again, but I fully expect our focus will still be mostly on Earth. I still consider team vehicles to be more GM's tools than the PC's, and I've already illustrated the limitations on the ship in-game several ways. Think Star Trek: "Our sensors are having difficulty detecting _______ due to high levels of _________ in the _________." In other words, it all works great unless the plot requires it not to. :D
zornwil
Aug 5th, '05, 06:26 AM
That's cool, I don't want to extend this further as it's OT on this thread (though on topic for these boards at least), but just interested, particularly as my campaign will go in a sort of similar direction in terms of having space contacts and more fantastic explorations in the near future, as we wind down what I consider the first great story arc (not that it has a singular plan, but there's a dominant theme that will be addressed and then time to move on as the current major plotlines weave together, at least probaby anyway, and the big current stuff comes to resolution).
Dr. MID-Nite
Aug 5th, '05, 05:50 PM
The Outsiders: Tonight....who or what is....The Pack....and what do they want? Our heroes...fresh off of the Detroit Day fiasco, investigate a wave of vigilantism. Plus, Violette considers the offer from maxim magazine.
Manchine
Aug 5th, '05, 07:47 PM
Since I just started my campaign.
In my Universe.
The Arena, which uses Machines to battle Super Humans in a underground illegal betting league. Acquired its last member of a 16 member HUMAN league. They square off against a 16 member Robotic League. All the Characters, 5 of them since I allowed them to make 2 a piece (one isnt in the league) since she is a liason to a real supergroup (GDF). She just got her powers thaxs to a rocket and a bunch of nanobots in a test tube, in the story. They have to figure out whats going on from here. So far 3 of there members have been thrown into a team fight (imagine that). Lots of explosions (Car Bombs, after they forced opened a hood. Players house blew up. The guy with the rocket launcher at the hotel room.)
starblaze
Aug 7th, '05, 08:11 AM
The Citizen League Wednesday 8:00 UPN
The team suffers fractures as they deal with the attempted murder of Professor Dravus by Deisel. The team also must deal with the return of a powerful supervillian from the 50's.
Chuckg
Aug 8th, '05, 11:25 AM
The show notes episode guide for my now-on-extended-hiatus-but-may-possbly-restart-in-a-few-months "Aegis" campaign.
Note -- the official CU history was rewritten for this timeline, as well as throwing in whatever new NPCs we felt like, including some 'heavy hitter' offstage heroes to explain who was handling the megavillains... as Aegis, at 350 points starting, wasn't quite up to the Big Six just yet.
CAST:
Tristan Blake as Peregrine -- former PRIMUS agent, inventor, and power-armor hero. Role: Team leader, heavy energy blaster, flier.
Origin recap: Medically retired from the PRIMUS Iron Guard due to injuries sustained during the Battle of Detroit, Tristan noticed several months after his discharge that the neural feedback he took from his battlesuit's catastrophic destruction had somehow triggered a quantum increase in his intelligence. Suddenly going from ex-grunt to inventive genius, Tristan scrounged enough resources to build the 'Peregrine' armor and return to the game... as a private hero.
Adrian Maximos as Diomedes -- martial artist, detective, rooftop-crawling street patroller, paladin of Athena... weren't expecting that last, were you? :) Role: Team tactician, streetwise guy, investigator, stealth guy, skirmisher.
Origin recap: An athletic and intellectual prodigy, Adrian was bored with his life... an Olympic-level athlete and noted classical scholar, born to a wealthy family, there was very little he could think of that was challenging to do... until he happened to be an 'innocent bystander' caught during a bank robbery. Thwarting the bank robbery, that night he dreamed of a gray-eyed woman with an owl, who offered him the chance to become one of her champions, and who under her guidance could find challenges worthy of any man, and evils that needed defeating.
Sherry Brown as Nox -- former bank teller turned shadow-sorceress. Role: group teleporter, clairsentient, backup martial artist, with a minor in entangles and darkforce blasts.
Origin recap: An orphan of average looks, average prospects, and well above-average fortitude, Sherry was (correction) mortally wounded by a stray shot during a battle between the SWAT team and VIPER. A mysterious voice from the shadows spoke to her, offering her a chance to live. Taking it, she found herself able to heal wounds, assume a 'battle form' cloaked in shadow-armor and with shadow-weapons, and able to both hear, see, and step through (teleport) nearby shadows.
Matt Mayhew as Malleable Man -- wisecracking cartoonist with stretching powers. Role: stretching brick, frontline fighter, off-beat power stunts, and team comedian.
Origin recap: Cheerful slacker and art student Matt Mayhew was visiting his girlfriend Lisa in the university chemical lab when the villain Holocaust attacked Chicago. Falling into a vat of experimental polymer... well, guess.
And last, but definitely not least, Rand Valor -- half-Empyrean adventurer, Rand uses his martial arts skill, superhuman strength and resilience, and eclectic knowledge base to carry on his family's tradition. Role: he's a medium-level brick with martial arts, mental defense, and power defense. Linchpin of the team's offense. Also the mystic and 'weird stuff' expert... he can't cast actually spells, but has fairly good protections cast upon him, and several relevant KS'es.
