View Full Version : Beserker!
Sketchpad
Apr 25th, '03, 11:19 AM
Hola,
I have a player who'd like to convert a character from 3e to Hero ... he was playing a Barbarian. I was wondering how people would create the Rage ability that all Barbarians have. Would it be considered an Enraged with some added stats only when Enraged?
Old Man
Apr 25th, '03, 11:37 AM
Basically, yeah. I don't know 3e so I can't help with the specifics, but I think "only when enraged" is worth about a -1/2, or -3/4 if you're a nice GM.
Captain Obvious
Apr 25th, '03, 05:17 PM
If I'm not mistaken, D&D only allows a barbarian to rage a certain number of times per day, whereas taking Enraged as a limitation in Hero could conceivably have you going nuts every 5 minutes all day long.
If you want to keep the D&D feel, don't take Enraged as a limitation, buy all your rage powers and stats with continuing charges, and add a Side Effect (probably mind control: to fight and fight, to simulate the fact that he won't be running away while in his rage).
Of course, I may be misinterpreting the rage rules for D&D. I've never bothered to buy any rules for it since 1st edition....
Old Man
Apr 25th, '03, 06:43 PM
IIRC the version of berserker that was in the old Vikings campaign classics supplement attached a side effect to berserker rage which was a 60 pt. BODY/STUN/END drain. Apparently historical berserkers were useless for about a day after berserking. They also charged into combat naked.
Yamo
Apr 25th, '03, 07:11 PM
Extra Characteristics and possibly CSLs Only When Enraged/Berzerk is what you want, I think.
Link it all together and add Continuing Charges to it if you want the number of times he can do it each day limited. Also add a Side Effect to reflect the fatigue afterward if you want, probably a big STUN or END Drain (possibly with delayed recovery rate).
AnotherSkip
Apr 26th, '03, 01:48 PM
Hmm in third Barbarians get more con(for Hp's ) and more str and something else, darned iF I can remember, essentially purchase the power as something along the lines of +10 STR, +5 Body (both of which affect figured Characteristics)of 1 continuing charge (until the character has enough xp's to buy up the frequency) recovers automatically per day. That should be close, Also for the not caught flat footed part of the deal for Barbarians look at the Talents/Skills.
Rage
Apr 28th, '03, 02:37 AM
Originally posted by Old Man
IIRC the version of berserker that was in the old Vikings campaign classics supplement attached a side effect to berserker rage which was a 60 pt. BODY/STUN/END drain. Apparently historical berserkers were useless for about a day after berserking. They also charged into combat naked.
Or wearing animal skins and usuallythey had been eating a large amount of Magic Mushrooms and doing that for most of their lives. Sometimes they'd go beserk and go out and beat up bolders, sure beats group therapy.
HAaa haa beats get it? OHH HOOE HOE. CHORTLE
meh
Rage
Apr 28th, '03, 02:50 AM
Originally posted by AnotherSkip
Hmm in third Barbarians get more con(for Hp's ) and more str and something else, darned iF I can remember, essentially purchase the power as something along the lines of +10 STR, +5 Body (both of which affect figured Characteristics)of 1 continuing charge (until the character has enough xp's to buy up the frequency) recovers automatically per day. That should be close, Also for the not caught flat footed part of the deal for Barbarians look at the Talents/Skills.
What I'd do is bump up your HTH damage (not CSL's) and increase your speed. withperhaps +10 BODY no fiured charistics.
