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View Full Version : Leaping is persistant?



GaryB
Apr 1st, '05, 01:25 PM
Why is it so? Doesn't one start a leap and end a leap as an action? The leap to me doesn't seem to continue past that point. To me, that says instant.

I can understand fly or run being so, since they have accelleration and what not.

But also, why would powers that use END be considered Persistant?

Dust Raven
Apr 1st, '05, 01:47 PM
Why is it so? Doesn't one start a leap and end a leap as an action? The leap to me doesn't seem to continue past that point. To me, that says instant.

I can understand fly or run being so, since they have accelleration and what not.

But also, why would powers that use END be considered Persistant?

Did it get typoed in 5ER?

Isn't it Constant (even though technically it's instant)?

GaryB
Apr 1st, '05, 03:06 PM
Actually, not sure on 5ER, was working in Hero Designer...which may more may not be accurate I suppose.

Simon
Apr 1st, '05, 04:31 PM
HD lists Leaping as Constant (which, handily enough, is what 5ER lists it as).

Dr. Anomaly
Apr 1st, '05, 06:44 PM
Ack! There's one of those poor souls who haven't been de-Simonized yet!

Simon
Apr 1st, '05, 06:46 PM
Ack! There's one of those poor souls who haven't been de-Simonized yet!
We are a collective of one.

GaryB
Apr 1st, '05, 08:16 PM
Not that I had a 5ER on hand, but I found the problem. I still had 2.40 which had listed leaping listed as Persistant. Was totally throwing me ;)

Sean Waters
Apr 3rd, '05, 12:33 PM
I think that leaping is constant not instant as it can take more than a phase to complete in non-combat mode, so if it wan't constant then you'd wind up moving uncontrolled and crashing and...well you get the picture. :)

Dust Raven
Apr 4th, '05, 12:34 PM
I think that leaping is constant not instant as it can take more than a phase to complete in non-combat mode, so if it wan't constant then you'd wind up moving uncontrolled and crashing and...well you get the picture. :)

Good point....

prestidigitator
Apr 4th, '05, 02:45 PM
I think that leaping is constant not instant as it can take more than a phase to complete in non-combat mode, so if it wan't constant then you'd wind up moving uncontrolled and crashing and...well you get the picture. :)
Yes. Once you have targetted yourself with your Leaping, there are no further attack rolls needed in subsequent Phases. ;) One could also argue that it has some aspects of Uncontrolled; if you were, say, Ego Attacked (note no Knockback) [EDIT: to the point of being Stunned or Knocked Out] in the middle of your jump, you would probably continue your jump to its conclusion (though the landing part might be iffy...).

gojira
Apr 4th, '05, 04:43 PM
I can understand fly or run being so, since they have accelleration and what not.

Hmm, from a stand point of real world physics, leaping of course has acceleration. Two in fact: one to start and one to stop. Maybe a leap got defined as not having acceleration from a game stand point for some reason?

Simon
Apr 4th, '05, 04:49 PM
Hmm, from a stand point of real world physics, leaping of course has acceleration. Two in fact: one to start and one to stop. Maybe a leap got defined as not having acceleration from a game stand point for some reason?
Errr...you do realize that Leaping <em>is</em> defined as a Constant Power in 5E (and 5ER), correct? The same as any other Movement Power (Except Teleportation).