Origin recap: Son of the (campaign NPC) legendary Dr. Alexander Valor, pulp adventurer, scholar, and minor thaumaturge, and the Empyrean woman he fell in love with on his last great adventure (successfully finding the city of Arcadia... which he was then politely asked not to leave again, and since Dr. Valor was starting to hit "time to settle down" age, he was happy to comply with their request), Rand Valor has chosen to leave the timeless (and boring!) serenity of the Empyreans behind to find adventure, mystery, and perhaps a good rousing slugfest or two. The Council allowed this, but only if he consented to having memory blocks placed upon him so that he couldn't give away Arcadia's location to anyone, willingly or otherwise... or even recall it himself.
TEAM HISTORY:
Holocaust's attack on Chicago in late 1993 was met by five chance-met strangers... the local rooftop prowler Diomedes, the newly-created Malleable Man, the solo hero Peregrine, the mysterious Nox, and the just-happened-to-be-wandering-by Rand Valor. Mayor Daley praised their efforts to the skies, offered them the keys to a city-provided base, and in general fast-talked/guilted them into becoming Chicago's official superteam, on the cheap. The campaign started six months after this prehistory.
EPISODE GUIDE:
Episode One -- Aegis rolls on a mission to stop Lodestone from robbing the downtown post office, almost resulting in a clash with the notoriously intolerant of "meddling amateurs" Silver Avenger Darin Falswell, the new head of Chicago's PRIMUS contingent. Can they find ways to get along with their fellow superhero without bloodshed? Can they spot the hidden sabotage of Shrinker, both to Peregrine's armor and to their base? Can they successfully find and arrest her accomplices Pulsar and Ogre as well? What /was/ Lodestone's part in her scheme, anyway?
And can they finish doing all of this before the 10 o'clock news?
Yup. :)
Episode Two -- featuring a special guest appearance by Horus-Re, the World's Mightiest Hero! (Sweeps Week already, heh?) Horus-Re needs their help to find and stop a local plot of DEMON's. The team, of course, readily agrees. (When Superman shows up to ask for your help in stopping evil, who says 'no'?)
But why is Horus-Re acting so oddly? Why is he never there when you need him? What /are/ a bunch of Demon-Brothers doing in the sewers, anyway?
And when Gargantua walked up out of Lake Michigan a la Godzilla and roared a challenge to Horus, why didn't Horus show?
And most importantly... how is /Aegis/ going to stop him?
Tune in next week.
Episode Three -- By the daring, skill, and utter courage of our heroes, Gargantua is miraculously defeated! (Well, that and Rand Valor's willingness to called-shot a pushed haymaker to Gargantua's [dangly bits]). :) "Horus-Re" is revealed as an impostor, using holographic gear from Mirage! (And he never actually /did/ show any of Horus' powers beyond Flight... actually from a concealed jetpack... and Horus' glowing aura... from the holograms). DEMON turns out not to have been plotting anything in particular at all!
Oh, and then the /real/ Horus showed up, mildly curious as to why Gargantua was busy issuing a public challenge to him in Chicago while he was busy in California. Fortunately, Aegis managed to avoid the 'There's the impostor now! GET HIM!' mistake. :)
Horus-Re praised them for their defeat of Gargantua and the DEMON contingent, and helped make up for his good name having been used to send them on a wild-goose chase by letting them take the afternoon off while he wrapped up a bank robbery -- by Mirage and some henchmen, no less -- for them.
And boy, wasn't Mirage surprised when the /real/ Horus-Re walked in to ask what she was up to. :)
Her unknown accomplice (revealed in the final cut-scene to the audience, but not the superheroes, as Kevin "VIPER-X" Armstrong) wasn't, however... him having had the wisdom to abandon the plot, and Mirage, about an hour ago. :)
Aegis episodes 4-12 will be detailed here later, when I can get home and find all my game logs.
(edit -- snip lengthy footnotes. This is supposed to be in the form of a TV series' episode guide from a website, not an entire compendium.)
Chuckg
Aug 8th, '05, 02:54 PM
(cont. from previous post)
Episode 4 -- Who is the mysterious stranger who posed as Horus-Re, and what is his prior connection to Falswell? How was Mirage's life threatened by a mysterious man inside the Chicago PD's headquarters? Who /is/ VIPER's mole on the police force, anyway?
Episode 5 -- The mole identified! Ssssh, his superiors might be watching! Can our heroes reaching a working arrangement with the ever-suspicious Silver Avenger Falswell? Why is Aegis' HQ being harassed with phony work orders? And why did Chloe the receptionist let /Foxbat/ into the lobby? :)
Episode 6 -- VIPER finally attacks! *shrieks of horror* With /lawyers/! Can Aegis defend themselves against nuisance lawsuits and false brutality accusations? Will they persuade the self-centered Mayor Daley to continue sponsoring them even if they're no longer political pluses, but minuses? Does Aegis have any hope of surviving their first press conference?