Killer Shrike
Apr 29th, '03, 01:00 AM
<h3>Rage 1/Day</h3><table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Rage, all slots: 1 Continuing Charges lasting 1 Minute each (-1), Side Effects (-5 STR, -5 Dex, -3" Run for 1 Minute after Charge elapses), Side Effect occurs automatically whenever Power is used (-1/2), Cant use any Full Phase actions or anything requiring Concentration (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>1) +10 STR, Reduced Endurance (0 END; +1/2) (15 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>2) +5 CON (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">3  </td><td>3) +5 BODY (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>4) +5 EGO (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>5) +2 with HTH Combat (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">-4  </td><td>6) -2 with DCV (-10 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 15
Killer Shrike
Apr 29th, '03, 01:05 AM
<h3>Rage 2/Day</h3><table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Rage, all slots: Side Effects (-5 STR, -5 Dex, -3" Run for 1 Minute after Charge elapses), Side Effect occurs automatically whenever Power is used (-1/2), 2 Continuing Charges lasting 5 Minutes each (-1/2), Cant use any Full Phase actions or anything requiring Concentration (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>1) +10 STR, Reduced Endurance (0 END; +1/2) (15 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>2) +5 CON (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>3) +5 BODY (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>4) +5 EGO (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>5) +2 with HTH Combat (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">-4  </td><td>6) -2 with DCV (-10 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 17
Killer Shrike
Apr 29th, '03, 01:06 AM
<h3>Rage 3/Day</h3>
<table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Rage, all slots: Side Effects (-5 STR, -5 Dex, -3" Run for 1 Minute after Charge elapses), Side Effect occurs automatically whenever Power is used (-1/2), 3 Continuing Charges lasting 5 Minutes each (-1/4), Cant use any Full Phase actions or anything requiring Concentration (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">6  </td><td>1) +10 STR, Reduced Endurance (0 END; +1/2) (15 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>2) +5 CON (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>3) +5 BODY (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>4) +5 EGO (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td>5) +2 with HTH Combat (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">-5  </td><td>6) -2 with DCV (-10 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 19
Killer Shrike
Apr 29th, '03, 01:08 AM
<h3>Rage 4/Day</h3><table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Rage, all slots: , 4 Continuing Charges lasting 5 Minutes each (+0); Side Effects (-5 STR, -5 Dex, -3" Run for 1 Minute after Charge elapses), Side Effect occurs automatically whenever Power is used (-1/2), Cant use any Full Phase actions or anything requiring Concentration (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">7  </td><td>1) +10 STR, Reduced Endurance (0 END; +1/2) (15 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>2) +5 CON (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td>3) +5 BODY (10 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">6  </td><td>4) +5 EGO (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">6  </td><td>5) +2 with HTH Combat (10 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">-6  </td><td>6) -2 with DCV (-10 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 21
Killer Shrike
Apr 29th, '03, 01:12 AM
<h3>Greater Rage</h3><table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Rage, all slots: , 4 Continuing Charges lasting 5 Minutes each (+0); Side Effects (-5 STR, -5 Dex, -3" Run for 1 Minute after Charge elapses), Side Effect occurs automatically whenever Power is used (-1/2), Cant use any Full Phase actions or anything requiring Concentration (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">10  </td><td>1) +15 STR, Reduced Endurance (0 END; +1/2) (22 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">9  </td><td>2) +10 CON (20 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">7  </td><td>3) +8 BODY (16 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">9  </td><td>4) +8 EGO (16 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">8  </td><td>5) +3 with HTH Combat (15 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">-6  </td><td>6) -2 with DCV (-10 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 37
Killer Shrike
Apr 29th, '03, 01:13 AM
