PDA

View Full Version : Boostable Charges Question



moquif
Apr 21st, '03, 05:51 PM
It is my understanding that Boostable Charges are meant to simulate a controlled overload of a focus. But that overload damages the focus so it may break. I'm trying to simulate something like that.

Could Boostable Charges be used to simulate a pool of charges where you can use as many or fiew as you like but without the Burnout. Like a canister of healing slave, one dose for cuts, a glob for something more serious. Or a backyard grill, keeping it on High will use the fuel faster than Low.

What I was thinking is to take an extra 1/4 you can use up to 8 extra charges (8DC/40pts) with no chance of a Burnout.

Steve Long
Apr 22nd, '03, 02:25 AM
Well, if you're the GM and it's your campaign, you can do whatever you want. ;) But there's no provision in the rules for what you describe.