Episode 7 -- The press conference survived -- mostly -- Aegis responds to a bomb threat call, only to be struck by a supervillain's temporal trap! Welcome to the future! But... why is the countryside so deserted? Why are things so run-down? And why are there VIPER logos on all the city buildings? And you'll never guess who shows up to help them!
Episode 8 -- Rescuing a truck convoy full of slaves from VIPER, Aegis meets a Resistance group on the same mission... led by none other than the aging Dr. Alexander Valor, Rand's father! And boy, is he surprised to see his son again! ... seeing as how in this alternate future timeline, all the members of Aegis are long dead. Except for Nox -- who's suffered a far worse fate, as in this future, she -- or, rather, the evil spirit that's been possessing her body -- is now VIPER's chief assassin, Shadowstrike.
Episode 9 -- The tale of this dark future is told, as Aegis accepts Dr. Valor's hospitality at the Resistance's redoubt. Special guest appearances by Dr. Valor, his wife Astra Valor, and the Resistance's chief military field commander, Sir Giles de Morphant.
Episode 10 -- Aegis remains at the Redoubt, learning more about this dark future, and hatching plans to return home. Meanwhile, Sherry studies beginning magic with Dr. Valor, taking the first steps towards learning how to come to grips with and defeat the darkness growing inside her. We see how other figures from the past have lived to become part of this dark future's last gasp for freedom. Guest appearances by Black Paladin, Bluejay, Kevin Poe, and Chloe the (former) receptionist. Also revealed... the secret of why future-VIPER so deathly fears time travellers.
Episode 11 -- "Nightmares of the Past While In The Future, Part 1" -- Aegis, realizing that while they have some months of experience at fighting supervillains they are entirely inexperienced at war, begin a crash course of military training under the tutelage of the old warhorse, Alexander Valor. Using Astra's Empyrean-trained telepathic powers, he makes up for their lack of modern Danger Room facilities by placing them all in a carefully-crafted dream sequence using elements and villains from Dr. Valor's youth... a telepathic simulation of the night before D-Day, amongst the hedgerows of Normandy, in a life-or-death struggle against the dreaded Ubermensch.
Episode 12 -- "Nightmares of the Past While In The Future, Part 2" -- The dream-battle with the Ubermensch continues, culminating in Aegis' final assault on the captured village of Sgt-Mere-Eglise! Will Shocktrooper be able to recover from his loss in the initial skirmish? Will Peregrine's military training and heavy weaponry, used for the first time even in simulated warfare, shock the sensibilities of those used to less lethal ways of fighting? Will the members of Aegis see the /true/ lesson that the Valors are attempting to have them learn in this mindscape?
... sadly, this is when the game ended. I hope to restart it later this year... possibly.
incrdbil
Aug 8th, '05, 04:20 PM
The D.o.C adventure recap
The Initiates plot to convert most of Chicago to her Demonic Servants by using the powers of the Demonomicon were foiled. Some members were awaken just in time, they themselves almost transformed into Demonic slaves. The DOC, back to full strength attacked her at the culmination of her ritual. Lighbringers Demon Hold Demon spell held back most of the horde, though his vital essence was drained to the limit. While the rest of the team distracted the Initiate, Shear Managed to destroy the Talisman of Invulnerability with the mysterious Stone knife they retrieved last episode, made of the same mystic material. Then with righteous fury, the Inititate was Vanquished, and was given to Lightbringer, who would try to redeem his former student. Lightbringer than bid a farewell to the team, taking a leave of absence as he tried to restore the once innocent soul of his apprentice.
In the meantime, Hardwire found out his sister was trying to sieze control of the family buisness, and had obtained the prototype plans of his suit to sell to Argent. Shadowhawk confronted his sister after discovering her to be Lady Blue. The two agreed to do nothing at this time, but shadowhawk warned herto tell Grab never to set foot in Chicago again. Eclipse was found unconscious, seeming after battling demon slaves of the Initiate--win the midst of destruction that no one can explain. Ronin discoverd that the source of his enhanced abilities come from somethign related ot the Prometheus Project. Baffled as he has no memories of ever recieving such a treatment, Ronin begins to suspect what he remembers about his past may not be true. In the background, UNTIL establishes a firmer presence in Chicago, and begins its drive to control the activities of all metahumans. Titan continues to grapple with a dilemma; trying to reconcile his mutant powers with the fact that his father now works as a PR expert for the Institute of Human Advanacement.
hooligan x
Aug 8th, '05, 05:19 PM
Team F-up- sun 8:00 pm: The FINN Foundation breaks up Bivtech and Dr. Benedict is given back the deed to the renovated brownstone. Angus and Lillith set a date and Palmer helps Lillith find a wedding dress. Police have no leads in the vigilante murder spree.