<h3>Rage 5/Day</h3><table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Rage, all slots: , 5 Continuing Charges lasting 5 Minutes each (+1/4); Side Effects (-5 STR, -5 Dex, -3" Run for 1 Minute after Charge elapses), Side Effect occurs automatically whenever Power is used (-1/2), Cant use any Full Phase actions or anything requiring Concentration (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">11  </td><td>1) +15 STR, Reduced Endurance (0 END; +1/2) (26 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">11  </td><td>2) +10 CON (25 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">9  </td><td>3) +8 BODY (20 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">11  </td><td>4) +8 EGO (20 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">11  </td><td>5) +3 with HTH Combat (19 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">-7  </td><td>6) -2 with DCV (-12 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 46
Killer Shrike
Apr 29th, '03, 01:15 AM
<h3>Rage 6/Day, no longer winded</h3><table border="0" cellpadding="0"><tr><td align="right"><b>Cost  </b></td><td><b>Power</b></td><td align="right"><b>END</b></td></tr><tr><td align="right" valign="top">  </td><td>Rage, all slots: , 6 Continuing Charges lasting 5 Minutes each (+1/4); Cant use any Full Phase actions or anything requiring Concentration (-1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td>1) +15 STR, Reduced Endurance (0 END; +1/2) (26 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">14  </td><td>2) +10 CON (25 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">11  </td><td>3) +8 BODY (20 Active Points); No Figured Characteristics (-1/2) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">16  </td><td>4) +8 EGO (20 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">15  </td><td>5) +3 with HTH Combat (19 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">-9  </td><td>6) -2 with DCV (-12 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Powers Cost:</b> 62
Killer Shrike
Apr 29th, '03, 01:27 AM
<h3>Damage Reduction:</h3><table><tr><td align="right" valign="top">  </td><td> </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">1  </td><td><b><i>Damage Reduction 1/-: </i></b>Damage Resistance (1 PD/1 ED), Hardened (+1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">2  </td><td><b><i>Damage Reduction 2/-: </i></b>Damage Resistance (2 PD/2 ED), Hardened (+1/4) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">4  </td><td><b><i>Damage Reduction 3/-: </i></b>Damage Resistance (3 PD/3 ED), Hardened (+1/4) (4 Active Points) </td><td valign="top" align="right"></td></tr><tr><td align="right" valign="top">5  </td><td><b><i>Damage Reduction 4/-: </i></b>Damage Resistance (4 PD/4 ED), Hardened (+1/4) (5 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Total Damage Reduction Cost: </b>5 at 20th level
<h3>Uncanny Dodge</h3><table cellpadding="0" border="0"><tr><td align="right"><b>Cost  </b></td><td><b>Skill</b></td></tr><tr><td valign="top" align="right">2  </td><td><i>Uncanny Dodge:</i> +1 vs. Traps </td></tr><tr><td valign="top" align="right">4  </td><td><i>Uncanny Dodge:</i> +2 vs. Traps </td></tr><tr><td valign="top" align="right">6  </td><td><i>Uncanny Dodge:</i> +3 vs. Traps </td></tr><tr><td valign="top" align="right">8  </td><td><i>Uncanny Dodge:</i> +4 vs. Traps </td></tr><tr><td valign="top" align="right">10  </td><td><i>Uncanny Dodge (Can't be Flanked):</i> +4 with DCV (20 Active Points); Only vs Multiple Attackers (-1) </td></tr><tr><td valign="top" align="right">10  </td><td><i>Uncanny Dodge (Dex Bonus to AC):</i> Defense Maneuver: I-IV  </td></tr></table><b>Total Uncanny Dodge Cost: </b>28 at 20th level
<table><tr><td><b><i>Fast Movement: </i></b>Running +2" (8" total), Reduced Endurance (0 END, Affects Base; +1/2) (12 Active Points) </td><td valign="top" align="right"></td></tr></table><b>Total Fast Movement Cost: </b>12 at 1st level
Alibear
Apr 29th, '03, 04:22 AM
I seen a programme on the Discovery channel about the Viking berserkers. The wives would pick the Magic mushrooms in Autumn and make a kind of tea from it. Then the women would collect thier piss and brew a kind of beeer from that. That is what the vikings would drink on the longships before they went on a raid. No wonder they went nuts.
Old Man
Apr 29th, '03, 09:33 AM
Mm, fermented magic mushroom piss. Yum.
ShadowRaptor
Apr 29th, '03, 07:32 PM
Killer Shrike, your a genius. You wanna do all the D&D class abilities like this also for us. :D Who knows, maybe you could submit it to Digital Hero for publication.
Killer Shrike
Apr 29th, '03, 07:56 PM
Thanx ;)
As it happens, Im working on a 3e to FREd Conversion as we speak.
Alibear
Apr 29th, '03, 10:49 PM
Originally posted by Old Man
Mm, fermented magic mushroom piss. Yum.
Would you like another scone with that?
Old Man
Apr 30th, '03, 12:53 AM
No, but I do believe I'll have a couple more of those fried elf ears. Crispy, just the way I like them.
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