Ken Solo
Aug 8th, '05, 07:45 PM
Toledo Sentinals-Tue 6:00pm: The Sentinals are forced to investigate the slaying of their long time friend Sequioa themselves because killing of an animate tree is not considered murder. Is Stretch's police training up to the task without the support of the department? Good Guy has to face one of his greatest fears while the rivalry between the two ice powered heroes, Icestar and The Swede ramps up! Firestar finds herself the object of obsession, and Nightmare is still searching Lake Erie for alien artifacts. Amid this the heroes are asked by other supers to go against President Bush's non-interfearance policy and attack Dr. Destroyers army which has claimed all land south of Buenos Aries as the sovergin nation of Zerstoia!
teh bunneh
Aug 9th, '05, 06:13 AM
UNITY 2010- Sat 5:00pm: UNITY Team C takes a well-deserved vacation. On the sunny beaches of the Riviera, Straight Arrow decides to confide in his team about the conspiracy within UNTIL itself. And amidst the glitz, glamour, and spectacle of Monte Carlo, new trouble is brewing...
hooligan x
Aug 14th, '05, 07:23 PM
Team F-up: Sunday 8:00pm- Lillith and Angus elope to Niagara. Dr Benedict meets Faisa’s sister who steals his Amulet of Akmenheton. Palmer buys a cute outfit for her date with Mr. Mayhem.
Hermit
Aug 14th, '05, 07:50 PM
Ravenswood Game... a Freshmen group of students is honored with a guided tour of Homestead, only to find a villainess that seems a cross between the classic 'old crone' and an Evil Mary Poppins turns the adult heroes into children so she can age them into new evil forms. The Teenagers are too young to be changed by the spell and must fight both the witch, and pint sized parodies of their idols.
teh bunneh
Aug 15th, '05, 06:15 AM
UNITY 2010- Sat 5:00pm: Show pre-empted for a special broadcast of I'm going to Gencon. The regularly scheduled program will return next week for the conclusion of Casino Royale.
;)
RDU Neil
Aug 15th, '05, 08:22 AM
This week on "The Professionals": The GM decides to drink drano rather than run a game for players who can't remotely take the game seriously. :thumbdown
Speedball
Aug 15th, '05, 08:24 AM
This week on "The Professionals": The GM decides to drink drano rather than run a game for players who can't remotely take the game seriously. :thumbdown
Yikes! sounds like a game gone awry...
TheQuestionMan
Aug 15th, '05, 09:19 AM
Champions of Vancouver Update!!!
http://herogames.com/forums/showthread.php?t=32740
Cheers
QM
Chuckg
Aug 15th, '05, 09:20 AM
This week on "The Professionals": The GM decides to drink drano rather than run a game for players who can't remotely take the game seriously. :thumbdown
I have to hear this story. If you think it's OT here, post a venting thread and link. :)
zornwil
Aug 15th, '05, 04:24 PM
(OT, but it is Hero but not Champions, we just playtested Marginally Powered Sit-Com Heroes)
(ad in TV Guide)
ONLY ON ABS!
On this very special Love Boat, Arthur "the Fonz" Fonzarelli, our Favorite Martian AKA Uncle Martin (with nephew in tow), and Maxwell Smart are the special guests! And this usually placid boat is perturbed with a mystery, one involving murder! Other questions are raised...will Julie find permanent happiness with the Fonz? Will Uncle Martin avoid detection? Why do they want to put Maxwell Smart in prison?
Manchine
Aug 22nd, '05, 03:10 PM
We had a nice session. This week the group figured out the people chasing one of the characters were robots. Wait they are all part of a Arena League that Fights Robots. Whats going on here. I left it where the robot exploded but that was it. I want them to ponder whats going on. Because its not what everyone will think.
hooligan x
Aug 22nd, '05, 03:49 PM
Team F-up Sunday 8:pm-Miss Terror's hot post-game party outfit distracts GM and player from actual game. Terror leaves early in hope of "doin' it" in the Moonwalk rented by the part host. Oh, and some stuff happens with some characters, I guess.
hooligan x
Sep 4th, '05, 09:56 AM
Team F-up Sunday 8:00 pm- Benedict calls Lillith and discovers she has married Mad Angus McCrae despite his warnings. He asks her to return to NYC to help him find his amulet. A search of Faisa's apartment reveals a clue. Camden the Magesmith offers Benedict his services.
hooligan x
Sep 20th, '05, 03:09 PM
Team F-up Sunday 8:00pm- Lillith and Angus continue their honeymoon, meanwhile Dr Benedict and Palmer break in to Osirus Financial in order to find the Amulet of Ra only to be confronted by…. Captain Mysterion?
teh bunneh
Sep 20th, '05, 06:55 PM
UNITY 2010 Saturday 5:00 pm - UNITY Team C follows Raising Caine, who escaped their clutches in Monoco, to South America. Can they capture this notorious villain and his sidekicks before they make it to the criminal haven of Destruga?
hooligan x
Sep 27th, '05, 09:21 PM
Team F-up Sunday. 7:30 pm: Benedict and Mysterion plead their cases to the New Challengers. Who will keep the Amulet of Ra?
Werehawk
Sep 27th, '05, 11:01 PM
Global Defense Initiative: The Gold Team. "Wayward Soul" (FRI 8:00 PM) A 'Plane Shear" experiment summons a powerful human who escapes Tranquility Base and heads for Earth. Can the Gold Team retrieve her and send her back Before a powerful corperation can capture this "alien invader".
The Gold Team found her, a young woman named PATHFINDER.(a member of the FORCE OF NINE(GenCon)). The Plane Shear inadvertantly became a Time Machine and the Gold Team was assigned to to bring her back. The Starcorps had a different opinion and sent a team to stop the "alien intruder". The GDI stopped the Starcorps and sent Pathfinder home 1000 years in the future while capturing two of the Starcorps.
Matt Frisbee
Sep 29th, '05, 03:57 PM
Hello all -- this has been fun to read! (I love stealing ideas, since it is so much easier than creating ideas from scratch!) Here's a quick rundown on the season in my corner of the universe.
Bay City Rollers -- 7pm Sun. [Premiere]
"The Replacement Heroes" -- Two rookie superheroes are out to clean up crime in Bay City! Artemis and Firehawk find out just how tough that is when an invasion of werewolves hails the arrival of Spellbound! Can the rookies handle the opposition or will they, like the city's former superhero, fall by the wayside?
Bay City Rollers -- 7pm Sunday
"The Replacement Heroes, Part II" [Conclusion] After learning the insidious plot of supervillainess Spellbound, the Bureau of Metahuman Affairs brings in Crystal and Sasquatch to back up Artemis and Firehawk. It's a battle royale as the heroes square off against Loupe Garou, Nightowl and Powerhouse in a desperate attempt to thwart Spellbound's bid for the ultimate magical power!
Bay City Rollers -- 7pm Sunday
"Throwing Stars & Bars" Artemis and Crystal investigate the theft of an ancient suit of samurai armor along with a matched pair of swords with mystic overtones. Meanwhile, Firehawk and new superhero Longbow investigate the disappearence of a popular television reporter. Could the two events be linked? And how does it all tie into the Civil War? [From Heroic Adventures, Volume 1]
Bay City Rollers -- 7pm Sunday
"Throwing Stars & Bars, Part II" [Conclusion] It's a race against time as our heroes try to stop the mad revenge plot of Yatsomoto and his crew of Techno-Ninjas, backed by a crew of Japanese supervillains -- Raiden, Ronin and Tsunami! [From Heroic Adventures, Volume 1]
Bay City Rollers -- 7pm Sunday
"The Transdimensional Kid" Artemis, Crystal, Firehawk and Longbow are brought in by the Bureau of Metahuman Affairs to help the BCPD investigate the disappearance of the daughter of a local politician. But where do you look when the child is a metahuman with the ability to bridge dimensions? [Suggested by the Patsy Conrad writeup in Normals Unbound]
And this week's entry:
Bay City Rollers -- 7pm Sunday
"The Transdimensional Kid, Part II" [Conclusion] Our heroes have managed to track down the dimension Patsy is in, but so have operatives of DEMON! Can the heroes find her in Dimension Fairy Tale before the Black Paladin, Dark Seraph and their horde of agents do? [Suggested by the Patsy Conrad writeup in Normals Unbound]
Don't forget the popcorn! :) Thanks for the space!
Werehawk
Sep 29th, '05, 11:30 PM
Global Defense Initiative: The Gold Team. "CITY X". A Soviet era enclave has been cut off from the rest of the world. The Kremlin says it is under control, until the military unit sent in to investigate goes dark as well. This falls within the GDI's mandate' but the Kremilin has shoot to kill orders for anyone entering the city. What is so important that that the government would kill to keep secret; including the Gold Team?
Redmenace
Sep 30th, '05, 03:19 PM
The Profe$sionals, Season Premier, Following the overthrow of the Castro regime, the Mafia's superhumans are quietly escorted back to the states by the C.I.A. Before the Vegas team can learn of the N.Y. Mob's hit on their boss, they are attacked by the much larger East Coast team. In Las Vegas, Mr. Siegal's consiglieri, former Golden Age villain the Raven, begins plans for a bloody vendetta against the five families. Sham uncovers a New York vigilante's secret identity and informs him that he will now be working for them or facing the consequences.
Trebuchet
Sep 30th, '05, 03:48 PM
MidGuard: "The Ackalian Menace, Pt. 6" - Having forced the Empress' Iron Hand minions to destroy their own secret facility creating Ackalian metas, MidGuard searches for possible allies amongst the Empress' rival clans as they prepare to challenge the Empress on her very throne.
TheRavenIs
Sep 30th, '05, 05:58 PM
Jump Start Universe 9/17/2005; 6pm - 9pm, a non-standard CU
Series Opener: "A Awakening!"
Six collage students are heading back from a Fourth of July party, the summer of 1995. A transdimensional event, six heroes saved by a stranger and the birth of superhumans.
The six find out over the next few days they discover that they have unusal abilities.
The six then start the search of the stranger.
TheRavenIs
Sep 30th, '05, 06:06 PM
Jump Start Universe 10/1/2005 6pm - 9pm, may be extended due to event's
The Six, not the name of the team, have a new base. In the wilds of Montana. The heroes having stopped the first known supervillian the week before they had developed a working relationship with the military and also a military suppiler, team's female Brick: All American Girl's father.
The team mentalist traveled to Scotland to visit he's family. During the visit he's power's under go a transformation. He is now a druid of the Celtic Goddess Morganna, in this reality, goddess of Justice and Battle. (told in flashback)
The team find that the stranger that saved them, has made a 9 hole golf course on the ranch, also called the Fortress.
mvoncannon
Sep 30th, '05, 06:28 PM
Team Aegis(Animated - TV14) - 6:00 pm Season Premiere:
After acquiring a benefactor, the team starts to notice clues in the paper. These co-inside with the rumors of Card Shark bringing in a new Lieutenant
teh bunneh
Sep 30th, '05, 09:05 PM
UNITY 2010 5:00pm Saturday - Minus one member, UTC searches for the escaped EuroBlast super-criminals in the unlikeliest of places -- Dr. Destroyer's own back yard!
Matt Frisbee
Oct 4th, '05, 01:32 PM
Bay City Rollers -- 7pm Sunday
"Fighting Fire With Fire" Firehawk continues his hunt for Bay City's serial arsonist after investigators discover some unusual clues. Meanwhile, Artemis battles the insidious Followers of Set as they seek to wake the Moonserpent! Could both of these problems have a common source?
FlyBoy
Oct 5th, '05, 09:07 AM
Priority One:: Debut: The Department of Homeland Security's new super-team literally undergoes a trial by fire when they attempt to bring down a fiery monster in Seattle. Can they do it? And why does the monster keep calling Hekaton by his real name?
teh bunneh
Oct 5th, '05, 10:59 AM
UNITY 2010 5:00pm Saturday - Banana Republic, part 3: Minus one member, UTC finds the escaped EuroBlast super-criminals in the unlikeliest of places -- Dr. Destroyer's own back yard!
Werehawk
Oct 5th, '05, 02:42 PM
GLOBAL DEFENSE INITIATIVE: THE GOLD TEAM "Institut 21". Someone has stolen classified information from "Institut 21" (Russia's equivalent to Project Blue Book) pertaining to parahumans with possible alien origins. At first, it's just a police matter. Until the people in question begin dissappearing. Is it a plot by rogue KGB agents? Has the Starcorps ventured away from US territory to seek alien "threats"?,or is there an unknown force from beyond the stars trying to soften Earths defenses. The GDI must know before their "alienized" members begin vanishing.
Werehawk
Oct 10th, '05, 09:59 PM
GLOBAL DEFENSE INITIATIVE : THE GOLD TEAM " '43 Oktober" Strange happenings begin to plague a Russian Navy crew as they return from a Top Secret assignment that is hauntingly familiar with several GDI personnel. When things go from bad to worse,one question persists. Has the Russian Navy's new stealth capability re-created the infamous "Philadelphia Experiment"?
Matt Frisbee
Oct 11th, '05, 04:01 PM
Sunday 7:00 pm
Bay City Rollers -- "Grudge Match" When two of the world's most powerful mortals decide to settle their long-standing differences with a fight to the finish in downtown Bay City, can Artemis, Firehawk and Paragon stop the fight before it levels the city?
hooligan x
Oct 12th, '05, 10:31 AM
Team F-up 7:00 Sun: It's Myterion vs Mysterion as Benedict and Ul-Tor battle for the amulet. Also, Kid Mysterion makes a surprizing move.
Manchine
Oct 16th, '05, 08:33 AM
The League (my friends finally came up with a super hero group name), faced off against the Trickster. Trickster, pretty much the Joker of my world. He is brain draining all the scientists. A robotic scientist is having a book signing at the mall. The heroes get a report about a costume freak attacking the mall. He of course got away and the heroes failed to stop him from brain draining the scientist.
Matt Frisbee
Oct 18th, '05, 02:08 PM
Sunday 7:00 pm
Bay City Rollers -- "Lexiconis Dementia" Fresh from their capture of Mayhem and Raging Bill; Artemis, Firehawk, Longbow and Paragon race against time to save a prominent educator from the vengeful clutches of Bay City's newest supervillain! But how can they find him when the only witness to the abduction can only speak in gibberish and the only other clue is four lines of nonsense in a newspaper ad?
Matt Frisbee
Oct 25th, '05, 02:05 PM
Sunday 7:00 pm
Bay City Rollers -- "Shorthanded" With the team's two ladies out of town on matters arcane, and Paragon off to Washington DC to fill in for Captain Freedom while he recovers from his injuries, Firehawk and Longbow are trying to keep a lid on things in Bay City. Between the Southside Vigilante, The Green Avenger, the jailbreak of Frizbee and Gravitar, and helping with security at the sentencing of an old enemy; our heroes have to be in too many places at once!
Matt Frisbee
Nov 2nd, '05, 12:42 PM
Sunday 7:00 pm
Bay City Rollers -- "Hometown Politics" Our heroes, still reeling from their battle with the soldiers of Rogue Legion, have to collar the Southside Vigilante before she claims another victim. However, this may prove more difficult than they first thought as a protection gang rallies to her defense! Can our heroes defeat the Vigilante without costing them all of the respect they've earned from Bay City's citizens?
Matt Frisbee
Nov 16th, '05, 04:18 PM
Sunday 7:00 pm [Off the air for two weeks due to scheduling conflicts]
Bay City Rollers -- "Virtual Villainy" Our heroes have learned that a group of hackers in a virtual reality superhero game are acting out the same crime over and over! Could it be a real group of supervillains practicing for a real world crime? And back in the real world, the mystery surrounding the strange package Sam Dalton received deepens! (From Heroic Adventures, Volume 1)
zornwil
Nov 16th, '05, 06:09 PM
Special Sunday Show 2 PM, Season Finale
Justice Squad The Justice Squad are in a deadly showdown with Vision, DEXTER...and others! One of the JS will never be the same...
hooligan x
Nov 21st, '05, 10:35 AM
Team F-Up Sun, 7:30 pm- Palmer's investigation of the vigiante drug murders leads her uptown while Benedict searches for a missing police sargent. Angus and Lillith are overdue from thier honeymoon and a strange girl is shadowing Palmer.
Manchine
Nov 21st, '05, 11:28 AM
The League, finds out about someone stealing Memories of Earth's leading scientists. One of the top Robotics scientist in the world just happens to be signing his new book. "Robots and the World" When the Trickster comes in and steals his memory. The league fights any army of ATTACK toy planes and TRICK. Trick is Tricksters Right hand babe. Trickster escapes but Trick is captured. (Shooting explosives and standing behind a bookshelf is not a good idea. Specially when the bookshelves fall over on top of you from the explosion.) Finds out MR. T. (Trick calls Trickster that) is gonna set off a device that will absorb all the peoples Knowledge in a 25 mile radius. Trick escapes but it was planned so everyone follows her. They get to the hideout. A old amusement park. A fight ensues. Trickster barely escapes on his Super Pogo Stick. Although The League's Stealth Fighter ended up in the river.
Matt Frisbee
Nov 25th, '05, 03:58 PM
Sunday 7:00 pm
Bay City Rollers -- "Virtual Villainy, Part II" As the characters race to save Bay City from Gravitar's home-built weapon of mass destruction, they keep a watchful eye on cyberspace as the online villains' group The Bandits begin stepping up their activity around the virtual construct of the Bay City Historical Museum. Can our heroes save the city and catch the bad guys, or will this be the end of Bay City and our heroes' careers as crimefighters? And what do sightings of a monster in Stoneshale Bay have to do with it all? Don't miss this exciting episode, true believers, because the worst is yet to come! (From Heroic Adventures, Volume One)
Matt Frisbee
Dec 3rd, '05, 11:13 AM
Sunday 7:00 pm
Bay City Rollers -- "Spellbound For Trouble!" She's baaaack! And you better believe that being cast into Limbo because of the actions of our heroes earlier this year hasn't improved her attitude one bit! Plus, there's those rumors that Spellbound has merged with a demon who's locked horns with Artemis before, so be sure to tune in for this one, true believers!
hooligan x
Dec 6th, '05, 12:24 PM
Team F-Up Sun, 7:30 pm- Benedict's missing police sargent is revealed to be the cause of the drug murders. Can Palmer and Captain Mysterion defeat Vampire PD?
Matt Frisbee
Dec 6th, '05, 04:32 PM
Sunday 7:00 pm
Bay City Rollers -- "The Footsteps of Doom" Our heroes are on the trail of a maniac responsible for a series of steam-powered murders which threatens the delicate balance of power between street gangs in the city. To make matters worse, taking down the maniacal vigilante may endanger more lives than it saves! Is it a no-win scenario, or can our heroes find a way to stop the bloodshed without losing the city?
Dholcrist
Dec 6th, '05, 07:15 PM
Legion-X in Ultimate Conspiracy Pt. 2 There's no turning back now! Galactica has finally snapped out of her trance, but will she be able to keep on fighting when she discovers that half of her teammates fell at her own hand? And what of the students, buried under the rubble of the Legion-X Mansion and UNTIL's own Helicarrier? Will Ironhide be able to keep the surviving team members fighting? What is Nightflight's part in all this? And is Kenix Kil really back from the dead? (Watch the episode "Kil'ing me softly with your guns" to see the death of founding team member Kenix Kil) And who is this helmeted master of magnetism? Find out this week, same X-Time, same X-Place!
Guest Starring Moon Spectre, the Fiery Fenix, and the Red Streak.
Karma
Dec 6th, '05, 09:49 PM
Teen Guardians
Having narrowly defeated the evil trio of Black Mist, The Rat and Shadow Monkey what will our heroes find in the abandoned secret base? Find out next week...
Matt Frisbee
Dec 15th, '05, 03:47 PM
Sunday 7:00 pm
Bay City Rollers -- "There's No Place Like Home" After being thrown out of their own dimension by the explosion of the Dreadnought battlesuit power source, our heroes' adventures in the "Norse" America dimension continue! But some old enemies have detected their presence and they want the Fire Wyrm Heart! It's an off-beat Christmas episode for sure, but one you won't want to miss!
Redmenace
Dec 16th, '05, 03:05 PM
Saturday 12:30 PM
The Professionals "In the Vice" Battered! Betrayed! The team splits up in a vain attempt to escape the East Coast Mob's trap. Now each must run the deadly gauntlet of Miami's streets in simultaneous running battles with teams of underworld super mercs.
Werehawk
Dec 19th, '05, 11:42 PM
GLOBAL DEFENSE INITIATIVE: THE SAPPHIRE SQUAD. "Sapphire and Steel" A paranoid KGB General has authorised the use of the Steel Battalion to search and destroy all "alien threats" within a small Russian town that seems to be the center for a host of "strange happenings".Can the Sapphire Squad stop the Steel Battalion before innocent people are harmed while convincing the General that no Aliens have infiltrated the city.
This scenario is a rough proposal to be included in Origins 2006.
Matt Frisbee
Jan 6th, '06, 01:19 PM
Sunday 7:00 pm
Bay City Rollers -- "Daddy's Girl" After preventing agents of Rogue Legion from creating an active culture of the Halloween Virus, the heroes managed to capture Vortex. Now Colonel Fang is coming to get his daughter out of the Bloc Island SuperMax Prison, and he isn't coming alone! This is the Season One Finale, so you know you don't want to miss a single second!
Chuckg
Jan 11th, '06, 08:39 PM
Wednesday, 7pm
UNITY Prime -- "Number Two Million Sunblock, Part 1": The premiere episodes starts off with a shocker when, during UNTIL's press conference to announce the formation of the team, the sun goes out and the sky turns pitch black for dozens of miles around! Follow UNITY into space and from coast to coast, as they try to track down the mysterious cyberkinetic villainess who's been rebuilding satellites, altering the ozone layer with nanite catalysts, sticking mind-control discs on people, and in general just leaving a horrible mess behind her wherever she goes for other people to clean up.
hooligan x
Jan 12th, '06, 02:19 PM
Sunday 7:30 PM
Team F-Up Season Premier: Palmer and Benedict are joined by Madelyn the Third-From-Last Vampire Hunter and her mysterious friends in battling the Undead Precinct. But who has brought vampires back from exstinction?
Manchine
Jan 15th, '06, 10:20 AM
The League, found out about Giga Girls Past. She is just a runaway teenager. They thought she was 19. Ravenwood Academy came looking for her. Thinking that these "VILLAINS" had forcable taken her. (Giga Girl, left a ransom letter before she left to throw anyone off track.) A fight ensued. When the fight finally ended and it was all said and done. Flame was offered a job at Ravenwood Academy and he accepted.
Satyrkat
Jan 18th, '06, 09:28 PM
50 TOON LA D.O.J.
After an inconclusive battle in the subbasement of the Iron Witch's skyscraper fortress our heroes get called out by Quantum Flux.
Is Metal Lash's apparent change of heart real?
Will the rest of the villians change sides once the Iron Witch's control collars are removed?
Will the Trans-Dimensional Quantum Tunneler take them back to their own reality?
Tune in for answers to these and many other questions.
Chuckg
Jan 26th, '06, 05:42 AM
Just a reminder -- I post the weekly entries for my "UNITY Prime" game in its own thread, not here. (I was posting them both here and there, but then I decided that redundant posting like that was, you know, spamming.)
I also put them up on the campaign website here.
http://chuckg.schtuff.com/session_summaries
Enjoys!
hooligan x
Feb 4th, '06, 09:38 AM
Sunday 7:30 PM
Team F-up: The team discovers who brought back the scourge of vampirism: Team F-up!
Tech
Feb 4th, '06, 12:36 PM
TODAY at 7 p.m. (Sat, Feb 4)
Destroy The Snake : Although regarding Viper's technology as weak, Dr. Destroyer realizes that in a few years Viper will be able to attack him by sheer numbers and starts to eliminate their bases. The heroes are caught in the middle as two titans battle each other and the fate of countless innocents hangs in the balance. :eek:
Arac-4105
Feb 10th, '06, 09:19 PM
Saturday: 2 pm
Team Nike -- This time, the corporate-sponsored superheroes finally track down the local Viper base.
[PRE-EMPTED IN THIS TIME SLOT] Stormbringer]
edit: what actually aired was an hour of wacky hijinks with the Delivery-Boys-In-Black at Ninja Burger. These 'game du-jour' episodes are really getting me down.
hooligan x
Feb 10th, '06, 09:27 PM
[i]Sunday 7:30pm[i]
Team F-up- The team storms the Belmonts' Westchester estate to find teen supers Bombshell and Knockout now on the side of the undead. Vampire World's Vincent makes a big entrance.
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